Player Matchup

Ra
Ra
Blurryeyelid
Ra
Level 7
God Stats
2W - 0L
1,788 SR
Queue Stats
3W - 3L
1,353 Elo+
Solo
Scylla
Scylla
Isaackun
Scylla
Level 8
God Stats
5W - 5L
1,503 SR
Queue Stats
27W - 40L
1,325 Elo+
Party 2
Nike
Nike
WhiteWolf469
Nike
Level 50
God Stats
1W - 6L
1,111 SR
Queue Stats
75W - 92L
1,414 Elo+
Party 2
Hou Yi
Hou Yi
kynoobi
Hou Yi
Level 27
God Stats
6W - 1L
1,706 SR
Queue Stats
88W - 92L
1,394 Elo+
Solo
Ares
Ares
wintrparkgrl
Ares
Level 14
God Stats
20W - 21L
1,442 SR
Queue Stats
29W - 39L
1,329 Elo+
Party 2
Team Averages
Level 21
1,510 SR
1,363 Elo+

VS

Team Averages
Level 22
1,486 SR
1,411 Elo+
Nox
Nox
AshXGOD
Nox
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
55W - 65L
1,427 Elo+
Solo
Ra
Ra
SGsocks
Ra
Level 8
God Stats
1W - 3L
1,543 SR
Queue Stats
4W - 10L
1,303 Elo+
Solo
Mercury
Mercury
TheSloth24
Mercury
Level 27
God Stats
4W - 9L
1,500 SR
Queue Stats
61W - 71L
1,456 Elo+
Party 1
Thor
Thor
TupapaAgusano69
Thor
Level 29
God Stats
19W - 20L
1,603 SR
Queue Stats
90W - 117L
1,448 Elo+
Solo
Jing Wei
Jing Wei
wheresmyxannies
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 2 / 5
10,244
683
21,160
13,605
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
Isaackun
Scylla
12
3 / 1 / 4
7,378
492
2,783
4,929
1,580
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
8 / 0 / 0
9,448
630
6,638
8,799
5,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
kynoobi
Hou Yi
13
4 / 1 / 0
7,553
504
5,864
6,929
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 12
7,320
488
3,549
6,369
5,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
0 / 3 / 0
6,015
401
1,673
8,501
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 0
7,736
516
5,536
7,965
3,070
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheSloth24
Mercury
10
0 / 11 / 0
6,273
418
4,546
11,935
4,758
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 8 / 2
6,028
402
5,870
12,959
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
9
0 / 7 / 1
5,723
382
4,334
9,824
2,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
32
Kills
4
4
Deaths
32
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
0
3
0
0
W
15
2
5
8.75
W
Scylla
Isaackun
Scylla
3
1
4
5
L
3
3
0
1
L
Mercury
TheSloth24
Mercury
0
11
0
0
L
1
8
2
0.25
W
8
0
0
8
W
Hou Yi
kynoobi
Hou Yi
4
1
0
4
L
Jing Wei
0
7
1
0.07
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
21,959
40,631
Taken
51,184
21,117
Mitigated
19,916
13,860
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
1,673
281
0
892
8,501
5,038
0
4,849
3,652
18,221
0
W
21,160
4,627
463
7,372
13,605
5,964
335
2,772
10,764
94,576
0
W
Scylla
Isaackun
Scylla
2,783
571
0
0
4,929
1,580
594
998
3,931
29,246
0
L
5,536
494
905
2,526
7,965
3,070
396
6,301
1,619
42,020
0
L
Mercury
TheSloth24
Mercury
4,546
2,453
0
1,104
11,935
4,758
0
3,377
8,063
0
29,147
L
5,870
1,327
0
1,884
12,959
4,333
361
8,163
4,767
0
24,062
W
6,638
1,446
0
2,294
8,799
5,843
1,841
719
7,717
5,222
50,203
W
Hou Yi
kynoobi
Hou Yi
5,864
2,661
0
2,626
6,929
2,390
2,546
906
6,023
0
54,311
L
Jing Wei
4,334
2,620
0
1,019
9,824
2,717
164
5,519
4,305
0
23,348
W
3,549
267
240
865
6,369
5,340
271
1,814
4,515
12,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,943
Gold Earned
31,775
468
Minions Killed
257
0
Camps Cleared
0
1,391,710
Distance Traveled
1,290,861
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,015
401
29
2
0
231,506
2
W
Ra
10,244
683
160
11
0
287,268
2
W
Scylla
7,378
492
61
4
0
255,987
1
L
Ra
7,736
516
82
5
0
287,058
2
L
Mercury
6,273
418
61
4
0
283,152
0
L
Thor
6,028
402
44
3
0
205,004
0
W
Nike
9,448
630
134
9
0
273,094
2
W
Hou Yi
7,553
504
97
6
0
273,348
3
L
Jing Wei
5,723
382
41
3
0
284,141
1
W
Ares
7,320
488
16
1
0
302,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role