Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ACE_6930
Charybdis
Level 123
God Stats
2W - 1L
1,524 SR
Queue Stats
118W - 90L
1,533 Elo+
Party 1
Mulan
Mulan
MeruemD_Uchiha
Mulan
Level 81
God Stats
6W - 2L
1,586 SR
Queue Stats
436W - 429L
1,464 Elo+
Party 1
Arachne
Arachne
TheAlienStoner
Arachne
Level 100
God Stats
11W - 13L
1,465 SR
Queue Stats
238W - 245L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
taokyu
Cthulhu
Level 26
God Stats
21W - 15L
1,590 SR
Queue Stats
35W - 34L
1,488 Elo+
Party 1
Team Averages
Level 87
1,533 SR
1,494 Elo+

VS

Team Averages
Level 87
1,418 SR
1,420 Elo+
Sylvanus
Sylvanus
ArTex Odin
Sylvanus
Level 69
God Stats
7W - 7L
1,653 SR
Queue Stats
511W - 545L
1,432 Elo+
Solo
Achilles
Achilles
Cyka-Blaster
Achilles
Level 109
God Stats
15W - 20L
1,464 SR
Queue Stats
415W - 408L
1,482 Elo+
Solo
Aphrodite
Aphrodite
IIndomitable
Aphrodite
Level 111
God Stats
1W - 4L
1,465 SR
Queue Stats
223W - 223L
1,504 Elo+
Solo
Fenrir
Fenrir
SSSDarkoz
Fenrir
Level 41
God Stats
0W - 1L
1,356 SR
Queue Stats
3W - 12L
1,215 Elo+
Solo
Charybdis
Charybdis
zocker1506
Charybdis
Level 104
God Stats
2W - 6L
1,151 SR
Queue Stats
88W - 82L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
1 / 0 / 0
5,225
581
1,690
3,030
1,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
ACE_6930
Charybdis
8
2 / 1 / 2
4,673
519
3,161
5,701
843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 1 / 2
5,344
594
1,482
5,351
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 1 / 1
5,531
615
2,821
4,924
1,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
taokyu
Cthulhu
8
1 / 0 / 3
5,079
564
2,558
6,371
1,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArTex Odin
Sylvanus
7
1 / 3 / 0
4,528
503
3,655
5,848
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
Cyka-Blaster
Achilles
9
1 / 1 / 0
5,457
606
3,525
4,624
1,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
IIndomitable
Aphrodite
8
1 / 0 / 0
4,970
552
2,112
4,133
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SSSDarkoz
Fenrir
4
0 / 2 / 0
3,764
418
745
3,689
720
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Charybdis
zocker1506
Charybdis
7
0 / 1 / 1
4,326
481
3,772
4,073
769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
3
3
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
W
Charybdis
ACE_6930
Charybdis
2
1
2
3
L
Sylvanus
ArTex Odin
Sylvanus
1
3
0
0.33
L
Achilles
Cyka-Blaster
Achilles
1
1
0
1
L
Aphrodite
IIndomitable
Aphrodite
1
0
0
1
W
0
1
2
1
L
Fenrir
SSSDarkoz
Fenrir
0
2
0
0
W
3
1
1
3.5
W
Cthulhu
taokyu
Cthulhu
1
0
3
2.5
L
Charybdis
zocker1506
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,712
Damage
13,809
25,377
Taken
22,367
7,825
Mitigated
6,651
12,018
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
1,690
155
0
1,457
3,030
1,432
0
1,385
1,645
26,237
0
W
Charybdis
ACE_6930
Charybdis
3,161
928
0
2,626
5,701
843
0
1,200
4,501
0
21,913
L
Sylvanus
ArTex Odin
Sylvanus
3,655
1,511
164
1,998
5,848
2,033
0
2,170
3,678
14,764
4,855
L
Achilles
Cyka-Blaster
Achilles
3,525
1,047
0
1,690
4,624
1,952
0
0
4,353
0
27,413
L
Aphrodite
IIndomitable
Aphrodite
2,112
120
0
2,662
4,133
1,177
0
930
3,203
25,343
0
W
1,482
103
0
2,712
5,351
2,040
0
0
5,023
0
27,419
L
Fenrir
SSSDarkoz
Fenrir
745
174
0
810
3,689
720
0
0
3,689
0
8,395
W
2,821
1,807
0
2,504
4,924
1,714
0
793
4,053
0
29,382
W
Cthulhu
taokyu
Cthulhu
2,558
102
842
1,877
6,371
1,796
0
1,835
4,536
14,375
0
L
Charybdis
zocker1506
Charybdis
3,772
2,023
0
1,076
4,073
769
0
1,148
2,925
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
23,045
245
Minions Killed
227
0
Camps Cleared
0
885,778
Distance Traveled
757,519
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,225
581
55
6
0
158,676
2
W
Charybdis
4,673
519
45
5
0
162,817
1
L
Sylvanus
4,528
503
50
6
0
145,646
0
L
Achilles
5,457
606
64
7
0
172,094
3
L
Aphrodite
4,970
552
59
7
0
147,860
2
W
Mulan
5,344
594
67
7
0
179,952
3
L
Fenrir
3,764
418
21
2
0
137,936
0
W
Arachne
5,531
615
50
6
0
200,555
0
W
Cthulhu
5,079
564
28
3
0
183,778
0
L
Charybdis
4,326
481
33
4
0
153,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role