Player Matchup

Ra
Ra
Afrochew-
Ra
Level 29
God Stats
1W - 1L
1,710 SR
Queue Stats
20W - 22L
1,391 Elo+
Party 1
Fenrir
Fenrir
Gad011420
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,404 Elo+
Solo
Ares
Ares
Heisenberg3124
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JoToroKuro
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
TzApache
Izanami
Level 29
God Stats
109W - 90L
1,492 SR
Queue Stats
231W - 231L
1,463 Elo+
Solo
Team Averages
Level 16
1,540 SR
1,452 Elo+

VS

Team Averages
Level 19
1,539 SR
1,430 Elo+
Artemis
Artemis
TREASURE_GOBLN
Artemis
Level 25
God Stats
5W - 3L
1,590 SR
Queue Stats
50W - 60L
1,401 Elo+
Party 2
Ne Zha
Ne Zha
Wild_Kami
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 106L
1,389 Elo+
Party 2
Scylla
Scylla
buckyblu
Scylla
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,309 Elo+
Solo
Gilgamesh
Gilgamesh
yungpipe69
Gilgamesh
Level 24
God Stats
4W - 3L
1,329 SR
Queue Stats
81W - 66L
1,536 Elo+
Solo
Freya
Freya
一拳打屎你奶
Freya
Level 8
God Stats
2W - 1L
1,778 SR
Queue Stats
14W - 10L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 8
11,399
950
9,072
16,896
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Gad011420
Fenrir
18
2 / 10 / 5
11,443
954
4,451
20,216
16,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

18
1 / 15 / 8
11,558
963
653
25,884
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
JoToroKuro
Cthulhu
19
2 / 9 / 11
12,285
1,024
18,834
29,648
34,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TzApache
Izanami
19
10 / 8 / 4
14,571
1,214
39,194
18,980
8,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 4 / 23
16,284
1,357
37,407
17,817
6,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Wild_Kami
Ne Zha
20
10 / 2 / 15
13,228
1,102
12,748
11,420
4,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
buckyblu
Scylla
20
3 / 4 / 21
12,190
1,016
11,304
10,988
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
yungpipe69
Gilgamesh
20
6 / 2 / 31
13,528
1,127
19,336
20,362
21,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
12 / 5 / 21
13,621
1,135
21,826
17,468
6,598
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
163
17
Kills
52
52
Deaths
17
36
Assists
111
Player
Kills
Deaths
Assists
KDA
L
2
10
8
0.6
L
Fenrir
Gad011420
Fenrir
2
10
5
0.45
L
1
15
8
0.33
L
Cthulhu
JoToroKuro
Cthulhu
2
9
11
0.83
W
21
4
23
8.13
L
Izanami
TzApache
Izanami
10
8
4
1.5
W
Ne Zha
Wild_Kami
Ne Zha
10
2
15
8.75
W
Scylla
buckyblu
Scylla
3
4
21
3.38
W
Gilgamesh
yungpipe69
Gilgamesh
6
2
31
10.75
W
12
5
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,204
Damage
102,621
111,624
Taken
78,055
81,184
Mitigated
42,057
9,189
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,072
1,428
778
310
16,896
7,374
0
4,272
12,624
26,201
0
L
Fenrir
Gad011420
Fenrir
4,451
730
0
43
20,216
16,766
0
6,150
14,066
0
15,425
L
653
653
0
1,016
25,884
13,611
0
10,299
15,585
5,398
0
L
Cthulhu
JoToroKuro
Cthulhu
18,834
1,274
897
4,133
29,648
34,925
0
9,556
20,092
41,389
0
W
37,407
25,732
0
2,903
17,817
6,432
0
4,606
12,985
0
70,772
L
Izanami
TzApache
Izanami
39,194
28,352
0
2,012
18,980
8,508
0
2,853
16,127
0
90,800
W
Ne Zha
Wild_Kami
Ne Zha
12,748
6,832
0
884
11,420
4,084
0
4,594
6,648
0
26,291
W
Scylla
buckyblu
Scylla
11,304
3,075
0
0
10,988
3,484
0
4,316
6,446
20,199
0
W
Gilgamesh
yungpipe69
Gilgamesh
19,336
5,059
151
2,163
20,362
21,459
0
6,495
13,297
0
38,574
W
21,826
8,792
0
3,851
17,468
6,598
0
7,032
10,120
45,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,256
Gold Earned
68,851
213
Minions Killed
219
3
Camps Cleared
12
1,022,031
Distance Traveled
1,067,563
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,399
950
37
3
0
183,937
0
L
Fenrir
11,443
954
19
2
0
230,525
0
L
Ares
11,558
963
5
0
1
193,616
2
L
Cthulhu
12,285
1,024
37
3
0
226,615
0
W
Artemis
16,284
1,357
68
6
6
201,381
0
L
Izanami
14,571
1,214
115
10
2
187,338
0
W
Ne Zha
13,228
1,102
19
2
3
233,367
0
W
Scylla
12,190
1,016
27
2
0
193,027
0
W
Gilgamesh
13,528
1,127
43
4
0
236,210
0
W
Freya
13,621
1,135
62
5
3
203,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role