Player Matchup

Geb
Geb
Alpha Nawan
Geb
Level 26
God Stats
8W - 2L
1,611 SR
Queue Stats
57W - 95L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
Senkuxx
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,203 Elo+
Party 1
Gilgamesh
Gilgamesh
TeTq1
Gilgamesh
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,369 Elo+
Party 1
Chaac
Chaac
Tionnor4152
Chaac
Level 15
God Stats
9W - 5L
1,553 SR
Queue Stats
20W - 23L
1,417 Elo+
Solo
Poseidon
Poseidon
marvistan666
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,377 Elo+

VS

Team Averages
Level 18
1,546 SR
1,411 Elo+
Fafnir
Fafnir
Azimokson
Fafnir
Level 16
God Stats
4W - 3L
1,634 SR
Queue Stats
16W - 20L
1,361 Elo+
Solo
Olorun
Olorun
GattoBALISTICO
Olorun
Level 16
God Stats
8W - 10L
1,500 SR
Queue Stats
119W - 73L
1,651 Elo+
Solo
Fenrir
Fenrir
JorgeFraago
Fenrir
Level 29
God Stats
9W - 8L
1,390 SR
Queue Stats
125W - 136L
1,367 Elo+
Solo
Loki
Loki
SKYNATAS666
Loki
Level 25
God Stats
4W - 1L
1,629 SR
Queue Stats
19W - 17L
1,458 Elo+
Solo
Yemoja
Yemoja
aria1991evi
Yemoja
Level 4
God Stats
2W - 0L
1,580 SR
Queue Stats
2W - 2L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,431
418
4,147
10,387
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Senkuxx
Tsukuyomi
7
0 / 5 / 0
5,176
398
1,089
5,313
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
TeTq1
Gilgamesh
9
0 / 8 / 2
5,881
452
3,613
9,373
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 0
8,306
639
9,066
11,949
6,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
marvistan666
Poseidon
2
0 / 1 / 0
4,217
324
99
1,059
201
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azimokson
Fafnir
9
1 / 1 / 6
6,800
523
2,522
8,131
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 1 / 3
8,845
680
11,694
9,829
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
14
4 / 1 / 2
8,076
621
3,823
6,455
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 2 / 4
7,244
557
6,753
5,559
1,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
4
0 / 1 / 3
4,973
383
241
1,308
571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
20
20
Deaths
6
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fafnir
Azimokson
Fafnir
1
1
6
4
W
9
1
3
10.5
W
Fenrir
4
1
2
5
W
6
2
4
4
L
Tsukuyomi
Senkuxx
Tsukuyomi
0
5
0
0
L
Gilgamesh
TeTq1
Gilgamesh
0
8
2
0.13
L
5
2
0
2.5
W
Yemoja
0
1
3
1.5
L
Poseidon
marvistan666
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,014
Damage
25,033
38,081
Taken
31,282
19,059
Mitigated
16,317
8,078
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,147
867
0
2,777
10,387
6,723
0
5,026
5,361
15,080
0
W
Fafnir
Azimokson
Fafnir
2,522
665
0
1,167
8,131
7,754
217
1,626
6,505
14,393
0
W
11,694
6,708
179
6,346
9,829
4,645
4,021
1,235
8,594
58,985
6,540
W
Fenrir
3,823
658
0
3,113
6,455
2,232
0
595
5,860
0
44,980
W
6,753
1,413
189
619
5,559
1,115
0
664
4,895
0
21,234
L
Tsukuyomi
Senkuxx
Tsukuyomi
1,089
174
0
340
5,313
2,350
97
2,457
2,856
0
10,224
L
Gilgamesh
TeTq1
Gilgamesh
3,613
1,336
0
586
9,373
3,151
196
1,491
7,882
0
20,786
L
9,066
1,615
0
4,375
11,949
6,634
378
3,629
8,320
391
57,707
W
Yemoja
241
241
132
299
1,308
571
0
495
813
829
0
L
Poseidon
marvistan666
Poseidon
99
0
0
0
1,059
201
0
408
651
1,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
35,938
172
Minions Killed
269
0
Camps Cleared
0
983,668
Distance Traveled
1,089,179
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,431
418
19
1
0
237,162
2
W
Fafnir
6,800
523
30
2
0
246,771
0
W
Olorun
8,845
680
125
10
0
250,739
4
W
Fenrir
8,076
621
86
7
0
258,078
0
W
Loki
7,244
557
28
2
0
293,755
1
L
Tsukuyomi
5,176
398
10
1
0
169,651
1
L
Gilgamesh
5,881
452
24
2
0
261,402
0
L
Chaac
8,306
639
118
9
0
274,248
0
W
Yemoja
4,973
383
0
0
0
39,836
0
L
Poseidon
4,217
324
1
0
0
41,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role