Player Matchup

Scylla
Scylla
 
Scylla
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AmyTakill
Kali
Level 20
God Stats
3W - 0L
1,733 SR
Queue Stats
38W - 44L
1,395 Elo+
Solo
Mulan
Mulan
Tobirama87
Mulan
Level 27
God Stats
1W - 0L
1,529 SR
Queue Stats
11W - 8L
1,542 Elo+
Solo
Xbalanque
Xbalanque
meat_sweats4life
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 25L
1,556 Elo+
Solo
Team Averages
Level 18
1,552 SR
1,499 Elo+

VS

Team Averages
Level 31
1,674 SR
1,452 Elo+
Eset
Eset
AeterneCear
Eset
Level 26
God Stats
2W - 2L
1,712 SR
Queue Stats
2W - 5L
1,372 Elo+
Solo
Hachiman
Hachiman
McSplatter97
Hachiman
Level 16
God Stats
0W - 3L
1,720 SR
Queue Stats
5W - 10L
1,216 Elo+
Solo
Fenrir
Fenrir
QueueCut
Fenrir
Level 8
God Stats
4W - 2L
1,745 SR
Queue Stats
16W - 8L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
QueueDodge
Gilgamesh
Level 80
God Stats
4W - 10L
1,332 SR
Queue Stats
457W - 474L
1,534 Elo+
Party 1
Olorun
Olorun
StellarKD
Olorun
Level 26
God Stats
3W - 2L
1,859 SR
Queue Stats
44W - 46L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 1 / 5
11,612
553
12,282
10,285
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
 
Ymir
16
5 / 2 / 15
11,395
543
7,562
15,735
20,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
18
5 / 2 / 9
11,864
565
9,270
18,984
8,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
18
7 / 3 / 6
12,035
573
16,909
23,013
24,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
20
8 / 3 / 15
12,937
616
19,252
17,209
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,281
442
10,962
12,538
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
McSplatter97
Hachiman
11
0 / 9 / 1
7,149
340
5,426
14,329
3,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
QueueCut
Fenrir
16
5 / 9 / 0
10,350
493
15,135
22,734
10,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
QueueDodge
Gilgamesh
18
2 / 4 / 0
10,842
516
8,796
16,650
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
StellarKD
Olorun
16
1 / 2 / 0
9,601
457
10,367
15,905
10,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
31
Kills
10
11
Deaths
31
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
1
5
8.5
W
Ymir
 
Ymir
5
2
15
6.25
L
2
7
3
0.5
W
Kali
5
2
9
4.75
L
Hachiman
McSplatter97
Hachiman
0
9
1
0.06
L
Fenrir
QueueCut
Fenrir
5
9
0
0.56
L
Gilgamesh
QueueDodge
Gilgamesh
2
4
0
0.5
L
Olorun
StellarKD
Olorun
1
2
0
0.5
W
Mulan
7
3
6
3.33
W
Xbalanque
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,275
Damage
50,686
85,226
Taken
82,156
63,872
Mitigated
43,430
33,259
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,282
2,541
0
2,571
10,285
4,148
1,120
3,970
6,315
91,362
0
W
Ymir
 
Ymir
7,562
1,814
0
3,765
15,735
20,034
251
4,065
11,670
31,956
0
L
10,962
311
1,959
2,093
12,538
4,485
0
2,587
9,951
44,910
0
W
Kali
9,270
4,942
0
10,498
18,984
8,114
1,901
3,075
15,746
0
74,552
L
Hachiman
McSplatter97
Hachiman
5,426
3,045
0
937
14,329
3,288
0
2,591
11,738
0
22,873
L
Fenrir
QueueCut
Fenrir
15,135
2,148
0
4,850
22,734
10,529
0
6,225
16,509
0
71,372
L
Gilgamesh
QueueDodge
Gilgamesh
8,796
2,752
0
4,562
16,650
14,789
200
2,570
14,080
0
80,995
L
Olorun
StellarKD
Olorun
10,367
4,943
937
7,860
15,905
10,339
496
5,871
10,034
76,492
0
W
Mulan
16,909
3,337
0
7,659
23,013
24,195
287
3,834
18,434
0
83,099
W
Xbalanque
19,252
6,142
0
8,766
17,209
7,381
5,670
6,385
10,824
0
104,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,843
Gold Earned
47,223
632
Minions Killed
518
0
Camps Cleared
0
2,016,237
Distance Traveled
1,842,916
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,612
553
164
8
0
403,476
6
W
Ymir
11,395
543
41
2
0
419,965
13
L
Eset
9,281
442
78
4
0
376,763
8
W
Kali
11,864
565
105
5
0
419,311
3
L
Hachiman
7,149
340
39
2
0
340,285
2
L
Fenrir
10,350
493
120
6
0
355,360
1
L
Gilgamesh
10,842
516
150
7
0
393,986
3
L
Olorun
9,601
457
131
6
0
376,522
6
W
Mulan
12,035
573
149
7
0
399,240
8
W
Xbalanque
12,937
616
173
8
0
374,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role