Player Matchup

Danzaburou
Danzaburou
Brockotherocko
Danzaburou
Level 16
God Stats
2W - 2L
1,696 SR
Queue Stats
19W - 20L
1,518 Elo+
Party 2
Thor
Thor
DRO0G
Thor
Level 156
God Stats
1W - 2L
1,426 SR
Queue Stats
146W - 137L
1,615 Elo+
Party 2
Ares
Ares
OpdFatMan
Ares
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,458 Elo+
Party 3
Eset
Eset
Twinn01
Eset
Level 106
God Stats
1W - 4L
1,233 SR
Queue Stats
30W - 40L
1,493 Elo+
Party 3
Osiris
Osiris
Zackiepoo
Osiris
Level 56
God Stats
5W - 5L
1,606 SR
Queue Stats
34W - 33L
1,497 Elo+
Party 2
Team Averages
Level 81
1,492 SR
1,516 Elo+

VS

Team Averages
Level 95
1,462 SR
1,530 Elo+
Mercury
Mercury
Micahlangelo
Mercury
Level 141
God Stats
1W - 0L
1,551 SR
Queue Stats
15W - 30L
1,451 Elo+
Party 1
Neith
Neith
OfficialDani
Neith
Level 136
God Stats
3W - 6L
1,406 SR
Queue Stats
14W - 27L
1,473 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TSMTheBoosh
Ah Muzen Cab
Level 49
God Stats
2W - 0L
1,716 SR
Queue Stats
126W - 40L
1,830 Elo+
Solo
Bacchus
Bacchus
buttdad
Bacchus
Level 83
God Stats
1W - 0L
1,420 SR
Queue Stats
8W - 19L
1,427 Elo+
Party 1
Janus
Janus
kevinthepirate
Janus
Level 67
God Stats
1W - 0L
1,217 SR
Queue Stats
12W - 22L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brockotherocko
Danzaburou
12
1 / 3 / 4
7,558
504
5,081
9,585
3,655
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
DRO0G
Thor
13
5 / 4 / 5
7,938
529
7,879
12,888
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
9
0 / 3 / 4
6,325
422
3,267
11,590
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
Twinn01
Eset
14
7 / 2 / 1
8,575
572
5,585
6,555
3,367
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Zackiepoo
Osiris
11
1 / 6 / 1
6,689
446
4,338
13,107
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Micahlangelo
Mercury
14
6 / 5 / 4
9,320
621
8,095
10,879
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 2 / 2
8,131
542
4,566
6,259
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
TSMTheBoosh
Ah Muzen Cab
17
7 / 1 / 3
10,821
721
17,427
9,824
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
buttdad
Bacchus
12
1 / 0 / 3
7,934
529
6,271
10,641
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 3
7,647
510
4,324
7,248
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
14
Kills
18
18
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Brockotherocko
Danzaburou
1
3
4
1
L
Thor
DRO0G
Thor
5
4
5
1.88
W
Mercury
Micahlangelo
Mercury
6
5
4
1.6
W
4
2
2
2.5
L
Ares
0
3
4
0.67
W
Ah Muzen Cab
TSMTheBoosh
Ah Muzen Cab
7
1
3
8.5
L
Eset
Twinn01
Eset
7
2
1
3.75
L
Osiris
Zackiepoo
Osiris
1
6
1
0.25
W
Bacchus
buttdad
Bacchus
1
0
3
2.5
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,150
Damage
40,683
53,725
Taken
44,851
34,016
Mitigated
21,990
13,348
Healing
13,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Brockotherocko
Danzaburou
5,081
2,735
114
2,255
9,585
3,655
0
2,904
6,681
0
40,179
L
Thor
DRO0G
Thor
7,879
2,580
0
3,150
12,888
4,696
0
2,246
10,642
0
44,964
W
Mercury
Micahlangelo
Mercury
8,095
5,533
0
1,467
10,879
4,526
0
3,034
7,845
0
56,777
W
4,566
1,762
0
2,696
6,259
2,099
1,651
856
5,403
0
50,364
L
Ares
3,267
268
0
1,188
11,590
11,846
0
3,384
8,206
16,736
0
W
Ah Muzen Cab
TSMTheBoosh
Ah Muzen Cab
17,427
10,256
0
5,448
9,824
3,393
2,520
595
9,229
0
81,961
L
Eset
Twinn01
Eset
5,585
766
343
1,856
6,555
3,367
657
2,061
4,494
54,849
0
L
Osiris
Zackiepoo
Osiris
4,338
2,368
0
4,442
13,107
10,452
0
0
13,107
0
27,756
W
Bacchus
buttdad
Bacchus
6,271
675
0
3,699
10,641
10,021
319
2,562
8,079
15,319
0
W
4,324
257
0
521
7,248
1,951
440
2,080
5,168
42,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,085
Gold Earned
43,853
362
Minions Killed
425
0
Camps Cleared
0
1,494,547
Distance Traveled
1,455,634
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,558
504
79
5
0
296,149
1
L
Thor
7,938
529
79
5
0
310,240
1
W
Mercury
9,320
621
87
6
0
305,592
2
W
Neith
8,131
542
87
6
0
259,468
3
L
Ares
6,325
422
29
2
0
306,435
7
W
Ah Muzen Cab
10,821
721
147
10
0
303,328
1
L
Eset
8,575
572
107
7
0
297,125
7
L
Osiris
6,689
446
68
5
0
284,598
3
W
Bacchus
7,934
529
12
1
0
305,893
10
W
Janus
7,647
510
92
6
0
281,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role