Player Matchup

Susano
Susano
DaWz-RoDeXt
Susano
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 42L
1,341 Elo+
Party 1
Achilles
Achilles
Herbert_1SHID
Achilles
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 21L
1,335 Elo+
Solo
Hel
Hel
Senkuxx
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,155 Elo+
Party 2
Gilgamesh
Gilgamesh
TeTq1
Gilgamesh
Level 7
God Stats
1W - 2L
1,297 SR
Queue Stats
2W - 3L
1,260 Elo+
Party 2
Pele
Pele
Yipi_14_04
Pele
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 23L
1,403 Elo+
Party 1
Team Averages
Level 15
1,459 SR
1,299 Elo+

VS

Team Averages
Level 16
1,558 SR
1,477 Elo+
Cthulhu
Cthulhu
Orik_king
Cthulhu
Level 16
God Stats
4W - 6L
1,534 SR
Queue Stats
23W - 23L
1,520 Elo+
Party 4
Sun Wukong
Sun Wukong
Pumpy5643
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
SYSDREAMspiro
Artemis
Level 39
God Stats
17W - 18L
1,497 SR
Queue Stats
27W - 29L
1,468 Elo+
Party 4
Thor
Thor
Ttv btw9497
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
ledaltondu77
Chaac
Level 20
God Stats
2W - 3L
1,758 SR
Queue Stats
7W - 12L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 4 / 1
8,883
444
1,059
11,763
3,769
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Herbert_1SHID
Achilles
12
1 / 2 / 1
8,869
443
2,096
15,313
8,266
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
11
0 / 2 / 0
7,965
398
0
8,255
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
TeTq1
Gilgamesh
12
2 / 5 / 1
8,889
444
907
15,152
6,884
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 0 / 0
10,034
502
0
11,574
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Orik_king
Cthulhu
3
0 / 0 / 1
5,503
275
645
1,552
421
Sun Wukong
Pumpy5643
Sun Wukong
3
0 / 2 / 2
5,552
278
152
1,755
509
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
4
0 / 1 / 2
5,596
280
1,723
1,668
355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 1 / 2
5,398
270
334
790
141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 2
5,891
295
1,188
1,678
648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
0
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
1
4
1
0.38
W
Achilles
Herbert_1SHID
Achilles
1
2
1
0.75
L
Cthulhu
Orik_king
Cthulhu
0
0
1
0.5
L
Sun Wukong
Pumpy5643
Sun Wukong
0
2
2
0.5
L
Artemis
0
1
2
1
W
Hel
0
2
0
0
W
Gilgamesh
TeTq1
Gilgamesh
2
5
1
0.5
L
0
1
2
1
W
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,062
Damage
4,042
62,057
Taken
7,443
24,753
Mitigated
2,074
17,232
Healing
1,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
1,059
273
57
691
11,763
3,769
1,914
0
11,106
0
41,928
W
Achilles
Herbert_1SHID
Achilles
2,096
967
391
3,639
15,313
8,266
2,358
585
14,728
0
49,712
L
Cthulhu
Orik_king
Cthulhu
645
339
0
480
1,552
421
0
0
1,552
3,028
0
L
Sun Wukong
Pumpy5643
Sun Wukong
152
52
0
0
1,755
509
27
0
1,755
0
1,985
L
Artemis
1,723
1,325
0
376
1,668
355
0
0
1,668
0
6,059
W
Hel
0
0
2,082
3,706
8,255
2,088
1,756
0
8,062
28,760
0
W
Gilgamesh
TeTq1
Gilgamesh
907
472
0
1,366
15,152
6,884
2,054
60
15,092
4,808
30,782
L
334
69
0
21
790
141
0
0
790
0
334
W
0
0
0
5,300
11,574
3,746
677
0
11,238
0
66,885
L
1,188
0
0
421
1,678
648
198
0
1,678
0
5,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,640
Gold Earned
27,940
379
Minions Killed
32
0
Camps Cleared
0
1,744,462
Distance Traveled
329,918
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,883
444
72
4
0
400,316
0
W
Achilles
8,869
443
68
3
0
321,712
0
L
Cthulhu
5,503
275
5
0
0
82,011
1
L
Sun Wukong
5,552
278
5
0
0
75,004
0
L
Artemis
5,596
280
11
1
0
73,441
0
W
Hel
7,965
398
38
2
0
278,533
0
W
Gilgamesh
8,889
444
53
3
0
351,042
2
L
Thor
5,398
270
0
0
0
19,945
0
W
Pele
10,034
502
148
7
0
392,859
1
L
Chaac
5,891
295
11
1
0
79,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role