Player Matchup

Ra
Ra
Claptomanix
Ra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Heimdallr
Heimdallr
Faydt
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
lordmrak666
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,293 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,337 Elo+

VS

Team Averages
Level 76
1,500 SR
1,461 Elo+
He Bo
He Bo
Sergorius
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 34L
1,597 Elo+
Party 2
Vulcan
Vulcan
goremaster666
Vulcan
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 16L
1,220 Elo+
Solo
Sun Wukong
Sun Wukong
iShizu03
Sun Wukong
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 10 / 3
9,996
769
4,882
10,456
4,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Faydt
Heimdallr
12
2 / 12 / 4
9,593
738
5,015
15,679
5,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
11
1 / 9 / 4
8,935
687
3,308
21,565
21,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Sergorius
He Bo
16
17 / 4 / 8
11,862
912
20,661
9,114
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 19
10,392
799
14,802
4,233
1,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
iShizu03
Sun Wukong
16
9 / 1 / 21
11,430
879
8,300
12,506
11,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
6
Kills
31
31
Deaths
6
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
L
Heimdallr
Faydt
Heimdallr
2
12
4
0.33
W
He Bo
Sergorius
He Bo
17
4
8
5.25
W
5
1
19
14.5
W
Sun Wukong
iShizu03
Sun Wukong
9
1
21
19.5
L
Athena
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,205
Damage
43,763
47,700
Taken
25,853
30,901
Mitigated
17,177
2,350
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,882
727
420
146
10,456
4,118
0
8,223
1,799
27,464
0
L
Heimdallr
Faydt
Heimdallr
5,015
1,288
0
1,047
15,679
5,388
0
11,766
3,510
0
22,427
W
He Bo
Sergorius
He Bo
20,661
1,780
0
2,090
9,114
3,559
1,571
2,887
6,224
49,766
0
W
14,802
7,282
0
894
4,233
1,733
639
2,642
1,591
48,757
0
W
Sun Wukong
iShizu03
Sun Wukong
8,300
2,156
0
2,411
12,506
11,885
552
3,050
9,456
0
21,558
L
Athena
3,308
1,375
0
737
21,565
21,395
0
14,735
6,104
16,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,524
Gold Earned
33,684
125
Minions Killed
157
0
Camps Cleared
8
544,918
Distance Traveled
817,425
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,996
769
64
5
0
188,876
1
L
Heimdallr
9,593
738
35
3
0
170,411
3
W
He Bo
11,862
912
63
5
5
255,036
2
W
Vulcan
10,392
799
67
5
1
250,786
0
W
Sun Wukong
11,430
879
27
2
2
311,603
0
L
Athena
8,935
687
26
2
0
185,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role