Player Matchup

Neith
Neith
AdxlfHxtlr
Neith
Level 19
God Stats
11W - 3L
1,611 SR
Queue Stats
70W - 84L
1,431 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jax123-Jta123
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,269 SR
Queue Stats
6W - 9L
1,634 Elo+
Solo
Nu Wa
Nu Wa
PicanteCheese21
Nu Wa
Level 28
God Stats
27W - 26L
1,438 SR
Queue Stats
86W - 81L
1,427 Elo+
Solo
Tyr
Tyr
Rstt1179
Tyr
Level 22
God Stats
3W - 1L
1,496 SR
Queue Stats
36W - 20L
1,449 Elo+
Solo
Susano
Susano
Toxic_Synergy96
Susano
Level 15
God Stats
5W - 2L
1,620 SR
Queue Stats
39W - 19L
1,635 Elo+
Solo
Team Averages
Level 23
1,487 SR
1,515 Elo+

VS

Team Averages
Level 23
1,659 SR
1,541 Elo+
Bellona
Bellona
ERK5000
Bellona
Level 25
God Stats
9W - 7L
1,560 SR
Queue Stats
98W - 91L
1,506 Elo+
Solo
Anubis
Anubis
Mr-Made-You-Rage
Anubis
Level 18
God Stats
34W - 25L
1,565 SR
Queue Stats
57W - 59L
1,467 Elo+
Solo
Yemoja
Yemoja
Namchiii
Yemoja
Level 29
God Stats
3W - 2L
1,736 SR
Queue Stats
186W - 146L
1,545 Elo+
Solo
Cthulhu
Cthulhu
Samyboy666666
Cthulhu
Level 13
God Stats
2W - 2L
1,899 SR
Queue Stats
3W - 2L
1,812 Elo+
Solo
Ra
Ra
ironwolf1971
Ra
Level 29
God Stats
15W - 15L
1,534 SR
Queue Stats
64W - 75L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 3 / 23
12,446
1,037
27,329
9,217
3,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
Jax123-Jta123
Ah Muzen Cab
19
5 / 1 / 24
11,621
968
25,245
12,653
4,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 0 / 31
13,059
1,088
20,672
6,891
2,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
0 / 2 / 27
11,276
940
11,980
18,184
23,993
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
26 / 0 / 12
16,529
1,377
38,035
10,207
4,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

230

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ERK5000
Bellona
17
2 / 8 / 3
11,258
938
10,314
30,912
26,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 13 / 2
11,179
932
14,749
23,939
10,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Namchiii
Yemoja
17
0 / 5 / 3
10,214
851
10,523
23,005
25,134
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
17
0 / 10 / 3
10,114
843
10,610
36,901
24,625
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 10 / 3
10,367
864
4,916
17,607
4,837

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
20
46
Kills
6
6
Deaths
46
117
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
9
3
23
6.83
L
Bellona
ERK5000
Bellona
2
8
3
0.44
W
Ah Muzen Cab
Jax123-Jta123
Ah Muzen Cab
5
1
24
17
L
3
13
2
0.31
L
Yemoja
Namchiii
Yemoja
0
5
3
0.3
W
6
0
31
21.5
W
0
2
27
6.75
L
Cthulhu
0
10
3
0.15
W
26
0
12
32
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,261
Damage
51,112
57,152
Taken
132,364
38,290
Mitigated
90,957
12,989
Healing
18,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
27,329
19,631
0
2,906
9,217
3,161
0
7,347
1,870
0
39,483
L
Bellona
ERK5000
Bellona
10,314
2,886
1,703
1,561
30,912
26,081
0
5,213
25,699
0
22,275
W
Ah Muzen Cab
Jax123-Jta123
Ah Muzen Cab
25,245
18,133
156
4,748
12,653
4,367
0
11,229
1,260
0
39,227
L
14,749
1,762
0
3,522
23,939
10,280
0
3,481
20,458
48,777
0
L
Yemoja
Namchiii
Yemoja
10,523
2,606
2,380
247
23,005
25,134
0
4,072
18,933
38,042
0
W
20,672
5,456
597
3,130
6,891
2,645
0
4,764
2,032
42,880
0
W
11,980
3,329
0
1,452
18,184
23,993
0
9,884
7,758
0
28,647
L
Cthulhu
10,610
732
1,220
6,867
36,901
24,625
0
4,092
32,809
36,146
0
W
38,035
12,475
0
0
10,207
4,124
0
6,645
3,434
0
65,600
L
4,916
121
764
158
17,607
4,837
0
3,814
13,793
28,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,931
Gold Earned
53,132
220
Minions Killed
259
9
Camps Cleared
3
1,136,384
Distance Traveled
1,017,209
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,446
1,037
41
3
0
179,870
0
L
Bellona
11,258
938
19
2
0
210,057
1
W
Ah Muzen Cab
11,621
968
48
4
0
204,774
0
L
Anubis
11,179
932
77
6
0
180,213
0
L
Yemoja
10,214
851
54
5
0
191,716
1
W
Nu Wa
13,059
1,088
34
3
1
246,850
2
W
Tyr
11,276
940
35
3
0
236,476
0
L
Cthulhu
10,114
843
77
6
0
222,769
1
W
Susano
16,529
1,377
62
5
8
268,414
0
L
Ra
10,367
864
32
3
3
212,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role