Player Matchup

Fenrir
Fenrir
KHARV81
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,572 Elo+
Solo
Ao Kuang
Ao Kuang
Mr GrownAsMan
Ao Kuang
Level 59
God Stats
22W - 30L
1,409 SR
Queue Stats
351W - 507L
1,333 Elo+
Solo
Thor
Thor
TrueKrusha95
Thor
Level 108
God Stats
7W - 14L
1,455 SR
Queue Stats
188W - 255L
1,385 Elo+
Solo
Team Averages
Level 60
1,455 SR
1,430 Elo+

VS

Team Averages
Level 76
1,462 SR
1,467 Elo+
Cerberus
Cerberus
Brono The King
Cerberus
Level 67
God Stats
7W - 7L
1,459 SR
Queue Stats
25W - 32L
1,392 Elo+
Solo
Fenrir
Fenrir
mitormento29
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ze SchdeF
Osiris
Level 156
God Stats
2W - 2L
1,427 SR
Queue Stats
88W - 110L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KHARV81
Fenrir
10
2 / 9 / 0
7,026
586
1,703
12,074
5,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
Mr GrownAsMan
Ao Kuang
11
4 / 5 / 1
7,575
631
8,274
11,559
3,853
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 0 / 2
6,374
531
939
611
216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 1 / 5
8,815
735
4,578
7,525
4,106
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
1 / 5 / 7
7,828
652
2,433
13,392
5,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
ze SchdeF
Osiris
14
9 / 0 / 3
10,014
835
10,948
10,421
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
14
14
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
1
5
6.5
L
Fenrir
KHARV81
Fenrir
2
9
0
0.22
L
Ao Kuang
Mr GrownAsMan
Ao Kuang
4
5
1
0.9
L
0
0
2
1
W
Fenrir
1
5
7
0.9
W
Osiris
ze SchdeF
Osiris
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,916
Damage
17,959
24,244
Taken
31,338
9,728
Mitigated
18,108
2,654
Healing
8,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,578
519
787
1,722
7,525
4,106
295
1,569
5,956
29,254
0
L
Fenrir
KHARV81
Fenrir
1,703
1,703
0
0
12,074
5,659
0
3,691
8,383
0
10,186
L
Ao Kuang
Mr GrownAsMan
Ao Kuang
8,274
2,752
0
2,654
11,559
3,853
0
3,446
8,113
21,229
0
L
939
56
0
0
611
216
0
42
569
0
1,994
W
Fenrir
2,433
744
0
3,000
13,392
5,704
485
4,923
8,469
0
7,700
W
Osiris
ze SchdeF
Osiris
10,948
3,183
0
3,258
10,421
8,298
717
3,788
6,633
13,232
28,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,975
Gold Earned
26,657
45
Minions Killed
138
0
Camps Cleared
8
391,672
Distance Traveled
636,046
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,815
735
69
6
2
172,256
1
L
Fenrir
7,026
586
20
2
0
140,935
0
L
Ao Kuang
7,575
631
25
2
0
195,788
1
L
Thor
6,374
531
0
0
0
54,949
0
W
Fenrir
7,828
652
12
1
1
225,283
0
W
Osiris
10,014
835
57
5
5
238,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role