Player Matchup

Chaac
Chaac
ItsAHexa
Chaac
Level 24
God Stats
12W - 12L
1,429 SR
Queue Stats
77W - 94L
1,292 Elo+
Solo
Ymir
Ymir
Qquaq
Ymir
Level 26
God Stats
6W - 3L
1,714 SR
Queue Stats
81W - 77L
1,496 Elo+
Solo
Kukulkan
Kukulkan
ihitman0092
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
reshaet
Cliodhna
Level 29
God Stats
25W - 23L
1,494 SR
Queue Stats
49W - 45L
1,377 Elo+
Solo
Chiron
Chiron
ФЕНИКССС
Chiron
Level 18
God Stats
2W - 0L
1,678 SR
Queue Stats
17W - 17L
1,490 Elo+
Solo
Team Averages
Level 20
1,563 SR
1,431 Elo+

VS

Team Averages
Level 13
1,492 SR
1,471 Elo+
Nu Wa
Nu Wa
Barky2kk
Nu Wa
Level 8
God Stats
5W - 4L
1,398 SR
Queue Stats
13W - 9L
1,390 Elo+
Solo
Ymir
Ymir
JaggedVulture
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
MKJ07
Skadi
Level 26
God Stats
7W - 11L
1,403 SR
Queue Stats
31W - 29L
1,403 Elo+
Solo
Ao Kuang
Ao Kuang
MaxIIIm
Ao Kuang
Level 27
God Stats
5W - 3L
1,658 SR
Queue Stats
22W - 22L
1,561 Elo+
Solo
Neith
Neith
godyter
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItsAHexa
Chaac
15
3 / 3 / 1
10,015
527
8,226
17,226
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Qquaq
Ymir
14
5 / 4 / 11
9,986
526
8,862
13,186
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
ihitman0092
Kukulkan
18
3 / 0 / 4
11,065
582
8,051
9,072
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
reshaet
Cliodhna
17
2 / 2 / 4
10,141
534
7,470
13,923
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 0 / 4
11,537
607
16,440
12,946
4,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Barky2kk
Nu Wa
15
1 / 6 / 1
9,292
489
9,326
10,618
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 4
7,202
379
4,470
10,259
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
MKJ07
Skadi
13
0 / 10 / 2
8,340
439
6,865
16,524
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
MaxIIIm
Ao Kuang
15
8 / 4 / 0
9,828
517
15,952
22,372
7,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
godyter
Neith
13
0 / 3 / 3
8,389
442
8,828
6,828
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
25
Kills
9
9
Deaths
25
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Barky2kk
Nu Wa
1
6
1
0.25
W
Chaac
ItsAHexa
Chaac
3
3
1
1.17
L
0
2
4
1
L
Skadi
MKJ07
Skadi
0
10
2
0.1
L
Ao Kuang
MaxIIIm
Ao Kuang
8
4
0
2
W
Ymir
Qquaq
Ymir
5
4
11
2.63
L
Neith
godyter
Neith
0
3
3
0.5
W
Kukulkan
ihitman0092
Kukulkan
3
0
4
5
W
Cliodhna
reshaet
Cliodhna
2
2
4
2
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,049
Damage
45,441
66,353
Taken
66,601
40,238
Mitigated
26,537
23,478
Healing
18,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Barky2kk
Nu Wa
9,326
1,473
56
2,240
10,618
3,856
45
5,880
4,738
68,313
0
W
Chaac
ItsAHexa
Chaac
8,226
1,824
0
7,976
17,226
16,080
642
7,341
9,756
0
47,100
L
4,470
869
0
1,724
10,259
7,765
0
3,850
6,409
14,888
0
L
Skadi
MKJ07
Skadi
6,865
2,903
0
2,592
16,524
4,028
1,562
4,145
12,379
0
57,178
L
Ao Kuang
MaxIIIm
Ao Kuang
15,952
5,796
0
9,933
22,372
7,630
243
2,391
19,981
68,922
0
W
Ymir
Qquaq
Ymir
8,862
1,362
0
3,417
13,186
10,958
0
6,027
7,016
27,361
0
L
Neith
godyter
Neith
8,828
3,002
0
2,095
6,828
3,258
420
647
6,181
0
41,140
W
Kukulkan
ihitman0092
Kukulkan
8,051
1,307
0
903
9,072
3,742
232
5,815
2,924
84,633
0
W
Cliodhna
reshaet
Cliodhna
7,470
1,503
0
4,996
13,923
5,187
86
5,595
8,171
0
98,149
W
16,440
8,285
391
5,795
12,946
4,271
622
4,122
8,667
0
71,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,744
Gold Earned
43,051
550
Minions Killed
440
0
Camps Cleared
0
1,740,453
Distance Traveled
1,553,109
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,292
489
148
8
0
307,790
5
W
Chaac
10,015
527
85
4
0
334,210
4
L
Ymir
7,202
379
15
1
0
314,409
1
L
Skadi
8,340
439
103
5
0
305,432
0
L
Ao Kuang
9,828
517
89
5
0
341,352
10
W
Ymir
9,986
526
34
2
0
360,062
2
L
Neith
8,389
442
85
4
0
284,126
0
W
Kukulkan
11,065
582
175
9
0
359,412
7
W
Cliodhna
10,141
534
150
8
0
316,556
0
W
Chiron
11,537
607
106
6
0
370,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role