Player Matchup

Ra
Ra
BragCarnival781
Ra
Level 28
God Stats
3W - 3L
1,918 SR
Queue Stats
14W - 12L
1,369 Elo+
Solo
Fenrir
Fenrir
JDSProdigy94
Fenrir
Level 3
God Stats
14W - 25L
1,331 SR
Queue Stats
15W - 30L
1,223 Elo+
Solo
Hades
Hades
Jaydenator98
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NATR_Kaliber
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,086 Elo+
Solo
Yemoja
Yemoja
Veldaya
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,550 SR
1,336 Elo+

VS

Team Averages
Level 20
1,604 SR
1,341 Elo+
Bellona
Bellona
K1024Gladiator
Bellona
Level 8
God Stats
1W - 2L
1,806 SR
Queue Stats
42W - 77L
1,358 Elo+
Solo
Nike
Nike
KeepTheBalance
Nike
Level 15
God Stats
3W - 0L
1,676 SR
Queue Stats
12W - 10L
1,379 Elo+
Party 1
Baba Yaga
Baba Yaga
LimpRamenNoodle
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 43L
1,216 Elo+
Solo
Khepri
Khepri
SN1P3ZX_41
Khepri
Level 32
God Stats
10W - 12L
1,571 SR
Queue Stats
141W - 128L
1,380 Elo+
Party 1
Anhur
Anhur
SmiteSuckFOREAL
Anhur
Level 27
God Stats
10W - 9L
1,467 SR
Queue Stats
77W - 79L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,347
290
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
8
2 / 9 / 1
6,146
410
2,969
11,047
2,371
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 3 / 2
6,802
453
5,829
11,143
4,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NATR_Kaliber
Sun Wukong
10
3 / 6 / 1
6,647
443
5,631
12,393
5,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Veldaya
Yemoja
8
0 / 7 / 1
5,580
372
1,238
11,019
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 7
6,466
431
3,681
5,793
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 0 / 3
9,458
631
3,786
6,149
3,601
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
LimpRamenNoodle
Baba Yaga
12
6 / 2 / 9
7,952
530
11,166
9,491
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
SN1P3ZX_41
Khepri
10
2 / 1 / 13
7,682
512
3,550
10,879
13,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
12 / 2 / 6
8,289
553
12,923
6,686
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
7
Kills
25
25
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Fenrir
2
9
1
0.28
L
2
3
2
1
W
1
3
7
1.5
W
4
0
3
5.5
W
Baba Yaga
LimpRamenNoodle
Baba Yaga
6
2
9
5.25
L
Sun Wukong
NATR_Kaliber
Sun Wukong
3
6
1
0.58
W
Khepri
SN1P3ZX_41
Khepri
2
1
13
8.5
W
12
2
6
7.5
L
Yemoja
Veldaya
Yemoja
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
35,106
45,602
Taken
38,998
18,665
Mitigated
28,722
6,485
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
2,969
1,102
0
93
11,047
2,371
240
3,560
7,418
0
13,896
L
5,829
395
0
5,003
11,143
4,528
0
4,000
6,797
36,330
0
W
3,681
1,209
0
120
5,793
4,751
269
1,673
4,120
0
14,256
W
3,786
487
0
2,092
6,149
3,601
0
13
6,136
8,940
59,006
W
Baba Yaga
LimpRamenNoodle
Baba Yaga
11,166
899
0
1,754
9,491
3,984
1,069
2,012
7,479
36,871
0
L
Sun Wukong
NATR_Kaliber
Sun Wukong
5,631
1,288
0
515
12,393
5,625
93
2,750
9,290
0
21,587
W
Khepri
SN1P3ZX_41
Khepri
3,550
723
219
1,751
10,879
13,155
1,387
1,580
9,299
22,361
0
W
12,923
6,354
0
781
6,686
3,231
2,957
1,789
4,897
0
34,495
L
Yemoja
Veldaya
Yemoja
1,238
333
335
539
11,019
6,141
0
4,067
6,738
8,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
39,847
125
Minions Killed
297
0
Camps Cleared
0
988,949
Distance Traveled
1,343,818
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,347
290
0
0
0
909
0
L
Fenrir
6,146
410
23
2
0
268,474
0
L
Hades
6,802
453
64
4
0
274,881
1
W
Bellona
6,466
431
15
1
0
282,025
3
W
Nike
9,458
631
131
9
0
255,574
0
W
Baba Yaga
7,952
530
68
5
0
276,537
0
L
Sun Wukong
6,647
443
29
2
0
308,341
0
W
Khepri
7,682
512
37
2
0
265,400
5
W
Anhur
8,289
553
46
3
0
264,282
1
L
Yemoja
5,580
372
9
1
0
136,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role