Player Matchup

Thor
Thor
 
Thor
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SCHWAB0
Morgan Le Fay
Level 92
God Stats
30W - 12L
1,688 SR
Queue Stats
279W - 181L
1,755 Elo+
Party 1
Guan Yu
Guan Yu
gHostKiLLer989
Guan Yu
Level 155
God Stats
5W - 4L
1,519 SR
Queue Stats
205W - 127L
1,767 Elo+
Party 1
Team Averages
Level 117
1,569 SR
1,674 Elo+

VS

Team Averages
Level 87
1,398 SR
1,468 Elo+
Janus
Janus
 
Janus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Claptomanix
Bastet
Level 19
God Stats
0W - 2L
1,568 SR
Queue Stats
0W - 3L
1,259 Elo+
Solo
Cabrakan
Cabrakan
Kuhmuhnist
Cabrakan
Level 128
God Stats
1W - 5L
1,127 SR
Queue Stats
152W - 96L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 0 / 5
6,816
682
2,838
4,096
1,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
SCHWAB0
Morgan Le Fay
12
4 / 0 / 5
7,559
756
9,348
4,182
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 5
7,347
735
5,416
10,481
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 1 / 0
6,199
620
4,713
2,914
668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
8
0 / 5 / 0
5,708
571
3,647
6,588
1,629
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Kuhmuhnist
Cabrakan
9
0 / 3 / 0
6,000
600
3,333
10,376
7,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
5
3.5
L
Janus
 
Janus
0
1
0
0
L
Bastet
0
5
0
0
L
Cabrakan
Kuhmuhnist
Cabrakan
0
3
0
0
W
Morgan Le Fay
SCHWAB0
Morgan Le Fay
4
0
5
6.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,602
Damage
11,693
18,759
Taken
19,878
10,749
Mitigated
9,505
9,713
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,838
199
0
1,784
4,096
1,746
0
1,916
2,180
0
20,099
L
Janus
 
Janus
4,713
191
0
401
2,914
668
0
856
1,846
31,079
0
L
Bastet
3,647
780
356
730
6,588
1,629
0
3,029
3,143
0
8,186
L
Cabrakan
Kuhmuhnist
Cabrakan
3,333
662
90
1,790
10,376
7,208
0
4,980
4,423
7,333
0
W
Morgan Le Fay
SCHWAB0
Morgan Le Fay
9,348
634
0
1,949
4,182
1,426
662
1,280
2,902
26,006
0
W
5,416
869
1,107
4,873
10,481
7,577
512
5,391
5,090
0
21,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,722
Gold Earned
17,907
135
Minions Killed
90
7
Camps Cleared
2
611,501
Distance Traveled
574,436
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,816
682
45
5
1
194,489
0
L
Janus
6,199
620
74
7
1
200,485
3
L
Bastet
5,708
571
9
1
1
202,937
1
L
Cabrakan
6,000
600
7
1
0
171,014
0
W
Morgan Le Fay
7,559
756
56
6
3
197,867
3
W
Guan Yu
7,347
735
34
3
3
219,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role