Player Matchup

Ymir
Ymir
AnoosSniffer69
Ymir
Level 32
God Stats
41W - 21L
1,667 SR
Queue Stats
110W - 99L
1,550 Elo+
Party 3
Medusa
Medusa
DailySouleater
Medusa
Level 41
God Stats
42W - 26L
1,621 SR
Queue Stats
128W - 115L
1,544 Elo+
Party 3
Erlang Shen
Erlang Shen
Newtoo2
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 108L
1,545 Elo+
Party 2
Sol
Sol
Trockenmatt
Sol
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,393 Elo+
Solo
Chaac
Chaac
WoldoTYTF7
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,575 Elo+
Party 2
Team Averages
Level 45
1,558 SR
1,521 Elo+

VS

Team Averages
Level 110
1,666 SR
1,628 Elo+
Olorun
Olorun
Jumpingnpc4032
Olorun
Level 126
God Stats
2W - 1L
1,831 SR
Queue Stats
461W - 340L
1,692 Elo+
Party 1
Hachiman
Hachiman
M00ki3Pi3
Hachiman
Level 33
God Stats
15W - 11L
1,625 SR
Queue Stats
104W - 40L
1,731 Elo+
Party 1
Heimdallr
Heimdallr
Sigil Brutus
Heimdallr
Level 143
God Stats
1W - 1L
1,676 SR
Queue Stats
411W - 379L
1,596 Elo+
Party 1
Nike
Nike
smokesallday_420
Nike
Level 128
God Stats
8W - 9L
1,591 SR
Queue Stats
243W - 236L
1,417 Elo+
Solo
Agni
Agni
xxxDarkz
Agni
Level 121
God Stats
21W - 23L
1,605 SR
Queue Stats
777W - 644L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 4
5,968
597
2,784
5,440
3,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 0 / 5
5,998
600
5,982
4,838
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Newtoo2
Erlang Shen
10
2 / 2 / 5
5,907
591
3,959
7,155
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
2 / 2 / 4
5,402
540
3,689
4,621
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
11
5 / 1 / 0
6,474
647
5,400
6,854
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,048
605
5,730
6,965
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
M00ki3Pi3
Hachiman
8
0 / 2 / 0
4,870
487
2,972
4,664
717
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Sigil Brutus
Heimdallr
10
2 / 4 / 0
5,827
583
2,952
7,404
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
4,674
467
2,119
8,561
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
9
0 / 3 / 2
4,860
486
3,084
4,260
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
16
Kills
5
5
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
3
0
5
5.5
L
3
3
0
1
L
Hachiman
M00ki3Pi3
Hachiman
0
2
0
0
W
Erlang Shen
Newtoo2
Erlang Shen
2
2
5
2.25
L
Heimdallr
Sigil Brutus
Heimdallr
2
4
0
0.5
W
2
2
4
2
W
Chaac
5
1
0
5
L
0
4
0
0
L
Agni
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
16,857
28,908
Taken
31,854
12,016
Mitigated
12,174
12,084
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,784
907
0
2,530
5,440
3,608
368
789
4,446
15,565
0
W
5,982
2,330
0
1,764
4,838
1,164
1,227
356
4,425
0
31,657
L
5,730
2,616
0
1,763
6,965
2,274
1,094
2,931
4,034
30,273
3,544
L
Hachiman
M00ki3Pi3
Hachiman
2,972
1,039
0
848
4,664
717
0
500
4,164
0
21,639
W
Erlang Shen
Newtoo2
Erlang Shen
3,959
1,971
0
2,332
7,155
2,453
86
2,166
4,799
0
25,723
L
Heimdallr
Sigil Brutus
Heimdallr
2,952
1,216
0
1,395
7,404
3,046
0
985
6,273
0
35,575
W
3,689
1,973
0
1,237
4,621
1,353
723
2,623
1,998
19,931
0
W
Chaac
5,400
961
0
4,221
6,854
3,438
0
1,709
4,772
0
31,627
L
2,119
332
19
1,249
8,561
5,062
207
2,057
6,466
0
20,445
L
Agni
3,084
148
0
500
4,260
1,075
200
0
3,941
18,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,749
Gold Earned
26,279
252
Minions Killed
278
0
Camps Cleared
0
973,289
Distance Traveled
905,682
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,968
597
28
3
0
182,872
0
W
Medusa
5,998
600
64
6
0
184,866
0
L
Olorun
6,048
605
82
8
0
179,305
3
L
Hachiman
4,870
487
49
5
0
175,671
6
W
Erlang Shen
5,907
591
56
6
0
222,684
3
L
Heimdallr
5,827
583
73
7
0
188,024
2
W
Sol
5,402
540
47
5
0
185,047
2
W
Chaac
6,474
647
57
6
0
197,820
2
L
Nike
4,674
467
37
4
0
192,635
4
L
Agni
4,860
486
37
4
0
170,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role