Player Matchup

Tsukuyomi
Tsukuyomi
Diamond V
Blеss
Tsukuyomi
Diamond V
Level 62
God Stats
1W - 0L
1,732 SR
Queue Stats
54W - 26L
2,381 MMR
Party 1
Thor
Thor
Platinum IV
Clinkerson
Thor
Platinum IV
Level 89
God Stats
6W - 1L
1,459 SR
Queue Stats
37W - 10L
2,060 MMR
Party 1
Tiamat
Tiamat
Diamond III
LoneWolfKing078
Tiamat
Diamond III
Level 160
God Stats
28W - 22L
1,652 SR
Queue Stats
270W - 262L
2,218 MMR
Solo
Athena
Athena
Diamond II
Sam--267
Athena
Diamond II
Level 66
God Stats
8W - 10L
1,507 SR
Queue Stats
217W - 202L
2,369 MMR
Solo
Heimdallr
Heimdallr
Masters
The_Plugzz420
Heimdallr
Masters
Level 157
God Stats
15W - 14L
1,747 SR
Queue Stats
834W - 820L
2,581 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,620 SR
2,322 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,685 SR
2,303 MMR
Nike
Nike
Masters
ADMIRALBANKAI
Nike
Masters
Level 160
God Stats
11W - 6L
1,729 SR
Queue Stats
703W - 610L
2,986 MMR
Solo
Kali
Kali
Diamond II
Marveling
Kali
Diamond II
Level 160
God Stats
3W - 2L
1,781 SR
Queue Stats
533W - 553L
2,419 MMR
Solo
Khepri
Khepri
Diamond III
Swa993r jack3r
Khepri
Diamond III
Level 160
God Stats
4W - 9L
1,488 SR
Queue Stats
411W - 392L
2,088 MMR
Party 2
Janus
Janus
Diamond V
WEEDCANSAVEWORLD
Janus
Diamond V
Level 67
God Stats
0W - 1L
1,741 SR
Queue Stats
134W - 141L
2,036 MMR
Solo
Medusa
Medusa
Platinum II
xvDevin
Medusa
Platinum II
Level 155
God Stats
83W - 73L
1,684 SR
Queue Stats
601W - 595L
1,985 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blеss
Tsukuyomi
17
3 / 3 / 3
10,030
557
11,868
14,136
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
13 / 2 / 6
11,505
639
19,197
12,553
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
6 / 0 / 4
9,874
549
7,110
7,514
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Sam--267
Athena
12
0 / 2 / 8
8,200
456
4,584
15,193
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
The_Plugzz420
Heimdallr
18
4 / 2 / 3
11,303
628
11,335
10,026
4,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesMulanGebArtio

VS

Bans
LokiOdinCliodhnaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
9,835
546
10,928
17,899
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
13
1 / 1 / 3
7,866
437
2,499
11,561
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 5 / 2
7,150
397
4,135
15,138
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 12 / 3
7,752
431
5,128
14,507
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xvDevin
Medusa
14
3 / 6 / 0
9,162
509
6,821
13,959
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
26
Kills
9
9
Deaths
26
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Tsukuyomi
Blеss
Tsukuyomi
3
3
3
1.5
W
13
2
6
8
W
6
0
4
8
L
Kali
1
1
3
2.5
W
Athena
Sam--267
Athena
0
2
8
2
L
1
5
2
0.4
W
Heimdallr
The_Plugzz420
Heimdallr
4
2
3
2.75
L
0
12
3
0.13
L
Medusa
xvDevin
Medusa
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,094
Damage
29,511
59,422
Taken
73,064
34,135
Mitigated
30,595
18,640
Healing
16,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,928
1,738
0
5,020
17,899
11,102
0
1,374
15,599
6,188
64,394
W
Tsukuyomi
Blеss
Tsukuyomi
11,868
2,803
0
5,233
14,136
8,212
292
1,183
12,124
0
69,869
W
19,197
7,409
0
4,262
12,553
5,128
1,563
2,785
9,688
0
80,531
W
7,110
1,105
0
4,399
7,514
5,106
312
2,568
4,946
67,154
0
L
Kali
2,499
1,334
0
5,878
11,561
3,892
0
1,964
9,342
0
40,606
W
Athena
Sam--267
Athena
4,584
829
0
2,002
15,193
11,428
215
3,222
11,846
18,710
0
L
4,135
589
0
2,347
15,138
10,053
0
3,692
11,173
21,277
0
W
Heimdallr
The_Plugzz420
Heimdallr
11,335
3,544
0
2,744
10,026
4,261
905
1,049
8,977
0
92,385
L
5,128
395
0
1,138
14,507
2,844
0
3,899
10,319
50,111
0
L
Medusa
xvDevin
Medusa
6,821
3,537
0
2,015
13,959
2,704
0
256
13,703
0
57,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,912
Gold Earned
41,765
554
Minions Killed
466
0
Camps Cleared
0
1,824,367
Distance Traveled
1,804,940
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,835
546
147
8
0
360,460
2
W
Tsukuyomi
10,030
557
115
6
0
381,213
2
W
Thor
11,505
639
128
7
0
385,911
7
W
Tiamat
9,874
549
132
7
0
343,454
3
L
Kali
7,866
437
92
5
0
382,411
2
W
Athena
8,200
456
14
1
0
361,273
4
L
Khepri
7,150
397
25
1
0
355,299
4
W
Heimdallr
11,303
628
165
9
0
352,516
1
L
Janus
7,752
431
96
5
0
287,794
3
L
Medusa
9,162
509
106
6
0
418,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role