Player Matchup

Amaterasu
Amaterasu
PandaOnAVerandah
Amaterasu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 98L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
pandaz0410
Kuzenbo
Level 106
God Stats
9W - 12L
1,480 SR
Queue Stats
57W - 117L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
xSYRR_BA_DURRx
Danzaburou
Level 91
God Stats
4W - 2L
1,583 SR
Queue Stats
53W - 100L
1,357 Elo+
Party 1
Team Averages
Level 101
1,521 SR
1,389 Elo+

VS

Team Averages
Level 159
1,480 SR
1,513 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Joúska
Sol
Level 160
God Stats
3W - 2L
1,440 SR
Queue Stats
109W - 112L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
9
1 / 7 / 1
5,972
597
4,758
18,086
12,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
pandaz0410
Kuzenbo
8
0 / 10 / 2
5,804
580
4,859
17,585
16,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
xSYRR_BA_DURRx
Danzaburou
9
1 / 8 / 1
6,087
609
5,773
11,664
4,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
15 / 0 / 7
9,600
960
19,576
6,770
2,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
 
Hercules
13
6 / 1 / 17
8,595
860
10,684
12,518
10,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
13
4 / 1 / 16
8,367
837
11,165
9,768
3,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
2
Kills
25
25
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
0
7
18.5
W
Hercules
 
Hercules
6
1
17
14.5
W
Sol
4
1
16
12
L
Amaterasu
1
7
1
0.21
L
Kuzenbo
pandaz0410
Kuzenbo
0
10
2
0.1
L
Danzaburou
xSYRR_BA_DURRx
Danzaburou
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,390
Damage
41,425
47,335
Taken
29,056
33,519
Mitigated
15,439
3,139
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,576
4,787
0
2,677
6,770
2,223
204
2,115
4,655
49,920
0
W
Hercules
 
Hercules
10,684
2,767
500
5,384
12,518
10,164
77
2,181
10,337
5,128
17,218
W
Sol
11,165
5,606
0
6,433
9,768
3,052
2,647
1,157
8,611
34,357
0
L
Amaterasu
4,758
2,538
97
1,645
18,086
12,700
0
11,791
5,850
0
16,710
L
Kuzenbo
pandaz0410
Kuzenbo
4,859
1,212
77
340
17,585
16,574
0
11,486
5,604
11,797
0
L
Danzaburou
xSYRR_BA_DURRx
Danzaburou
5,773
2,259
0
980
11,664
4,245
0
9,056
2,440
0
18,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,863
Gold Earned
26,562
66
Minions Killed
158
1
Camps Cleared
7
451,322
Distance Traveled
522,677
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,600
960
63
6
5
173,112
2
W
Hercules
8,595
860
29
3
1
176,832
5
W
Sol
8,367
837
66
7
1
172,733
1
L
Amaterasu
5,972
597
20
2
1
169,166
2
L
Kuzenbo
5,804
580
16
2
0
143,648
0
L
Danzaburou
6,087
609
30
3
0
138,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role