Player Matchup

Chiron
Chiron
DoctorTongue
Chiron
Level 107
God Stats
26W - 11L
1,702 SR
Queue Stats
276W - 296L
1,482 Elo+
Party 2
Odin
Odin
Moongetsu
Odin
Level 28
God Stats
0W - 2L
1,409 SR
Queue Stats
82W - 70L
1,540 Elo+
Party 2
Zeus
Zeus
PineGuard
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,518 Elo+
Party 2
Team Averages
Level 53
1,537 SR
1,513 Elo+

VS

Team Averages
Level 81
1,373 SR
1,388 Elo+
Poseidon
Poseidon
AllMightRespect
Poseidon
Level 96
God Stats
17W - 33L
1,464 SR
Queue Stats
418W - 595L
1,354 Elo+
Party 1
Chiron
Chiron
Hakiiko
Chiron
Level 95
God Stats
2W - 6L
1,156 SR
Queue Stats
388W - 509L
1,354 Elo+
Party 1
Chaac
Chaac
Vkrocks
Chaac
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
2 / 4 / 4
8,026
730
5,912
10,030
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
11
3 / 4 / 0
7,581
689
2,385
9,258
5,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
9
0 / 5 / 2
6,275
570
4,105
4,803
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
6 / 3 / 7
8,210
746
6,793
7,075
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
Hakiiko
Chiron
12
3 / 2 / 10
7,838
713
7,894
6,991
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Vkrocks
Chaac
12
4 / 1 / 9
8,226
748
5,193
6,594
3,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
13
13
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
6
3
7
3.17
L
Chiron
2
4
4
1
W
Chiron
Hakiiko
Chiron
3
2
10
4
L
Odin
3
4
0
0.75
L
Zeus
0
5
2
0.2
W
Chaac
Vkrocks
Chaac
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
19,880
24,091
Taken
20,660
10,482
Mitigated
8,699
2,955
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,793
1,944
0
2,403
7,075
2,391
685
1,836
5,098
27,716
0
L
Chiron
5,912
1,499
336
1,181
10,030
3,364
0
1,232
8,747
0
24,383
W
Chiron
Hakiiko
Chiron
7,894
3,855
464
2,436
6,991
3,136
1,557
2,033
4,859
0
30,290
L
Odin
2,385
312
0
1,438
9,258
5,850
0
3,891
5,367
2,197
6,042
L
Zeus
4,105
243
0
0
4,803
1,268
0
1,670
3,133
11,682
0
W
Chaac
Vkrocks
Chaac
5,193
84
0
2,184
6,594
3,172
693
1,217
5,247
0
17,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,882
Gold Earned
24,274
66
Minions Killed
115
0
Camps Cleared
9
562,671
Distance Traveled
625,029
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,210
746
35
3
2
217,749
3
L
Chiron
8,026
730
32
3
0
206,039
5
W
Chiron
7,838
713
45
4
5
185,159
4
L
Odin
7,581
689
11
1
0
188,675
2
L
Zeus
6,275
570
23
2
0
167,957
1
W
Chaac
8,226
748
35
3
2
222,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role