Player Matchup

Hou Yi
Hou Yi
Ih8highRezz
Hou Yi
Level 28
God Stats
5W - 7L
1,633 SR
Queue Stats
109W - 112L
1,554 Elo+
Solo
Anhur
Anhur
Kazydra
Anhur
Level 17
God Stats
1W - 2L
1,915 SR
Queue Stats
13W - 8L
1,780 Elo+
Party 4
Ymir
Ymir
PrinceOfClubs
Ymir
Level 42
God Stats
3W - 5L
1,451 SR
Queue Stats
52W - 59L
1,485 Elo+
Party 3
He Bo
He Bo
Scovi
He Bo
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 24L
1,462 Elo+
Party 4
Thor
Thor
kaystew1001
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 3
Team Averages
Level 21
1,600 SR
1,549 Elo+

VS

Team Averages
Level 17
1,581 SR
1,593 Elo+
Ymir
Ymir
AshXGOD
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,418 Elo+
Solo
Camazotz
Camazotz
DoDoHeadJr
Camazotz
Level 6
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 3L
1,556 Elo+
Party 2
Izanami
Izanami
Pwnisherr
Izanami
Level 26
God Stats
4W - 0L
1,834 SR
Queue Stats
45W - 37L
1,500 Elo+
Party 1
Chang'e
Chang'e
SlickSauce4851
Chang'e
Level 8
God Stats
1W - 1L
1,330 SR
Queue Stats
11W - 2L
1,773 Elo+
Party 2
Ra
Ra
SneezeInsideMe
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 16L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
7 / 3 / 2
7,432
531
9,775
8,150
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
Kazydra
Anhur
14
7 / 2 / 2
8,340
596
14,200
10,985
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 4 / 5
6,317
451
2,663
11,739
7,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Scovi
He Bo
12
2 / 3 / 1
7,255
518
4,262
6,995
2,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 0
6,600
471
516
8,100
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AshXGOD
Ymir
11
2 / 3 / 6
7,680
549
3,162
9,391
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
DoDoHeadJr
Camazotz
12
2 / 1 / 4
7,398
528
7,389
15,820
5,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Pwnisherr
Izanami
12
3 / 6 / 4
7,822
559
7,478
10,605
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 4 / 1
8,114
580
3,837
10,244
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
6 / 2 / 1
8,483
606
8,135
7,562
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
16
Kills
15
15
Deaths
16
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
AshXGOD
Ymir
2
3
6
1.67
W
Camazotz
DoDoHeadJr
Camazotz
2
1
4
4
L
Hou Yi
7
3
2
2.67
L
Anhur
Kazydra
Anhur
7
2
2
4
L
0
4
5
0.63
W
Izanami
Pwnisherr
Izanami
3
6
4
0.83
L
He Bo
Scovi
He Bo
2
3
1
0.83
W
2
4
1
0.63
W
6
2
1
3.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
30,001
45,969
Taken
53,622
18,076
Mitigated
18,534
7,730
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AshXGOD
Ymir
3,162
667
0
1,580
9,391
5,663
232
1,094
8,297
17,266
0
W
Camazotz
DoDoHeadJr
Camazotz
7,389
1,697
0
9,359
15,820
5,613
52
2,822
12,998
0
41,118
L
Hou Yi
9,775
4,276
0
2,219
8,150
1,915
0
2,303
5,739
0
34,510
L
Anhur
Kazydra
Anhur
14,200
7,876
0
455
10,985
3,602
0
3,725
6,967
0
55,638
L
2,663
1,056
0
854
11,739
7,589
0
2,668
8,968
23,783
0
W
Izanami
Pwnisherr
Izanami
7,478
4,563
0
2,830
10,605
2,293
374
626
9,979
0
51,989
L
He Bo
Scovi
He Bo
4,262
274
0
2,356
6,995
2,302
0
2,865
3,985
31,839
0
W
3,837
78
1,077
4,123
10,244
2,758
0
1,882
8,362
62,410
0
W
8,135
802
364
2,902
7,562
2,207
0
501
7,061
50,779
0
L
516
124
0
1,846
8,100
2,668
0
3,573
4,527
0
29,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,944
Gold Earned
39,497
309
Minions Killed
387
0
Camps Cleared
0
1,176,625
Distance Traveled
1,291,716
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,680
549
29
2
0
237,646
2
W
Camazotz
7,398
528
72
5
0
285,845
0
L
Hou Yi
7,432
531
62
4
0
188,509
2
L
Anhur
8,340
596
84
6
0
288,114
0
L
Ymir
6,317
451
34
2
0
244,298
0
W
Izanami
7,822
559
86
6
0
239,084
5
L
He Bo
7,255
518
62
4
0
233,612
0
W
Chang'e
8,114
580
108
8
0
260,098
1
W
Ra
8,483
606
92
7
0
269,043
4
L
Thor
6,600
471
67
5
0
222,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role