Player Matchup

Geb
Geb
LoST One3778
Geb
Level 125
God Stats
11W - 9L
1,478 SR
Queue Stats
62W - 80L
1,415 Elo+
Party 1
Jing Wei
Jing Wei
OMW2SYS
Jing Wei
Level 29
God Stats
4W - 6L
1,366 SR
Queue Stats
101W - 154L
1,373 Elo+
Party 1
Ra
Ra
Vargacsaba84
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Team Averages
Level 53
1,448 SR
1,320 Elo+

VS

Team Averages
Level 66
1,621 SR
1,411 Elo+
Thoth
Thoth
Lunatic Pony
Thoth
Level 156
God Stats
97W - 105L
1,533 SR
Queue Stats
424W - 448L
1,493 Elo+
Solo
Medusa
Medusa
godmoon5210
Medusa
Level 26
God Stats
4W - 3L
1,550 SR
Queue Stats
91W - 150L
1,198 Elo+
Solo
Amaterasu
Amaterasu
larcman
Amaterasu
Level 17
God Stats
3W - 0L
1,781 SR
Queue Stats
42W - 35L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,513
651
2,678
17,650
13,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
OMW2SYS
Jing Wei
9
2 / 7 / 1
6,571
657
3,763
10,287
2,797
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 10 / 3
6,297
630
3,722
8,888
2,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 0 / 6
10,320
1,032
14,783
3,568
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
11
1 / 2 / 18
7,943
794
8,878
6,676
2,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
larcman
Amaterasu
13
5 / 2 / 12
8,696
870
8,069
10,383
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
3
Kills
24
24
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
18
0
6
21
L
Jing Wei
OMW2SYS
Jing Wei
2
7
1
0.36
L
0
10
3
0.15
W
Medusa
1
2
18
5
W
Amaterasu
larcman
Amaterasu
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,163
Damage
31,730
36,825
Taken
20,627
18,370
Mitigated
11,140
2,591
Healing
4,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,678
190
59
1,695
17,650
13,431
0
5,534
12,116
10,034
0
W
14,783
510
0
599
3,568
1,201
733
1,609
1,959
41,082
0
L
Jing Wei
OMW2SYS
Jing Wei
3,763
3,057
0
270
10,287
2,797
0
3,888
6,399
0
12,885
L
3,722
650
295
272
8,888
2,142
0
5,361
3,527
14,135
0
W
Medusa
8,878
4,509
141
1,263
6,676
2,175
605
2,963
3,713
0
22,708
W
Amaterasu
larcman
Amaterasu
8,069
3,431
0
2,174
10,383
7,764
1,314
2,427
7,956
0
28,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,381
Gold Earned
26,959
54
Minions Killed
139
1
Camps Cleared
8
485,281
Distance Traveled
600,738
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,513
651
11
1
1
181,704
1
W
Thoth
10,320
1,032
59
6
2
188,742
1
L
Jing Wei
6,571
657
17
2
0
159,093
2
L
Ra
6,297
630
26
3
0
144,484
1
W
Medusa
7,943
794
29
3
3
186,979
0
W
Amaterasu
8,696
870
51
5
3
225,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role