Player Matchup

Merlin
Merlin
CerealBanjo8809
Merlin
Level 24
God Stats
5W - 18L
1,355 SR
Queue Stats
31W - 48L
1,188 Elo+
Party 2
Danzaburou
Danzaburou
Shrump1
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,124 Elo+
Solo
Izanami
Izanami
Vlllxn
Izanami
Level 23
God Stats
11W - 18L
1,400 SR
Queue Stats
78W - 89L
1,254 Elo+
Party 2
Team Averages
Level 22
1,418 SR
1,188 Elo+

VS

Team Averages
Level 67
1,666 SR
1,533 Elo+
Artio
Artio
CurryGotDripp
Artio
Level 84
God Stats
2W - 1L
1,938 SR
Queue Stats
52W - 35L
1,484 Elo+
Party 1
Terra
Terra
PASHAPIRATE
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 29L
1,581 Elo+
Party 1
Ymir
Ymir
TMH-Executioner
Ymir
Level 28
God Stats
3W - 6L
1,560 SR
Queue Stats
93W - 61L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 9 / 4
12,182
870
16,485
13,183
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Shrump1
Danzaburou
11
0 / 13 / 7
8,746
625
2,300
15,083
5,114
Izanami
Vlllxn
Izanami
14
4 / 10 / 7
10,739
767
15,787
16,374
5,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 17
11,590
828
14,238
24,392
11,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 5 / 15
11,947
853
9,397
16,926
7,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
15 / 4 / 10
12,204
872
14,500
19,926
9,652
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
14
Kills
30
32
Deaths
14
18
Assists
42
Player
Kills
Deaths
Assists
KDA
L
10
9
4
1.33
W
7
5
17
3.1
W
8
5
15
3.1
L
Danzaburou
Shrump1
Danzaburou
0
13
7
0.27
W
15
4
10
5
L
Izanami
Vlllxn
Izanami
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
38,135
44,640
Taken
61,244
15,242
Mitigated
28,747
1,501
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,485
1,215
92
427
13,183
4,737
0
11,539
1,463
31,597
0
W
14,238
2,894
1,182
8,572
24,392
11,964
1,089
6,206
17,858
45,040
0
W
9,397
1,141
2,694
4,205
16,926
7,131
122
5,433
11,269
34,943
0
L
Danzaburou
Shrump1
Danzaburou
2,300
740
0
85
15,083
5,114
149
11,746
3,053
0
8,346
W
14,500
2,193
0
510
19,926
9,652
0
5,136
14,506
26,550
0
L
Izanami
Vlllxn
Izanami
15,787
12,860
0
897
16,374
5,391
0
14,125
1,989
0
33,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
35,741
90
Minions Killed
147
1
Camps Cleared
10
547,731
Distance Traveled
734,993
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,182
870
37
3
0
171,554
1
W
Artio
11,590
828
54
4
5
242,609
4
W
Terra
11,947
853
56
4
5
259,229
2
L
Danzaburou
8,746
625
15
1
0
175,353
0
W
Ymir
12,204
872
37
3
0
233,155
1
L
Izanami
10,739
767
38
3
1
200,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role