Player Matchup

Thanatos
Thanatos
Pabloyamigos
Thanatos
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
50W - 50L
1,499 Elo+
Party 3
Chaac
Chaac
SheLuvChxppa
Chaac
Level 26
God Stats
7W - 11L
1,323 SR
Queue Stats
27W - 40L
1,313 Elo+
Party 2
Chiron
Chiron
St4ticFLO
Chiron
Level 127
God Stats
16W - 14L
1,688 SR
Queue Stats
266W - 263L
1,599 Elo+
Party 3
Xing Tian
Xing Tian
XxsolisrulzxX
Xing Tian
Level 154
God Stats
1W - 1L
1,666 SR
Queue Stats
296W - 313L
1,433 Elo+
Party 2
Zeus
Zeus
miggey32
Zeus
Level 102
God Stats
1W - 4L
1,491 SR
Queue Stats
278W - 305L
1,398 Elo+
Party 2
Team Averages
Level 90
1,533 SR
1,448 Elo+

VS

Team Averages
Level 88
1,622 SR
1,614 Elo+
Sylvanus
Sylvanus
DHgrenades
Sylvanus
Level 45
God Stats
7W - 12L
1,453 SR
Queue Stats
19W - 30L
1,390 Elo+
Solo
Anubis
Anubis
Filthy_Sinatra
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
702W - 737L
1,644 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr420baby
Gilgamesh
Level 121
God Stats
10W - 9L
1,616 SR
Queue Stats
714W - 716L
1,703 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PacsBMW
Ah Muzen Cab
Level 129
God Stats
8W - 3L
1,760 SR
Queue Stats
705W - 740L
1,647 Elo+
Party 1
Nox
Nox
heboojabi
Nox
Level 15
God Stats
2W - 0L
1,783 SR
Queue Stats
32W - 15L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Pabloyamigos
Thanatos
14
2 / 9 / 6
9,400
427
7,029
20,173
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 4
7,784
354
8,084
19,256
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
St4ticFLO
Chiron
19
10 / 4 / 3
11,806
537
15,227
15,024
4,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
XxsolisrulzxX
Xing Tian
16
3 / 7 / 1
10,633
483
13,786
23,712
16,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Zeus
16
1 / 7 / 4
9,271
421
9,275
12,785
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DHgrenades
Sylvanus
16
0 / 3 / 19
11,263
512
6,446
21,540
24,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 9 / 3
11,222
510
8,178
18,694
8,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mr420baby
Gilgamesh
20
25 / 3 / 3
14,935
679
26,698
17,451
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
PacsBMW
Ah Muzen Cab
20
4 / 1 / 7
12,101
550
12,198
16,053
8,327
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 1 / 15
12,655
575
16,228
19,469
22,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
17
Kills
34
34
Deaths
17
18
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DHgrenades
Sylvanus
0
3
19
3.17
W
3
9
3
0.5
W
Gilgamesh
Mr420baby
Gilgamesh
25
3
3
8.83
L
Thanatos
Pabloyamigos
Thanatos
2
9
6
0.56
W
Ah Muzen Cab
PacsBMW
Ah Muzen Cab
4
1
7
7.5
L
1
7
4
0.43
L
Chiron
St4ticFLO
Chiron
10
4
3
2.88
L
Xing Tian
XxsolisrulzxX
Xing Tian
3
7
1
0.5
W
2
1
15
9.5
L
Zeus
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,401
Damage
69,748
90,950
Taken
93,207
34,005
Mitigated
72,299
25,429
Healing
43,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DHgrenades
Sylvanus
6,446
1,167
6,101
8,487
21,540
24,228
138
7,268
13,854
21,035
0
W
8,178
184
210
5,568
18,694
8,206
0
1,722
16,864
80,180
0
W
Gilgamesh
Mr420baby
Gilgamesh
26,698
8,186
0
7,453
17,451
9,028
526
2,726
14,691
0
105,081
L
Thanatos
Pabloyamigos
Thanatos
7,029
2,118
0
10,423
20,173
4,476
0
4,957
15,216
0
45,409
W
Ah Muzen Cab
PacsBMW
Ah Muzen Cab
12,198
4,858
0
7,532
16,053
8,327
7,913
1,945
13,870
0
119,636
L
8,084
871
331
3,320
19,256
5,121
534
4,193
15,063
0
31,075
L
Chiron
St4ticFLO
Chiron
15,227
6,136
787
3,975
15,024
4,624
0
5,838
9,186
0
89,874
L
Xing Tian
XxsolisrulzxX
Xing Tian
13,786
1,109
0
4,318
23,712
16,919
0
12,426
11,286
57,595
0
W
16,228
3,401
74
7,839
19,469
22,510
1,026
8,792
10,551
84,550
0
L
Zeus
9,275
1,136
322
1,953
12,785
2,865
0
3,438
9,347
59,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,894
Gold Earned
62,176
517
Minions Killed
631
0
Camps Cleared
0
1,847,954
Distance Traveled
1,911,791
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,263
512
28
1
0
360,465
5
W
Anubis
11,222
510
141
6
0
295,028
3
W
Gilgamesh
14,935
679
115
5
0
479,847
4
L
Thanatos
9,400
427
84
4
0
366,089
3
W
Ah Muzen Cab
12,101
550
167
8
0
395,176
2
L
Chaac
7,784
354
40
2
0
383,985
0
L
Chiron
11,806
537
160
7
0
386,102
8
L
Xing Tian
10,633
483
104
5
0
359,914
0
W
Nox
12,655
575
180
8
0
381,275
2
L
Zeus
9,271
421
129
6
0
351,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role