Player Matchup

Fenrir
Fenrir
Squidzbusterson
Fenrir
Level 126
God Stats
2W - 7L
1,314 SR
Queue Stats
102W - 82L
1,638 Elo+
Party 1
Persephone
Persephone
VoidKingCthulhu
Persephone
Level 141
God Stats
10W - 11L
1,512 SR
Queue Stats
259W - 240L
1,645 Elo+
Party 1
Athena
Athena
XthefirstsnowX
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 155L
1,656 Elo+
Party 1
Team Averages
Level 132
1,442 SR
1,646 Elo+

VS

Team Averages
Level 100
1,430 SR
1,351 Elo+
Artemis
Artemis
 
Artemis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DanKawq
Ah Puch
Level 80
God Stats
5W - 6L
1,383 SR
Queue Stats
48W - 80L
1,290 Elo+
Solo
Chaac
Chaac
Senshi-iteza
Chaac
Level 65
God Stats
12W - 16L
1,408 SR
Queue Stats
45W - 84L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,495
650
4,101
7,749
6,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
VoidKingCthulhu
Persephone
10
2 / 3 / 3
6,788
679
7,742
7,264
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
1 / 6 / 4
6,216
622
3,906
12,937
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
8 / 2 / 4
8,752
875
12,325
8,087
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
DanKawq
Ah Puch
12
2 / 1 / 8
7,282
728
4,698
2,756
903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 7
7,135
714
7,124
8,756
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
12
12
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
2
4
5
W
Ah Puch
DanKawq
Ah Puch
2
1
8
6
W
2
2
7
2.75
L
2
3
3
1.17
L
Persephone
VoidKingCthulhu
Persephone
2
3
3
1.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,749
Damage
24,147
27,950
Taken
19,599
16,260
Mitigated
9,286
3,762
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,325
5,117
0
2,395
8,087
2,992
328
5,033
2,676
0
32,109
W
Ah Puch
DanKawq
Ah Puch
4,698
118
0
105
2,756
903
486
1,412
1,248
15,414
0
W
7,124
1,564
197
3,412
8,756
5,391
939
4,616
3,695
0
19,964
L
4,101
1,240
0
1,351
7,749
6,311
0
1,280
6,258
0
11,446
L
Persephone
VoidKingCthulhu
Persephone
7,742
705
0
1,379
7,264
1,953
0
1,074
6,082
23,619
0
L
3,906
1,247
0
1,032
12,937
7,996
0
2,678
10,014
7,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,499
Gold Earned
23,169
91
Minions Killed
103
4
Camps Cleared
5
492,316
Distance Traveled
579,316
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,752
875
55
6
3
187,019
2
W
Ah Puch
7,282
728
32
3
0
201,113
1
W
Chaac
7,135
714
16
2
2
191,184
3
L
Fenrir
6,495
650
31
3
1
186,621
2
L
Persephone
6,788
679
49
5
3
166,470
4
L
Athena
6,216
622
11
1
0
139,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role