Player Matchup

Izanami
Izanami
Frankman252
Izanami
Level 15
God Stats
6W - 5L
1,594 SR
Queue Stats
18W - 26L
1,311 Elo+
Party 1
Kuzenbo
Kuzenbo
InfamousDweeb
Kuzenbo
Level 16
God Stats
3W - 6L
1,315 SR
Queue Stats
26W - 42L
1,324 Elo+
Party 1
Zeus
Zeus
MidnightDoom666
Zeus
Level 21
God Stats
2W - 3L
1,529 SR
Queue Stats
16W - 28L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
Ugfuglio
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 1
Loki
Loki
loadingexe05
Loki
Level 7
God Stats
7W - 9L
1,048 SR
Queue Stats
8W - 13L
1,102 Elo+
Party 1
Team Averages
Level 13
1,397 SR
1,276 Elo+

VS

Team Averages
Level 14
1,579 SR
1,463 Elo+
Fenrir
Fenrir
Burningman2244
Fenrir
Level 11
God Stats
17W - 17L
1,420 SR
Queue Stats
24W - 36L
1,342 Elo+
Solo
Chaac
Chaac
ImsheBoi
Chaac
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
Oddish Odors
Kukulkan
Level 12
God Stats
10W - 9L
1,478 SR
Queue Stats
10W - 9L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
PandaMunchyy
Sun Wukong
Level 21
God Stats
2W - 0L
1,707 SR
Queue Stats
59W - 41L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
Phoenix123777
Gilgamesh
Level 8
God Stats
2W - 0L
1,791 SR
Queue Stats
14W - 11L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frankman252
Izanami
20
14 / 5 / 13
16,918
1,208
37,505
24,005
10,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
20
3 / 3 / 23
14,997
1,071
22,220
28,008
51,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
0 / 7 / 9
11,206
800
9,399
8,494
2,902
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Ugfuglio
Guan Yu
20
4 / 12 / 23
14,470
1,034
11,405
31,865
49,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 8 / 12
15,635
1,117
22,777
20,007
8,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 11
13,954
997
16,926
18,534
16,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
ImsheBoi
Chaac
20
12 / 5 / 16
16,177
1,156
27,541
23,843
26,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Oddish Odors
Kukulkan
20
4 / 6 / 22
13,865
990
22,320
15,854
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PandaMunchyy
Sun Wukong
20
6 / 7 / 20
14,180
1,013
16,231
26,292
24,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Phoenix123777
Gilgamesh
20
5 / 5 / 21
14,629
1,045
23,742
25,307
19,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
125
31
Kills
35
35
Deaths
31
80
Assists
90
Player
Kills
Deaths
Assists
KDA
W
8
8
11
1.69
L
Izanami
Frankman252
Izanami
14
5
13
4.1
W
Chaac
ImsheBoi
Chaac
12
5
16
4
L
Kuzenbo
3
3
23
4.83
L
0
7
9
0.64
W
Kukulkan
Oddish Odors
Kukulkan
4
6
22
2.5
W
Sun Wukong
PandaMunchyy
Sun Wukong
6
7
20
2.29
W
Gilgamesh
Phoenix123777
Gilgamesh
5
5
21
3.1
L
Guan Yu
Ugfuglio
Guan Yu
4
12
23
1.29
L
10
8
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,306
Damage
106,760
112,379
Taken
109,830
123,853
Mitigated
94,296
9,169
Healing
20,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,926
5,163
0
825
18,534
16,387
0
5,900
12,300
0
29,382
L
Izanami
Frankman252
Izanami
37,505
26,670
0
282
24,005
10,725
0
4,732
18,870
0
72,276
W
Chaac
ImsheBoi
Chaac
27,541
7,742
0
6,940
23,843
26,502
0
7,436
16,244
549
49,832
L
Kuzenbo
22,220
5,076
0
1,081
28,008
51,678
0
9,227
18,115
41,426
0
L
9,399
2,355
0
0
8,494
2,902
0
1,154
7,188
17,342
0
W
Kukulkan
Oddish Odors
Kukulkan
22,320
1,567
0
724
15,854
7,388
0
4,925
10,830
52,569
0
W
Sun Wukong
PandaMunchyy
Sun Wukong
16,231
5,736
0
4,784
26,292
24,312
0
7,585
18,268
0
49,042
W
Gilgamesh
Phoenix123777
Gilgamesh
23,742
5,648
2,485
4,657
25,307
19,707
0
6,415
18,617
11,635
30,466
L
Guan Yu
Ugfuglio
Guan Yu
11,405
2,559
2,156
5,450
31,865
49,812
0
10,881
20,554
922
21,410
L
22,777
7,649
0
200
20,007
8,736
0
2,948
16,971
0
56,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,226
Gold Earned
72,805
240
Minions Killed
265
10
Camps Cleared
5
1,184,434
Distance Traveled
1,243,702
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,954
997
25
2
3
258,656
2
L
Izanami
16,918
1,208
90
6
3
253,718
1
W
Chaac
16,177
1,156
70
5
0
242,073
0
L
Kuzenbo
14,997
1,071
47
3
0
281,150
2
L
Zeus
11,206
800
15
1
1
105,493
0
W
Kukulkan
13,865
990
69
5
2
245,056
0
W
Sun Wukong
14,180
1,013
69
5
0
248,533
0
W
Gilgamesh
14,629
1,045
32
2
0
249,384
0
L
Guan Yu
14,470
1,034
29
2
1
257,441
0
L
Loki
15,635
1,117
59
4
5
286,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role