Player Matchup

Geb
Geb
Augi-o_o
Geb
Level 45
God Stats
1W - 1L
1,259 SR
Queue Stats
104W - 129L
1,299 Elo+
Party 1
Merlin
Merlin
HeN_OuT_Da_PeN
Merlin
Level 27
God Stats
41W - 52L
1,412 SR
Queue Stats
61W - 87L
1,233 Elo+
Party 1
Bellona
Bellona
Okitaaaaaaan
Bellona
Level 8
God Stats
6W - 3L
1,668 SR
Queue Stats
9W - 14L
1,364 Elo+
Solo
Eset
Eset
YiYiSUS
Eset
Level 28
God Stats
7W - 5L
1,548 SR
Queue Stats
55W - 48L
1,463 Elo+
Solo
Fenrir
Fenrir
ll_ASPECT_ll-_-
Fenrir
Level 15
God Stats
4W - 2L
1,556 SR
Queue Stats
19W - 25L
1,313 Elo+
Party 1
Team Averages
Level 25
1,489 SR
1,335 Elo+

VS

Team Averages
Level 6
1,330 SR
1,348 Elo+
Artemis
Artemis
Eriyla
Artemis
Level 6
God Stats
4W - 2L
1,491 SR
Queue Stats
11W - 8L
1,470 Elo+
Solo
Thor
Thor
Super_boss445
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
abime_sommital
Rama
Level 7
God Stats
0W - 2L
1,313 SR
Queue Stats
12W - 12L
1,389 Elo+
Solo
Bakasura
Bakasura
jester_1670
Bakasura
Level 5
God Stats
2W - 7L
1,108 SR
Queue Stats
4W - 8L
1,075 Elo+
Solo
Nu Wa
Nu Wa
naiyhugo
Nu Wa
Level 8
God Stats
3W - 7L
1,239 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
7,797
557
2,443
11,816
6,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 4
6,915
494
5,699
5,880
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Okitaaaaaaan
Bellona
15
8 / 1 / 4
9,620
687
7,509
10,432
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Eset
YiYiSUS
Eset
13
16 / 1 / 6
9,412
672
12,385
5,600
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
13 / 1 / 7
9,111
651
10,979
7,256
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eriyla
Artemis
14
8 / 4 / 0
9,415
673
12,110
9,824
3,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 10 / 0
5,059
361
1,958
9,211
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 3
5,913
422
2,965
11,098
3,172
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
jester_1670
Bakasura
8
0 / 5 / 2
5,663
405
1,252
11,195
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
naiyhugo
Nu Wa
6
0 / 13 / 1
4,957
354
2,704
9,506
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
40
Kills
9
9
Deaths
40
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Artemis
Eriyla
Artemis
8
4
0
2
W
1
4
4
0.75
W
Bellona
Okitaaaaaaan
Bellona
8
1
4
10
L
0
10
0
0
W
Eset
YiYiSUS
Eset
16
1
6
19
L
1
8
3
0.31
L
Bakasura
jester_1670
Bakasura
0
5
2
0.2
W
13
1
7
16.5
L
Nu Wa
naiyhugo
Nu Wa
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,015
Damage
20,989
40,984
Taken
50,834
20,596
Mitigated
14,680
11,984
Healing
5,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,443
476
1,037
3,140
11,816
6,096
472
216
11,562
16,692
0
L
Artemis
Eriyla
Artemis
12,110
7,482
0
2,422
9,824
3,515
0
5,221
4,301
0
54,348
W
5,699
460
0
331
5,880
845
575
535
5,237
25,628
0
W
Bellona
Okitaaaaaaan
Bellona
7,509
1,783
0
3,747
10,432
7,461
616
193
10,143
0
54,791
L
1,958
1,003
0
336
9,211
2,415
0
3,879
4,916
0
12,771
W
Eset
YiYiSUS
Eset
12,385
1,872
145
1,726
5,600
3,688
1,193
662
4,723
44,040
0
L
2,965
2,546
0
1,381
11,098
3,172
999
3,094
7,871
0
18,240
L
Bakasura
jester_1670
Bakasura
1,252
873
0
1,596
11,195
3,282
0
2,640
8,300
0
8,973
W
10,979
2,499
0
1,858
7,256
2,506
661
637
6,459
0
46,191
L
Nu Wa
naiyhugo
Nu Wa
2,704
733
0
10
9,506
2,296
0
4,287
4,919
11,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,855
Gold Earned
31,007
358
Minions Killed
214
0
Camps Cleared
0
1,447,542
Distance Traveled
1,148,608
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,797
557
24
2
0
291,406
1
L
Artemis
9,415
673
92
7
0
222,285
1
W
Merlin
6,915
494
55
4
0
246,885
0
W
Bellona
9,620
687
119
9
0
308,953
5
L
Thor
5,059
361
22
2
0
198,537
1
W
Eset
9,412
672
82
6
0
278,087
1
L
Rama
5,913
422
34
2
0
221,475
0
L
Bakasura
5,663
405
44
3
0
271,673
0
W
Fenrir
9,111
651
78
6
0
322,211
0
L
Nu Wa
4,957
354
22
2
0
234,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role