Player Matchup

Bellona
Bellona
GNOMECHOMPSKI69
Bellona
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,470 Elo+
Party 1
Scylla
Scylla
Tbar Jr
Scylla
Level 155
God Stats
1W - 1L
1,645 SR
Queue Stats
21W - 24L
1,601 Elo+
Party 1
Bacchus
Bacchus
XStone71
Bacchus
Level 158
God Stats
0W - 1L
1,460 SR
Queue Stats
24W - 28L
1,601 Elo+
Party 1
Anhur
Anhur
dark knight775
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,446 Elo+
Party 1
Ra
Ra
yert38
Ra
Level 28
God Stats
2W - 3L
1,501 SR
Queue Stats
5W - 9L
1,491 Elo+
Party 1
Team Averages
Level 112
1,521 SR
1,522 Elo+

VS

Team Averages
Level 49
1,695 SR
1,689 Elo+
Scylla
Scylla
AshleyCam69
Scylla
Level 16
God Stats
2W - 0L
1,749 SR
Queue Stats
13W - 2L
1,823 Elo+
Party 3
Sobek
Sobek
FemboyArmpitLove
Sobek
Level 17
God Stats
4W - 0L
1,749 SR
Queue Stats
16W - 2L
1,823 Elo+
Party 3
Ganesha
Ganesha
MattyMcFly
Ganesha
Level 149
God Stats
9W - 3L
1,825 SR
Queue Stats
132W - 53L
1,712 Elo+
Party 3
Mercury
Mercury
RealJason
Mercury
Level 37
God Stats
10W - 9L
1,639 SR
Queue Stats
113W - 90L
1,568 Elo+
Party 2
Xbalanque
Xbalanque
RealKevin23
Xbalanque
Level 26
God Stats
3W - 2L
1,514 SR
Queue Stats
34W - 33L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,348
735
3,420
8,589
5,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Tbar Jr
Scylla
15
3 / 4 / 4
8,708
871
10,529
8,262
2,668
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
XStone71
Bacchus
13
2 / 3 / 5
7,972
797
7,242
13,971
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 6 / 4
6,910
691
4,814
8,418
2,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
12
1 / 4 / 1
6,422
642
3,496
6,003
2,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 1 / 13
8,278
828
7,890
3,329
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 1 / 12
8,676
868
7,067
11,425
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
MattyMcFly
Ganesha
14
0 / 3 / 16
8,481
848
3,849
10,904
9,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
RealJason
Mercury
16
9 / 3 / 6
9,803
980
10,259
8,440
3,663
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
RealKevin23
Xbalanque
16
7 / 0 / 9
9,605
961
11,105
6,708
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
8
Kills
21
21
Deaths
8
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
1
13
8.5
W
3
1
12
9
L
2
4
2
0.75
W
Ganesha
MattyMcFly
Ganesha
0
3
16
2.67
W
Mercury
RealJason
Mercury
9
3
6
4
W
Xbalanque
RealKevin23
Xbalanque
7
0
9
11.5
L
Scylla
Tbar Jr
Scylla
3
4
4
1.25
L
Bacchus
XStone71
Bacchus
2
3
5
1.5
L
0
6
4
0.33
L
Ra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
40,170
45,243
Taken
40,806
27,670
Mitigated
26,633
7,511
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,890
701
0
483
3,329
1,184
660
2,091
1,234
21,706
0
W
7,067
668
114
3,046
11,425
9,041
0
5,666
5,585
29,181
0
L
3,420
211
0
435
8,589
5,999
0
3,644
4,656
0
9,843
W
Ganesha
MattyMcFly
Ganesha
3,849
404
799
2,668
10,904
9,729
69
5,961
4,835
9,834
0
W
Mercury
RealJason
Mercury
10,259
4,732
0
500
8,440
3,663
161
3,624
4,734
0
22,764
W
Xbalanque
RealKevin23
Xbalanque
11,105
5,548
0
1,879
6,708
3,016
1,684
3,724
2,914
0
39,914
L
Scylla
Tbar Jr
Scylla
10,529
982
0
0
8,262
2,668
0
2,435
5,579
34,416
0
L
Bacchus
XStone71
Bacchus
7,242
724
1,326
4,179
13,971
14,048
0
5,147
8,331
14,459
0
L
4,814
1,207
0
159
8,418
2,932
0
2,779
5,424
0
21,204
L
Ra
3,496
320
897
515
6,003
2,023
1
3,551
2,313
15,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
44,843
173
Minions Killed
238
4
Camps Cleared
10
929,969
Distance Traveled
1,062,470
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,278
828
57
6
2
205,883
4
W
Sobek
8,676
868
59
6
1
224,872
0
L
Bellona
7,348
735
11
1
1
193,314
2
W
Ganesha
8,481
848
1
0
0
218,073
2
W
Mercury
9,803
980
37
4
5
220,964
4
W
Xbalanque
9,605
961
84
8
2
192,678
0
L
Scylla
8,708
871
70
7
2
178,510
0
L
Bacchus
7,972
797
11
1
1
197,705
0
L
Anhur
6,910
691
55
6
0
179,104
4
L
Ra
6,422
642
26
3
0
181,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role