Player Matchup

Thor
Thor
dave_beckford
Thor
Level 15
God Stats
8W - 7L
1,474 SR
Queue Stats
26W - 35L
1,210 Elo+
Solo
Zeus
Zeus
king_hades717
Zeus
Level 66
God Stats
31W - 18L
1,564 SR
Queue Stats
139W - 123L
1,437 Elo+
Party 1
Ares
Ares
koolaidmagic
Ares
Level 29
God Stats
18W - 10L
1,662 SR
Queue Stats
68W - 71L
1,386 Elo+
Party 1
Team Averages
Level 37
1,567 SR
1,344 Elo+

VS

Team Averages
Level 36
1,440 SR
1,244 Elo+
Neith
Neith
Dandymion
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,191 Elo+
Party 2
Thoth
Thoth
icame to POWNem
Thoth
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 12L
1,410 Elo+
Party 2
Khepri
Khepri
juggal0maniac13
Khepri
Level 29
God Stats
2W - 3L
1,537 SR
Queue Stats
3W - 12L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
8,787
676
2,969
8,045
6,518
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
14 / 2 / 5
11,648
896
25,826
9,049
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 1 / 13
11,092
853
9,797
17,042
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dandymion
Neith
11
1 / 8 / 2
8,159
628
5,169
11,980
5,026
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 8 / 2
9,202
708
8,276
11,207
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 3
7,771
598
2,812
20,891
21,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
6
6
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
Dandymion
Neith
1
8
2
0.25
W
2
3
7
1.83
L
4
8
2
0.63
L
1
7
3
0.36
W
14
2
5
8.25
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,592
Damage
16,257
34,136
Taken
44,078
25,241
Mitigated
31,306
10,342
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dandymion
Neith
5,169
3,089
659
1,347
11,980
5,026
540
10,798
1,182
0
15,821
W
2,969
594
0
420
8,045
6,518
266
4,108
3,937
0
14,963
L
8,276
936
313
1,265
11,207
4,288
572
8,220
2,987
24,206
0
L
2,812
274
329
1,134
20,891
21,992
150
16,877
4,014
9,490
0
W
25,826
3,915
280
3,007
9,049
3,076
1,239
4,292
4,757
68,378
0
W
9,797
292
403
6,232
17,042
15,647
322
3,794
13,248
25,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
25,132
134
Minions Killed
71
7
Camps Cleared
3
676,592
Distance Traveled
549,394
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,159
628
28
2
1
151,210
0
W
Thor
8,787
676
22
2
1
203,592
2
L
Thoth
9,202
708
36
3
1
185,797
1
L
Khepri
7,771
598
7
1
1
212,387
0
W
Zeus
11,648
896
87
7
6
229,331
1
W
Ares
11,092
853
25
2
0
243,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role