Player Matchup

Poseidon
Poseidon
ApaK2241
Poseidon
Level 7
God Stats
3W - 3L
1,329 SR
Queue Stats
4W - 10L
1,139 Elo+
Solo
Ganesha
Ganesha
AriusMNML
Ganesha
Level 16
God Stats
19W - 10L
1,464 SR
Queue Stats
24W - 21L
1,335 Elo+
Solo
Horus
Horus
FaZe_DalexdriXx_
Horus
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
19W - 20L
1,270 Elo+
Solo
Sol
Sol
Plastique2570
Sol
Level 27
God Stats
11W - 8L
1,442 SR
Queue Stats
12W - 10L
1,273 Elo+
Solo
Neith
Neith
SHvNOTASHAK
Neith
Level 29
God Stats
3W - 0L
1,765 SR
Queue Stats
39W - 22L
1,507 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,305 Elo+

VS

Team Averages
Level 18
1,622 SR
1,387 Elo+
Tiamat
Tiamat
ChromL
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Ex0yTiC
Sol
Level 22
God Stats
6W - 9L
1,439 SR
Queue Stats
18W - 16L
1,383 Elo+
Party 1
Achilles
Achilles
Herbert_1SHID
Achilles
Level 18
God Stats
2W - 1L
1,753 SR
Queue Stats
21W - 21L
1,352 Elo+
Party 1
Rama
Rama
ProVanshot
Rama
Level 26
God Stats
2W - 1L
1,658 SR
Queue Stats
49W - 62L
1,365 Elo+
Solo
Pele
Pele
xNero_Strikex
Pele
Level 20
God Stats
5W - 2L
1,759 SR
Queue Stats
13W - 14L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ApaK2241
Poseidon
10
0 / 4 / 5
6,174
441
1,926
4,469
1,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
AriusMNML
Ganesha
11
0 / 1 / 12
7,609
544
3,596
6,523
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
6 / 0 / 5
7,014
501
4,463
7,292
5,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 1 / 3
8,308
593
10,271
8,676
3,136
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
8 / 4 / 2
8,114
580
6,263
8,785
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChromL
Tiamat
4
0 / 2 / 1
4,706
336
1,098
1,847
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
9
2 / 9 / 1
6,076
434
6,903
10,179
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Herbert_1SHID
Achilles
10
4 / 2 / 0
6,612
472
4,507
10,445
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 3
7,437
531
4,852
8,077
2,346
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 6 / 3
6,179
441
5,151
8,870
1,796
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
10
10
Deaths
22
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ApaK2241
Poseidon
0
4
5
0.63
W
Ganesha
AriusMNML
Ganesha
0
1
12
6
L
Tiamat
ChromL
Tiamat
0
2
1
0.25
L
Sol
2
9
1
0.28
W
6
0
5
8.5
L
Achilles
Herbert_1SHID
Achilles
4
2
0
2
W
7
1
3
8.5
L
2
3
3
1.17
W
8
4
2
2.25
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
22,511
35,745
Taken
39,418
19,139
Mitigated
16,971
10,050
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ApaK2241
Poseidon
1,926
324
196
364
4,469
1,211
240
473
3,722
18,919
0
W
Ganesha
AriusMNML
Ganesha
3,596
306
0
713
6,523
6,069
336
1,347
5,139
13,917
0
L
Tiamat
ChromL
Tiamat
1,098
206
0
224
1,847
697
150
275
1,471
7,541
0
L
Sol
6,903
2,795
0
1,717
10,179
3,162
375
5,789
4,331
19,786
3,992
W
4,463
1,528
709
1,666
7,292
5,474
622
1,755
5,142
4,628
9,676
L
Achilles
Herbert_1SHID
Achilles
4,507
619
0
2,666
10,445
8,970
124
3,818
6,389
790
21,646
W
10,271
3,919
0
3,952
8,676
3,136
4,540
2,926
5,605
47,491
3,057
L
4,852
4,376
0
2,732
8,077
2,346
0
2,688
5,316
0
44,977
W
6,263
3,827
0
2,450
8,785
3,249
1,297
823
7,923
0
40,973
L
5,151
971
0
558
8,870
1,796
0
3,151
5,603
0
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
31,010
245
Minions Killed
226
0
Camps Cleared
0
1,253,151
Distance Traveled
1,105,094
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,174
441
36
3
0
236,316
0
W
Ganesha
7,609
544
8
1
0
265,389
5
L
Tiamat
4,706
336
13
1
0
95,183
0
L
Sol
6,076
434
37
3
0
224,744
0
W
Horus
7,014
501
30
2
0
268,244
0
L
Achilles
6,612
472
50
4
0
270,075
1
W
Sol
8,308
593
88
6
0
255,763
0
L
Rama
7,437
531
93
7
0
253,578
5
W
Neith
8,114
580
83
6
0
227,439
0
L
Pele
6,179
441
33
2
0
261,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role