Player Matchup

Jing Wei
Jing Wei
STRANGER121212
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zomberst
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,118 Elo+
Party 2
Tiamat
Tiamat
mocos123
Tiamat
Level 105
God Stats
2W - 2L
1,443 SR
Queue Stats
45W - 45L
1,488 Elo+
Party 2
Team Averages
Level 39
1,481 SR
1,369 Elo+

VS

Team Averages
Level 108
1,595 SR
1,585 Elo+
Fafnir
Fafnir
DGermanBoy
Fafnir
Level 149
God Stats
2W - 2L
1,480 SR
Queue Stats
64W - 46L
1,562 Elo+
Party 1
Artemis
Artemis
OddlyGawdly
Artemis
Level 149
God Stats
7W - 5L
1,670 SR
Queue Stats
203W - 171L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
RaekwonTheChef96
Gilgamesh
Level 27
God Stats
81W - 36L
1,634 SR
Queue Stats
165W - 126L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
1 / 9 / 1
6,615
601
2,493
10,634
2,164
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Zomberst
Cthulhu
9
1 / 9 / 1
6,954
632
4,162
16,314
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
mocos123
Tiamat
9
0 / 9 / 1
6,335
576
4,252
11,062
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DGermanBoy
Fafnir
12
5 / 2 / 17
9,240
840
8,163
8,104
4,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
OddlyGawdly
Artemis
14
10 / 0 / 16
9,904
900
14,414
8,646
3,322
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
13
12 / 0 / 13
10,172
925
8,202
6,773
3,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
2
Kills
27
27
Deaths
2
3
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DGermanBoy
Fafnir
5
2
17
6.75
W
Artemis
OddlyGawdly
Artemis
10
0
16
18
W
Gilgamesh
12
0
13
18.5
L
Jing Wei
1
9
1
0.17
L
Cthulhu
Zomberst
Cthulhu
1
9
1
0.17
L
Tiamat
mocos123
Tiamat
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,907
Damage
30,779
38,010
Taken
23,523
12,849
Mitigated
12,064
2,662
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DGermanBoy
Fafnir
8,163
2,339
0
3,201
8,104
4,799
510
3,604
4,500
21,125
0
W
Artemis
OddlyGawdly
Artemis
14,414
9,480
0
6,199
8,646
3,322
737
3,085
5,561
0
42,500
W
Gilgamesh
8,202
2,782
0
1,715
6,773
3,943
858
2,805
3,968
0
17,257
L
Jing Wei
2,493
1,789
87
284
10,634
2,164
0
3,474
7,128
0
15,395
L
Cthulhu
Zomberst
Cthulhu
4,162
451
73
1,655
16,314
7,487
0
2,181
14,082
8,848
0
L
Tiamat
mocos123
Tiamat
4,252
519
0
563
11,062
3,198
0
2,711
8,277
20,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,904
Gold Earned
29,316
67
Minions Killed
110
1
Camps Cleared
8
502,999
Distance Traveled
561,984
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,240
840
18
2
3
189,655
0
W
Artemis
9,904
900
67
6
4
175,634
1
W
Gilgamesh
10,172
925
25
2
1
196,695
1
L
Jing Wei
6,615
601
22
2
0
184,964
1
L
Cthulhu
6,954
632
5
0
0
157,125
0
L
Tiamat
6,335
576
40
4
1
160,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role