Player Matchup

Bastet
Bastet
Aizeen v
Bastet
Level 48
God Stats
4W - 6L
1,560 SR
Queue Stats
170W - 171L
1,422 Elo+
Party 1
Sol
Sol
Tanks OP AHH
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,473 Elo+
Party 1
Bacchus
Bacchus
iChopper N
Bacchus
Level 9
God Stats
6W - 7L
1,364 SR
Queue Stats
30W - 32L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
iNeear v
Danzaburou
Level 38
God Stats
13W - 4L
1,631 SR
Queue Stats
111W - 109L
1,424 Elo+
Party 1
Set
Set
nowyakno
Set
Level 17
God Stats
2W - 1L
1,525 SR
Queue Stats
28W - 21L
1,527 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,436 Elo+

VS

Team Averages
Level 15
1,525 SR
1,427 Elo+
Ymir
Ymir
Javi_TeMat0
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,230 Elo+
Party 2
Skadi
Skadi
OdaCn
Skadi
Level 5
God Stats
21W - 37L
1,871 SR
Queue Stats
21W - 37L
1,837 Elo+
Solo
Bastet
Bastet
Retykz_FraN
Bastet
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
22W - 32L
1,272 Elo+
Party 2
Bellona
Bellona
sultanagallas
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Vulcan
Vulcan
wolfJFlywheel904
Vulcan
Level 18
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 9L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aizeen v
Bastet
20
8 / 4 / 6
13,049
567
16,414
22,723
8,502
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 9
13,883
604
19,158
14,110
11,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
iChopper N
Bacchus
17
8 / 3 / 12
13,297
578
9,390
17,055
15,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
iNeear v
Danzaburou
18
6 / 6 / 6
12,653
550
10,748
20,763
8,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 2 / 6
14,310
622
12,780
18,055
16,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
8,557
372
2,543
21,843
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
OdaCn
Skadi
16
5 / 7 / 4
10,703
465
16,532
22,558
15,563
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
18
8 / 5 / 0
11,695
508
16,424
19,572
7,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
13
0 / 9 / 2
8,073
351
2,652
15,409
10,305
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 9 / 4
8,230
358
4,164
12,975
4,166
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
27
40
Kills
14
15
Deaths
41
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aizeen v
Bastet
8
4
6
2.75
L
1
11
3
0.23
L
Skadi
OdaCn
Skadi
5
7
4
1
L
Bastet
8
5
0
1.6
W
8
0
9
12.5
W
Bacchus
iChopper N
Bacchus
8
3
12
4.67
W
Danzaburou
iNeear v
Danzaburou
6
6
6
1.5
W
10
2
6
6.5
L
Bellona
0
9
2
0.11
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,490
Damage
42,315
92,706
Taken
92,357
60,610
Mitigated
56,987
44,469
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aizeen v
Bastet
16,414
5,374
0
10,260
22,723
8,502
554
5,035
17,688
0
92,807
L
2,543
1,334
0
419
21,843
19,765
360
7,038
14,805
16,631
0
L
Skadi
OdaCn
Skadi
16,532
5,789
100
2,743
22,558
15,563
0
7,749
14,607
6,952
58,765
L
Bastet
16,424
5,639
0
3,614
19,572
7,188
0
4,480
14,871
0
82,873
W
19,158
5,881
0
10,635
14,110
11,075
628
1,251
12,859
112,207
11,550
W
Bacchus
iChopper N
Bacchus
9,390
2,330
3,330
5,276
17,055
15,647
515
3,178
13,877
29,808
0
W
Danzaburou
iNeear v
Danzaburou
10,748
5,396
0
7,839
20,763
8,835
2,681
2,030
18,733
0
95,124
W
12,780
4,591
0
7,129
18,055
16,551
2,218
1,530
16,525
4,338
98,023
L
Bellona
2,652
604
0
73
15,409
10,305
282
4,334
10,659
11,669
15,941
L
4,164
582
57
1,316
12,975
4,166
741
4,058
8,794
31,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,192
Gold Earned
47,258
637
Minions Killed
350
0
Camps Cleared
0
2,198,720
Distance Traveled
2,050,474
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,049
567
144
6
0
490,209
4
L
Ymir
8,557
372
18
1
0
409,673
0
L
Skadi
10,703
465
98
4
0
407,245
0
L
Bastet
11,695
508
124
5
0
432,421
1
W
Sol
13,883
604
177
8
0
442,855
0
W
Bacchus
13,297
578
33
1
0
486,914
4
W
Danzaburou
12,653
550
124
5
0
397,937
0
W
Set
14,310
622
159
7
0
380,805
6
L
Bellona
8,073
351
52
2
0
409,626
0
L
Vulcan
8,230
358
58
3
0
391,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role