Player Matchup

Bellona
Bellona
AshXGOD
Bellona
Level 27
God Stats
2W - 4L
1,334 SR
Queue Stats
55W - 65L
1,434 Elo+
Solo
Anubis
Anubis
Ezwazwaz
Anubis
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 100L
1,433 Elo+
Party 1
King Arthur
King Arthur
HerbieG
King Arthur
Level 27
God Stats
2W - 7L
1,434 SR
Queue Stats
10W - 16L
1,394 Elo+
Party 1
Cernunnos
Cernunnos
Hjial
Cernunnos
Level 14
God Stats
3W - 3L
1,546 SR
Queue Stats
11W - 13L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
LePooky
Cthulhu
Level 7
God Stats
1W - 3L
1,278 SR
Queue Stats
86W - 94L
1,433 Elo+
Party 1
Team Averages
Level 28
1,419 SR
1,425 Elo+

VS

Team Averages
Level 33
1,560 SR
1,489 Elo+
Raijin
Raijin
Hucklemonke
Raijin
Level 26
God Stats
9W - 6L
1,540 SR
Queue Stats
62W - 64L
1,424 Elo+
Solo
Artemis
Artemis
Kazydra
Artemis
Level 17
God Stats
2W - 0L
1,691 SR
Queue Stats
13W - 8L
1,663 Elo+
Party 2
Medusa
Medusa
Scovi
Medusa
Level 14
God Stats
5W - 0L
1,814 SR
Queue Stats
25W - 24L
1,448 Elo+
Party 2
Ne Zha
Ne Zha
Yungmemesyrup
Ne Zha
Level 101
God Stats
1W - 1L
1,255 SR
Queue Stats
96W - 82L
1,514 Elo+
Party 3
Bellona
Bellona
cqweef
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AshXGOD
Bellona
16
5 / 6 / 4
10,236
539
8,364
14,376
11,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Ezwazwaz
Anubis
15
7 / 10 / 2
9,652
508
10,987
18,992
9,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HerbieG
King Arthur
12
1 / 6 / 0
8,078
425
3,814
16,131
14,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Hjial
Cernunnos
14
3 / 8 / 5
8,858
466
10,332
16,517
5,203
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
LePooky
Cthulhu
12
1 / 8 / 3
7,911
416
3,590
14,708
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 7 / 3
10,408
548
4,677
11,111
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Kazydra
Artemis
19
14 / 1 / 5
13,006
685
22,263
18,315
8,434
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Scovi
Medusa
14
1 / 3 / 6
10,062
530
4,742
11,772
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 4 / 10
12,769
672
19,689
16,994
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
cqweef
Bellona
17
11 / 3 / 4
11,469
604
10,640
13,267
11,556
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
17
Kills
38
38
Deaths
18
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
AshXGOD
Bellona
5
6
4
1.17
L
Anubis
Ezwazwaz
Anubis
7
10
2
0.8
L
King Arthur
HerbieG
King Arthur
1
6
0
0.17
L
Cernunnos
Hjial
Cernunnos
3
8
5
0.69
W
Raijin
1
7
3
0.36
W
Artemis
Kazydra
Artemis
14
1
5
16.5
L
Cthulhu
LePooky
Cthulhu
1
8
3
0.31
W
Medusa
Scovi
Medusa
1
3
6
1.33
W
11
4
10
4
W
Bellona
cqweef
Bellona
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,087
Damage
62,011
80,724
Taken
71,459
50,224
Mitigated
35,010
12,809
Healing
25,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AshXGOD
Bellona
8,364
2,101
0
1,873
14,376
11,936
1,198
590
13,706
0
44,526
L
Anubis
Ezwazwaz
Anubis
10,987
1,396
0
6,258
18,992
9,219
1,080
3,532
14,965
42,256
0
L
King Arthur
HerbieG
King Arthur
3,814
268
0
2,241
16,131
14,812
0
1,003
15,128
0
38,140
L
Cernunnos
Hjial
Cernunnos
10,332
5,035
0
2,016
16,517
5,203
4,201
298
16,185
0
46,744
W
Raijin
4,677
463
0
1,645
11,111
4,529
2,882
5,468
5,643
52,436
0
W
Artemis
Kazydra
Artemis
22,263
15,204
0
10,547
18,315
8,434
3,700
3,429
14,886
0
103,039
L
Cthulhu
LePooky
Cthulhu
3,590
187
117
304
14,708
9,054
0
455
14,253
13,512
0
W
Medusa
Scovi
Medusa
4,742
3,097
0
2,516
11,772
3,074
616
1,341
10,431
0
53,746
W
19,689
9,406
0
8,914
16,994
7,417
3,639
2,300
14,694
0
98,300
W
Bellona
cqweef
Bellona
10,640
1,713
0
1,877
13,267
11,556
2,298
4,760
8,507
7,485
33,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
57,714
295
Minions Killed
534
0
Camps Cleared
0
1,566,162
Distance Traveled
1,734,598
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,236
539
86
5
0
281,985
3
L
Anubis
9,652
508
60
3
0
274,756
1
L
King Arthur
8,078
425
72
4
0
320,989
1
L
Cernunnos
8,858
466
68
4
0
325,629
2
W
Raijin
10,408
548
103
5
0
280,832
1
W
Artemis
13,006
685
126
7
0
352,231
2
L
Cthulhu
7,911
416
9
0
0
362,803
0
W
Medusa
10,062
530
92
5
0
318,604
2
W
Ne Zha
12,769
672
146
8
0
423,436
1
W
Bellona
11,469
604
67
4
0
359,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role