Player Matchup

Achilles
Achilles
Aizeen v
Achilles
Level 48
God Stats
15W - 14L
1,448 SR
Queue Stats
170W - 171L
1,413 Elo+
Party 2
Susano
Susano
Tanks OP AHH
Susano
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,441 Elo+
Party 2
Ra
Ra
TokioLeni
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
iChopper N
Bacchus
Level 8
God Stats
6W - 7L
1,265 SR
Queue Stats
30W - 32L
1,238 Elo+
Party 2
Danzaburou
Danzaburou
iNeear v
Danzaburou
Level 38
God Stats
13W - 4L
1,620 SR
Queue Stats
111W - 109L
1,415 Elo+
Party 2
Team Averages
Level 21
1,467 SR
1,401 Elo+

VS

Team Averages
Level 21
1,398 SR
1,356 Elo+
Heimdallr
Heimdallr
GamingRaptor162
Heimdallr
Level 16
God Stats
1W - 4L
1,199 SR
Queue Stats
16W - 19L
1,256 Elo+
Party 1
Nike
Nike
KiteLeech
Nike
Level 16
God Stats
6W - 4L
1,424 SR
Queue Stats
17W - 17L
1,272 Elo+
Party 1
Achilles
Achilles
MeerBogen295160
Achilles
Level 29
God Stats
19W - 18L
1,514 SR
Queue Stats
133W - 147L
1,451 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sin of Divinity
Kumbhakarna
Level 17
God Stats
1W - 3L
1,353 SR
Queue Stats
17W - 17L
1,272 Elo+
Party 1
Cliodhna
Cliodhna
TallGuy53
Cliodhna
Level 29
God Stats
6W - 10L
1,500 SR
Queue Stats
167W - 158L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aizeen v
Achilles
14
7 / 1 / 2
8,303
639
8,704
9,262
5,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
14
5 / 0 / 0
8,196
630
5,445
6,902
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 3
6,515
501
3,976
7,878
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
iChopper N
Bacchus
10
1 / 1 / 4
6,509
501
2,031
5,886
2,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
iNeear v
Danzaburou
13
6 / 0 / 1
7,720
594
3,696
4,705
1,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GamingRaptor162
Heimdallr
9
0 / 4 / 0
5,513
424
3,016
6,932
1,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nike
9
1 / 6 / 0
5,935
457
4,197
10,551
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
6
4 / 4 / 0
5,760
443
3,248
5,274
2,271
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Sin of Divinity
Kumbhakarna
7
0 / 4 / 1
5,369
413
2,262
10,501
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
TallGuy53
Cliodhna
11
3 / 2 / 2
6,806
524
4,944
8,141
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
20
Kills
8
8
Deaths
20
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aizeen v
Achilles
7
1
2
8
L
Heimdallr
GamingRaptor162
Heimdallr
0
4
0
0
L
Nike
1
6
0
0.17
L
Achilles
4
4
0
1
L
Kumbhakarna
Sin of Divinity
Kumbhakarna
0
4
1
0.13
L
Cliodhna
TallGuy53
Cliodhna
3
2
2
2
W
Susano
5
0
0
5
W
1
6
3
0.42
W
Bacchus
iChopper N
Bacchus
1
1
4
3
W
Danzaburou
iNeear v
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,852
Damage
17,667
34,633
Taken
41,399
13,632
Mitigated
16,164
13,740
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aizeen v
Achilles
8,704
2,981
0
3,089
9,262
5,378
236
131
8,642
4,493
44,323
L
Heimdallr
GamingRaptor162
Heimdallr
3,016
1,996
0
934
6,932
1,863
0
1,824
5,068
0
24,388
L
Nike
4,197
1,726
0
979
10,551
4,503
0
321
9,669
0
28,968
L
Achilles
3,248
1,010
0
504
5,274
2,271
72
567
4,559
0
12,698
L
Kumbhakarna
Sin of Divinity
Kumbhakarna
2,262
676
0
706
10,501
5,096
0
2,285
8,041
16,215
0
L
Cliodhna
TallGuy53
Cliodhna
4,944
589
0
2,822
8,141
2,431
23
1,381
6,549
0
43,792
W
Susano
5,445
1,437
0
4,128
6,902
2,427
0
34
6,829
0
54,584
W
3,976
622
106
2,152
7,878
1,741
830
812
7,066
29,962
0
W
Bacchus
iChopper N
Bacchus
2,031
481
1,091
1,830
5,886
2,712
247
1,096
4,790
14,477
0
W
Danzaburou
iNeear v
Danzaburou
3,696
1,277
0
1,344
4,705
1,374
1,220
482
4,223
0
44,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,243
Gold Earned
29,383
370
Minions Killed
239
0
Camps Cleared
0
1,377,012
Distance Traveled
1,137,459
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,303
639
98
8
0
289,860
3
L
Heimdallr
5,513
424
51
4
0
212,510
0
L
Nike
5,935
457
51
4
0
223,116
0
L
Achilles
5,760
443
27
2
0
140,575
3
L
Kumbhakarna
5,369
413
26
2
0
250,889
1
L
Cliodhna
6,806
524
84
6
0
310,369
0
W
Susano
8,196
630
105
8
0
330,165
4
W
Ra
6,515
501
56
4
0
219,813
1
W
Bacchus
6,509
501
19
1
0
290,299
3
W
Danzaburou
7,720
594
92
7
0
246,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role