Player Matchup

Neith
Neith
 
Neith
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ace1993Jo
Gilgamesh
Level 160
God Stats
101W - 91L
1,577 SR
Queue Stats
998W - 1,027L
1,505 Elo+
Solo
Nox
Nox
Chinéa
Nox
Level 45
God Stats
24W - 20L
1,638 SR
Queue Stats
145W - 132L
1,535 Elo+
Solo
Thanatos
Thanatos
TopDeadOne
Thanatos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,650 Elo+
Solo
Team Averages
Level 105
1,543 SR
1,538 Elo+

VS

Team Averages
Level 93
1,514 SR
1,484 Elo+
Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Gonza86
Janus
Level 160
God Stats
16W - 10L
1,625 SR
Queue Stats
232W - 140L
1,671 Elo+
Solo
Cerberus
Cerberus
JupiterL3S
Cerberus
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 15L
1,187 Elo+
Solo
Kukulkan
Kukulkan
Riconello73
Kukulkan
Level 27
God Stats
1W - 3L
1,272 SR
Queue Stats
16W - 24L
1,390 Elo+
Solo
Bastet
Bastet
Суупчик
Bastet
Level 116
God Stats
0W - 2L
1,672 SR
Queue Stats
3W - 3L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 12
8,979
748
9,274
9,533
3,816
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
 
Discordia
15
0 / 0 / 11
8,588
716
10,611
7,062
2,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ace1993Jo
Gilgamesh
16
10 / 0 / 6
10,969
914
12,982
10,225
7,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nox
18
10 / 0 / 5
11,219
935
9,421
5,242
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TopDeadOne
Thanatos
14
1 / 6 / 11
8,536
711
5,441
11,111
4,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 5 / 2
8,405
700
8,393
10,187
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
Gonza86
Janus
17
3 / 3 / 2
9,118
760
11,045
11,754
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
JupiterL3S
Cerberus
13
0 / 4 / 4
7,195
600
2,016
12,741
7,648
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Riconello73
Kukulkan
12
0 / 7 / 3
6,890
574
4,193
8,665
2,918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 3 / 2
7,383
615
7,529
9,622
3,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
22
Kills
7
7
Deaths
22
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
12
7
W
Discordia
 
Discordia
0
0
11
5.5
L
Chiron
 
Chiron
3
5
2
0.8
W
Gilgamesh
Ace1993Jo
Gilgamesh
10
0
6
13
W
Nox
10
0
5
12.5
L
Janus
Gonza86
Janus
3
3
2
1.33
L
Cerberus
JupiterL3S
Cerberus
0
4
4
0.5
L
Kukulkan
Riconello73
Kukulkan
0
7
3
0.21
W
Thanatos
TopDeadOne
Thanatos
1
6
11
1.08
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,729
Damage
33,176
43,173
Taken
52,969
20,421
Mitigated
22,685
8,659
Healing
7,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,274
1,841
0
1,671
9,533
3,816
857
2,320
7,087
0
33,304
W
Discordia
 
Discordia
10,611
279
0
837
7,062
2,387
145
3,462
3,440
39,759
0
L
Chiron
 
Chiron
8,393
2,454
1,035
923
10,187
4,098
2
3,437
6,750
0
30,846
W
Gilgamesh
Ace1993Jo
Gilgamesh
12,982
2,623
0
277
10,225
7,847
0
4,572
5,519
0
24,386
W
Nox
9,421
675
0
441
5,242
2,191
258
2,318
2,874
40,211
0
L
Janus
Gonza86
Janus
11,045
0
0
1,651
11,754
4,510
0
3,222
8,532
46,039
0
L
Cerberus
JupiterL3S
Cerberus
2,016
55
0
1,633
12,741
7,648
0
7,346
5,395
21,373
0
L
Kukulkan
Riconello73
Kukulkan
4,193
390
0
260
8,665
2,918
0
2,739
5,926
15,056
0
W
Thanatos
TopDeadOne
Thanatos
5,441
309
0
5,433
11,111
4,180
0
4,214
6,773
0
17,782
L
7,529
899
0
2,158
9,622
3,511
0
3,826
5,796
0
20,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
38,991
307
Minions Killed
300
6
Camps Cleared
11
1,209,613
Distance Traveled
1,111,517
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,979
748
69
6
0
227,518
1
W
Discordia
8,588
716
83
7
1
234,158
0
L
Chiron
8,405
700
59
5
1
215,422
4
W
Gilgamesh
10,969
914
29
2
0
264,131
7
W
Nox
11,219
935
99
8
1
262,138
4
L
Janus
9,118
760
104
9
5
249,257
4
L
Cerberus
7,195
600
61
5
3
207,190
0
L
Kukulkan
6,890
574
36
3
0
193,028
0
W
Thanatos
8,536
711
27
2
4
221,668
0
L
Bastet
7,383
615
40
3
2
246,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role