Player Matchup

Camazotz
Camazotz
Aralonc
Camazotz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,136 Elo+
Party 3
Tyr
Tyr
BeatinKitten
Tyr
Level 76
God Stats
6W - 8L
1,518 SR
Queue Stats
64W - 72L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
De4dLyNiNj4
Cthulhu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,662 Elo+
Party 1
Ares
Ares
KaV94
Ares
Level 15
God Stats
1W - 0L
1,714 SR
Queue Stats
4W - 9L
1,206 Elo+
Party 3
Chiron
Chiron
LikeABriton
Chiron
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,444 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,382 Elo+

VS

Team Averages
Level 15
1,543 SR
1,389 Elo+
Mulan
Mulan
BlueIceLing
Mulan
Level 5
God Stats
0W - 2L
1,304 SR
Queue Stats
3W - 3L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
GAMER3737
Danzaburou
Level 14
God Stats
4W - 8L
1,419 SR
Queue Stats
20W - 32L
1,345 Elo+
Solo
Agni
Agni
NightJerry
Agni
Level 29
God Stats
3W - 2L
1,683 SR
Queue Stats
8W - 12L
1,403 Elo+
Solo
Zeus
Zeus
Quitar92
Zeus
Level 6
God Stats
7W - 5L
1,809 SR
Queue Stats
12W - 12L
1,422 Elo+
Solo
Sol
Sol
蛋糕十六
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aralonc
Camazotz
18
4 / 7 / 23
11,036
1,003
6,354
14,199
6,132
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
16 / 3 / 25
14,898
1,354
27,310
19,402
24,093
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
De4dLyNiNj4
Cthulhu
20
4 / 5 / 32
12,678
1,153
18,551
18,736
8,011
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
KaV94
Ares
18
3 / 7 / 28
11,994
1,090
13,391
17,993
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
19
21 / 6 / 18
15,526
1,411
32,530
13,254
5,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 21
11,649
1,059
12,360
23,523
26,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
GAMER3737
Danzaburou
18
7 / 14 / 12
12,667
1,152
13,556
21,775
6,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 9 / 9
10,649
968
14,243
17,667
4,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
18
13 / 10 / 8
14,262
1,297
25,607
18,303
5,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 8 / 19
11,355
1,032
10,170
20,849
5,706
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
97
48
Kills
28
28
Deaths
48
126
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Aralonc
Camazotz
4
7
23
2.21
W
16
3
25
9.5
L
2
7
21
1.79
W
Cthulhu
De4dLyNiNj4
Cthulhu
4
5
32
4
L
Danzaburou
GAMER3737
Danzaburou
7
14
12
0.93
W
Ares
KaV94
Ares
3
7
28
2.43
W
Chiron
21
6
18
5
L
4
9
9
0.94
L
Zeus
13
10
8
1.7
L
2
8
19
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,136
Damage
75,936
83,584
Taken
102,117
63,591
Mitigated
48,558
15,444
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Aralonc
Camazotz
6,354
682
0
2,598
14,199
6,132
0
9,425
4,774
0
12,649
W
27,310
2,623
0
4,166
19,402
24,093
0
11,631
7,771
12,453
33,305
L
12,360
1,052
0
331
23,523
26,337
0
10,015
13,508
3,767
17,915
W
Cthulhu
De4dLyNiNj4
Cthulhu
18,551
977
743
4,560
18,736
8,011
0
12,275
6,461
38,082
0
L
Danzaburou
GAMER3737
Danzaburou
13,556
6,401
0
632
21,775
6,935
0
8,501
13,274
0
25,593
W
Ares
KaV94
Ares
13,391
1,287
0
732
17,993
19,619
0
11,021
6,972
29,675
0
W
Chiron
32,530
14,102
1,282
1,363
13,254
5,736
0
7,108
6,146
0
48,749
L
14,243
2,164
0
0
17,667
4,198
0
5,255
12,412
28,261
0
L
Zeus
25,607
5,160
0
1,022
18,303
5,382
0
5,971
12,332
50,137
0
L
10,170
906
0
2,796
20,849
5,706
0
7,768
13,081
23,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
60,582
169
Minions Killed
152
5
Camps Cleared
6
910,799
Distance Traveled
949,512
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,036
1,003
23
2
1
165,751
1
W
Tyr
14,898
1,354
35
3
0
228,019
0
L
Mulan
11,649
1,059
13
1
0
219,164
0
W
Cthulhu
12,678
1,153
39
4
1
190,976
0
L
Danzaburou
12,667
1,152
23
2
0
165,733
0
W
Ares
11,994
1,090
32
3
1
152,411
1
W
Chiron
15,526
1,411
40
4
2
173,642
0
L
Agni
10,649
968
32
3
1
166,911
1
L
Zeus
14,262
1,297
56
5
4
173,297
2
L
Sol
11,355
1,032
28
3
1
224,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role