Player Matchup

Zeus
Zeus
Masters
DEGEN3RATION X
Zeus
Masters
Level 149
God Stats
16W - 13L
1,573 SR
Queue Stats
658W - 672L
2,149 MMR
Party 2
Tyr
Tyr
Platinum II
DIRTYDAN3505
Tyr
Platinum II
Level 91
God Stats
58W - 63L
1,541 SR
Queue Stats
412W - 480L
1,966 MMR
Solo
Fenrir
Fenrir
Diamond III
Watertakeallair
Fenrir
Diamond III
Level 160
God Stats
154W - 96L
1,603 SR
Queue Stats
653W - 593L
2,295 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,572 SR
2,136 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,681 SR
2,187 MMR
Discordia
Discordia
Diamond II
IXHEZX1
Discordia
Diamond II
Level 147
God Stats
4W - 6L
1,632 SR
Queue Stats
159W - 139L
2,318 MMR
Party 1
Artemis
Artemis
Diamond I
IXSC0RP10NX1
Artemis
Diamond I
Level 121
God Stats
13W - 10L
1,695 SR
Queue Stats
170W - 157L
2,418 MMR
Party 1
Bacchus
Bacchus
Platinum I
gm123456133
Bacchus
Platinum I
Level 160
God Stats
8W - 4L
1,716 SR
Queue Stats
86W - 74L
1,826 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 4
10,117
632
14,340
11,704
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 2 / 6
9,536
596
4,652
16,858
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 3
9,884
618
6,535
22,337
11,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
OdinGebArtioGilgameshThoth

VS

Bans
SolAthenaAresCerberusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IXHEZX1
Discordia
15
1 / 3 / 6
10,434
652
12,697
8,123
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
IXSC0RP10NX1
Artemis
16
6 / 2 / 3
11,518
720
17,942
9,488
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
gm123456133
Bacchus
15
4 / 3 / 5
11,844
740
11,484
19,821
24,512
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
8
Kills
11
11
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
1
2
6
2
W
Discordia
IXHEZX1
Discordia
1
3
6
1.33
W
Artemis
IXSC0RP10NX1
Artemis
6
2
3
3.75
L
4
3
3
1.83
W
Bacchus
gm123456133
Bacchus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,527
Damage
42,123
50,899
Taken
37,432
29,092
Mitigated
31,654
17,003
Healing
9,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,340
589
106
3,158
11,704
4,466
210
8,053
3,651
54,101
0
L
4,652
646
0
5,761
16,858
13,148
268
5,357
11,501
46
17,600
W
Discordia
IXHEZX1
Discordia
12,697
344
0
1,942
8,123
3,299
295
2,975
4,740
46,188
0
W
Artemis
IXSC0RP10NX1
Artemis
17,942
7,460
0
4,155
9,488
3,843
2,609
3,372
5,608
0
46,467
L
6,535
726
0
7,978
22,337
11,478
589
11,361
10,976
0
30,404
W
Bacchus
gm123456133
Bacchus
11,484
558
0
3,425
19,821
24,512
274
7,323
9,907
23,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,537
Gold Earned
33,796
190
Minions Killed
175
8
Camps Cleared
5
854,861
Distance Traveled
891,355
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,117
632
100
6
0
251,318
3
L
Tyr
9,536
596
37
2
2
314,927
1
W
Discordia
10,434
652
86
5
3
287,552
3
W
Artemis
11,518
720
72
5
1
294,366
3
L
Fenrir
9,884
618
53
3
6
288,616
6
W
Bacchus
11,844
740
17
1
1
309,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role