Player Matchup

Gilgamesh
Gilgamesh
J1X1S
Gilgamesh
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 25L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
o DAM DEE o
Baron Samedi
Level 47
God Stats
1W - 6L
1,089 SR
Queue Stats
29W - 23L
1,382 Elo+
Party 1
Thanatos
Thanatos
o SONNii o
Thanatos
Level 16
God Stats
3W - 5L
1,405 SR
Queue Stats
7W - 13L
1,160 Elo+
Party 1
Team Averages
Level 37
1,332 SR
1,304 Elo+

VS

Team Averages
Level 31
1,320 SR
1,320 Elo+
Khepri
Khepri
 
Khepri
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
The6thCypher
Medusa
Level 22
God Stats
5W - 13L
1,247 SR
Queue Stats
24W - 59L
1,227 Elo+
Party 2
Loki
Loki
ToxicGamer360
Loki
Level 16
God Stats
3W - 15L
1,214 SR
Queue Stats
15W - 44L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J1X1S
Gilgamesh
13
3 / 2 / 14
8,957
746
10,897
13,347
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
o DAM DEE o
Baron Samedi
13
7 / 4 / 9
9,593
799
8,707
10,098
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
o SONNii o
Thanatos
12
7 / 3 / 9
9,196
766
4,784
6,704
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 6 / 5
8,297
691
5,719
9,886
8,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
13
5 / 6 / 1
8,721
727
7,195
9,287
2,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 4
7,608
634
6,807
10,715
3,101
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
17
Kills
8
9
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
6
5
0.58
W
Gilgamesh
J1X1S
Gilgamesh
3
2
14
5
L
Medusa
5
6
1
0.92
L
2
5
4
0.8
W
Baron Samedi
o DAM DEE o
Baron Samedi
7
4
9
2.88
W
Thanatos
o SONNii o
Thanatos
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
19,721
30,149
Taken
29,888
13,679
Mitigated
14,424
12,668
Healing
1,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,719
225
0
589
9,886
8,439
0
2,905
6,471
17,163
0
W
Gilgamesh
J1X1S
Gilgamesh
10,897
2,124
191
4,346
13,347
6,837
1,160
2,969
10,378
0
25,358
L
Medusa
7,195
3,719
0
885
9,287
2,884
162
2,859
6,319
0
31,188
L
6,807
1,538
0
0
10,715
3,101
0
3,030
7,368
0
17,527
W
Baron Samedi
o DAM DEE o
Baron Samedi
8,707
1,044
1,995
2,819
10,098
3,761
1,210
1,835
8,263
28,084
0
W
Thanatos
o SONNii o
Thanatos
4,784
1,312
381
2,936
6,704
3,081
470
1,169
5,535
0
8,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
24,626
94
Minions Killed
109
3
Camps Cleared
6
625,791
Distance Traveled
645,246
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,297
691
18
2
2
219,532
0
W
Gilgamesh
8,957
746
35
3
1
218,129
3
L
Medusa
8,721
727
67
6
1
201,211
0
L
Loki
7,608
634
24
2
3
224,503
0
W
Baron Samedi
9,593
799
43
4
1
191,436
3
W
Thanatos
9,196
766
16
1
1
216,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role