Player Matchup

Scylla
Scylla
Im Spooki
Scylla
Level 138
God Stats
11W - 7L
1,665 SR
Queue Stats
593W - 491L
1,689 Elo+
Solo
Apollo
Apollo
LittleSimsCraft
Apollo
Level 139
God Stats
5W - 2L
1,572 SR
Queue Stats
182W - 207L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
thedeathlord2001
Ao Kuang
Level 137
God Stats
4W - 2L
1,649 SR
Queue Stats
244W - 238L
1,480 Elo+
Party 1
Team Averages
Level 138
1,629 SR
1,544 Elo+

VS

Team Averages
Level 74
1,506 SR
1,351 Elo+
Gilgamesh
Gilgamesh
BucketOfOil
Gilgamesh
Level 106
God Stats
10W - 17L
1,442 SR
Queue Stats
135W - 169L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
DistantMinds
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,335 Elo+
Party 2
Olorun
Olorun
Frya
Olorun
Level 100
God Stats
31W - 18L
1,575 SR
Queue Stats
119W - 147L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Im Spooki
Scylla
14
5 / 0 / 11
9,816
755
12,469
6,988
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
5 / 1 / 12
9,657
743
10,914
9,720
4,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 3 / 5
9,972
767
10,344
11,748
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BucketOfOil
Gilgamesh
11
0 / 5 / 4
7,809
601
10,011
14,512
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
DistantMinds
Danzaburou
11
0 / 6 / 2
7,571
582
1,614
9,787
3,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Frya
Olorun
12
4 / 7 / 0
8,963
689
9,425
15,566
5,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BucketOfOil
Gilgamesh
0
5
4
0.4
L
Danzaburou
DistantMinds
Danzaburou
0
6
2
0.17
L
Olorun
Frya
Olorun
4
7
0
0.57
W
Scylla
Im Spooki
Scylla
5
0
11
10.5
W
5
1
12
11
W
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,727
Damage
21,050
28,456
Taken
39,865
15,543
Mitigated
16,934
6,436
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BucketOfOil
Gilgamesh
10,011
1,776
401
2,793
14,512
7,559
0
6,733
7,779
3,567
17,238
L
Danzaburou
DistantMinds
Danzaburou
1,614
390
123
738
9,787
3,922
0
6,574
3,213
0
16,565
L
Olorun
Frya
Olorun
9,425
4,553
482
4,415
15,566
5,453
0
8,498
7,068
31,602
0
W
Scylla
Im Spooki
Scylla
12,469
721
0
496
6,988
2,498
481
1,355
5,267
44,682
0
W
10,914
5,051
0
2,417
9,720
4,836
806
3,894
5,509
0
25,103
W
10,344
4,278
0
3,523
11,748
8,209
1,280
5,735
5,732
26,113
5,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
24,343
146
Minions Killed
104
8
Camps Cleared
4
750,435
Distance Traveled
638,689
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,809
601
32
2
1
225,829
6
L
Danzaburou
7,571
582
20
2
2
203,283
0
L
Olorun
8,963
689
52
4
1
209,577
1
W
Scylla
9,816
755
73
6
0
256,959
1
W
Apollo
9,657
743
34
3
0
246,674
2
W
Ao Kuang
9,972
767
39
3
8
246,802
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role