Player Matchup

Ares
Ares
Belarmino
Ares
Level 21
God Stats
2W - 2L
1,253 SR
Queue Stats
8W - 8L
1,396 Elo+
Solo
Danzaburou
Danzaburou
GoofyRapped
Danzaburou
Level 28
God Stats
31W - 31L
1,560 SR
Queue Stats
100W - 118L
1,524 Elo+
Solo
Discordia
Discordia
JackDDripper
Discordia
Level 10
God Stats
2W - 2L
1,140 SR
Queue Stats
18W - 13L
1,465 Elo+
Solo
Kukulkan
Kukulkan
S1ckaN94
Kukulkan
Level 26
God Stats
2W - 2L
1,663 SR
Queue Stats
89W - 93L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tim28329
Tsukuyomi
Level 27
God Stats
3W - 1L
1,609 SR
Queue Stats
17W - 7L
1,640 Elo+
Solo
Team Averages
Level 22
1,445 SR
1,501 Elo+

VS

Team Averages
Level 21
1,562 SR
1,465 Elo+
Artemis
Artemis
DazuTripleDs
Artemis
Level 14
God Stats
4W - 5L
1,641 SR
Queue Stats
38W - 28L
1,593 Elo+
Solo
Charybdis
Charybdis
MartinMaralex
Charybdis
Level 25
God Stats
2W - 4L
1,435 SR
Queue Stats
49W - 67L
1,351 Elo+
Party 1
Bakasura
Bakasura
salchichoni
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 40L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
staizze
Morgan Le Fay
Level 17
God Stats
4W - 2L
1,732 SR
Queue Stats
19W - 25L
1,339 Elo+
Party 1
Cliodhna
Cliodhna
the 4th rain
Cliodhna
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 3 / 6
8,558
535
4,178
11,443
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
GoofyRapped
Danzaburou
17
9 / 3 / 3
10,971
686
14,722
11,091
3,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
JackDDripper
Discordia
15
0 / 2 / 5
8,795
550
4,365
7,244
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
S1ckaN94
Kukulkan
15
2 / 2 / 3
8,825
552
3,483
6,152
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Tim28329
Tsukuyomi
15
5 / 4 / 0
9,292
581
8,869
13,182
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DazuTripleDs
Artemis
14
1 / 4 / 5
8,307
519
11,183
12,102
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
MartinMaralex
Charybdis
9
1 / 5 / 0
6,292
393
2,382
7,757
1,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
salchichoni
Bakasura
13
3 / 3 / 2
7,953
497
7,012
12,245
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
staizze
Morgan Le Fay
13
0 / 1 / 1
7,793
487
2,304
6,505
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
the 4th rain
Cliodhna
14
9 / 6 / 2
8,988
562
9,980
10,943
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
14
14
Deaths
19
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
6
2
L
Artemis
DazuTripleDs
Artemis
1
4
5
0.88
W
Danzaburou
GoofyRapped
Danzaburou
9
3
3
3.5
W
Discordia
JackDDripper
Discordia
0
2
5
1.25
L
Charybdis
MartinMaralex
Charybdis
1
5
0
0.2
W
Kukulkan
S1ckaN94
Kukulkan
2
2
3
1.75
W
Tsukuyomi
Tim28329
Tsukuyomi
5
4
0
1.25
L
Bakasura
salchichoni
Bakasura
3
3
2
1.33
L
Morgan Le Fay
staizze
Morgan Le Fay
0
1
1
0.5
L
Cliodhna
the 4th rain
Cliodhna
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,617
Damage
32,861
49,112
Taken
49,552
21,682
Mitigated
15,507
17,473
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,178
298
0
2,653
11,443
9,781
363
982
10,117
16,245
0
L
Artemis
DazuTripleDs
Artemis
11,183
5,300
0
2,994
12,102
5,334
0
1,946
10,156
0
52,837
W
Danzaburou
GoofyRapped
Danzaburou
14,722
7,660
0
4,977
11,091
3,386
3,096
280
10,165
0
85,309
W
Discordia
JackDDripper
Discordia
4,365
246
0
3,176
7,244
1,934
0
851
6,249
53,009
0
L
Charybdis
MartinMaralex
Charybdis
2,382
1,188
0
1,369
7,757
1,213
0
1,352
6,405
0
27,336
W
Kukulkan
S1ckaN94
Kukulkan
3,483
108
0
2,326
6,152
1,983
583
47
6,093
53,819
0
W
Tsukuyomi
Tim28329
Tsukuyomi
8,869
3,475
0
4,341
13,182
4,598
580
0
13,182
0
58,395
L
Bakasura
salchichoni
Bakasura
7,012
5,017
0
4,366
12,245
3,715
0
2,130
10,115
0
37,052
L
Morgan Le Fay
staizze
Morgan Le Fay
2,304
127
0
1,070
6,505
1,643
0
2,015
4,490
46,130
0
L
Cliodhna
the 4th rain
Cliodhna
9,980
1,785
0
2,391
10,943
3,602
0
4,583
6,360
0
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,441
Gold Earned
39,333
513
Minions Killed
425
0
Camps Cleared
0
1,571,111
Distance Traveled
1,456,509
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,558
535
25
2
0
338,029
4
L
Artemis
8,307
519
107
7
0
250,379
1
W
Danzaburou
10,971
686
140
9
0
313,701
3
W
Discordia
8,795
550
118
7
0
333,686
4
L
Charybdis
6,292
393
58
4
0
194,652
1
W
Kukulkan
8,825
552
116
7
0
299,924
0
W
Tsukuyomi
9,292
581
114
7
0
285,771
4
L
Bakasura
7,953
497
86
5
0
322,862
2
L
Morgan Le Fay
7,793
487
115
7
0
347,222
1
L
Cliodhna
8,988
562
59
4
0
341,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role