Player Matchup

Chronos
Chronos
GeminiJay1881
Chronos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Solo
Fenrir
Fenrir
JDSProdigy94
Fenrir
Level 3
God Stats
14W - 25L
1,500 SR
Queue Stats
15W - 30L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
NATR_Kaliber
Tsukuyomi
Level 7
God Stats
1W - 5L
1,279 SR
Queue Stats
2W - 12L
1,109 Elo+
Solo
Janus
Janus
Turnerplay7816
Janus
Level 19
God Stats
1W - 3L
1,343 SR
Queue Stats
31W - 26L
1,384 Elo+
Solo
Guan Yu
Guan Yu
karim201
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,424 SR
1,410 Elo+

VS

Team Averages
Level 25
1,635 SR
1,303 Elo+
Artemis
Artemis
Bruenor342
Artemis
Level 29
God Stats
20W - 16L
1,501 SR
Queue Stats
28W - 30L
1,322 Elo+
Solo
Neith
Neith
DETJ-LGGA_G
Neith
Level 12
God Stats
3W - 2L
1,793 SR
Queue Stats
10W - 13L
1,287 Elo+
Party 1
Odin
Odin
LimpRamenNoodle
Odin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 43L
1,200 Elo+
Solo
Pele
Pele
SpEcTrE_MrDuKe
Pele
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,376 Elo+
Party 1
Eset
Eset
TheCutest69
Eset
Level 25
God Stats
4W - 1L
1,882 SR
Queue Stats
51W - 70L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
9
2 / 11 / 1
6,298
420
3,150
11,320
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
9
3 / 12 / 0
7,030
469
5,083
12,576
6,565
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
NATR_Kaliber
Tsukuyomi
8
1 / 9 / 1
5,596
373
6,571
10,349
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 0
5,698
380
5,685
4,595
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
karim201
Guan Yu
4
0 / 11 / 0
4,577
305
617
11,071
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bruenor342
Artemis
12
3 / 3 / 7
7,493
500
4,909
6,044
1,823
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 2
8,082
539
6,090
5,598
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
13 / 0 / 7
8,515
568
7,824
7,698
3,444
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
14 / 1 / 3
9,864
658
9,113
9,978
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
10 / 1 / 21
9,178
612
12,456
11,433
3,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
85
6
Kills
45
46
Deaths
6
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bruenor342
Artemis
3
3
7
2.17
W
5
1
2
6
L
Chronos
2
11
1
0.23
L
Fenrir
3
12
0
0.25
W
13
0
7
16.5
L
Tsukuyomi
NATR_Kaliber
Tsukuyomi
1
9
1
0.17
W
14
1
3
15.5
W
10
1
21
20.5
L
0
3
0
0
L
Guan Yu
karim201
Guan Yu
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,106
Damage
40,392
49,911
Taken
40,751
16,428
Mitigated
15,236
1,143
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bruenor342
Artemis
4,909
2,070
0
250
6,044
1,823
1,280
1,645
4,273
0
31,864
W
6,090
2,731
0
1,416
5,598
2,369
2,114
558
5,028
0
45,174
L
Chronos
3,150
1,314
0
388
11,320
3,121
168
1,866
9,454
20,755
0
L
Fenrir
5,083
2,436
0
292
12,576
6,565
0
3,600
8,976
0
11,893
W
7,824
4,428
0
0
7,698
3,444
489
1,468
6,038
0
34,811
L
Tsukuyomi
NATR_Kaliber
Tsukuyomi
6,571
1,847
0
287
10,349
2,880
0
3,249
7,100
0
18,448
W
9,113
4,119
0
5,702
9,978
3,689
0
903
8,957
0
71,635
W
12,456
2,568
278
5,196
11,433
3,911
617
3,495
7,620
42,335
0
L
5,685
80
0
85
4,595
967
0
1,320
3,275
34,299
0
L
Guan Yu
karim201
Guan Yu
617
473
50
41
11,071
2,895
0
2,421
8,650
0
1,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
43,132
132
Minions Killed
396
0
Camps Cleared
0
1,159,366
Distance Traveled
1,376,605
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,493
500
58
4
0
221,402
1
W
Neith
8,082
539
83
6
0
288,708
1
L
Chronos
6,298
420
39
3
0
214,282
4
L
Fenrir
7,030
469
14
1
0
241,184
3
W
Odin
8,515
568
74
5
0
283,849
0
L
Tsukuyomi
5,596
373
18
1
0
240,323
0
W
Pele
9,864
658
117
8
0
344,370
0
W
Eset
9,178
612
64
4
0
238,276
0
L
Janus
5,698
380
60
4
0
271,456
3
L
Guan Yu
4,577
305
1
0
0
192,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role