Player Matchup

Awilix
Awilix
HexOtaku
Awilix
Level 116
God Stats
1W - 1L
1,255 SR
Queue Stats
232W - 195L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
PanicCheeze
Aphrodite
Level 105
God Stats
6W - 0L
1,757 SR
Queue Stats
123W - 98L
1,528 Elo+
Party 1
Horus
Horus
xXninjabunnaeXx
Horus
Level 93
God Stats
4W - 5L
1,393 SR
Queue Stats
162W - 183L
1,404 Elo+
Party 1
Team Averages
Level 105
1,468 SR
1,474 Elo+

VS

Team Averages
Level 60
1,405 SR
1,324 Elo+
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Sassump2012
Charybdis
Level 6
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 5L
1,053 Elo+
Solo
Poseidon
Poseidon
Willluminati
Poseidon
Level 109
God Stats
5W - 8L
1,506 SR
Queue Stats
255W - 246L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HexOtaku
Awilix
17
7 / 6 / 6
13,346
702
24,272
17,394
7,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
PanicCheeze
Aphrodite
17
4 / 6 / 9
12,760
672
21,251
19,435
9,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 5 / 10
11,728
617
9,914
28,008
29,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
3 / 3 / 14
14,260
751
12,589
44,745
59,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Sassump2012
Charybdis
8
0 / 1 / 3
9,802
516
817
3,546
777
Poseidon
Willluminati
Poseidon
18
12 / 9 / 2
14,189
747
24,149
22,933
8,124
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
13
Kills
15
17
Deaths
13
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
3
14
3.33
W
Awilix
HexOtaku
Awilix
7
6
6
1.67
W
Aphrodite
PanicCheeze
Aphrodite
4
6
9
1.42
L
Charybdis
Sassump2012
Charybdis
0
1
3
1.5
L
Poseidon
Willluminati
Poseidon
12
9
2
1.44
W
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,437
Damage
37,555
64,837
Taken
71,224
46,065
Mitigated
68,684
30,586
Healing
34,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,589
955
379
25,254
44,745
59,783
635
14,447
30,298
35,753
0
W
Awilix
HexOtaku
Awilix
24,272
10,412
939
535
17,394
7,547
1,263
9,498
7,896
0
61,269
W
Aphrodite
PanicCheeze
Aphrodite
21,251
3,170
9,620
10,055
19,435
9,296
380
12,298
7,137
65,916
0
L
Charybdis
Sassump2012
Charybdis
817
38
0
280
3,546
777
0
1,046
2,500
0
3,517
L
Poseidon
Willluminati
Poseidon
24,149
3,372
17
8,292
22,933
8,124
1,713
6,481
16,452
87,065
0
W
9,914
5,239
2,897
6,540
28,008
29,222
891
15,317
12,691
0
27,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,834
Gold Earned
38,251
180
Minions Killed
180
8
Camps Cleared
5
986,287
Distance Traveled
786,587
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,260
751
61
3
0
344,670
1
W
Awilix
13,346
702
50
3
4
361,515
1
W
Aphrodite
12,760
672
98
5
2
299,734
4
L
Charybdis
9,802
516
5
0
0
133,264
0
L
Poseidon
14,189
747
114
6
5
308,653
4
W
Horus
11,728
617
32
2
2
325,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role