Player Matchup

Bastet
Bastet
Nekzaren
Bastet
Level 7
God Stats
3W - 0L
1,701 SR
Queue Stats
10W - 5L
1,591 Elo+
Party 1
Rama
Rama
Shinеi
Rama
Level 22
God Stats
1W - 1L
1,798 SR
Queue Stats
54W - 64L
1,373 Elo+
Solo
Chang'e
Chang'e
SmiteAiBeta
Chang'e
Level 19
God Stats
2W - 1L
1,568 SR
Queue Stats
47W - 27L
1,695 Elo+
Solo
Sobek
Sobek
Viskas89
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,640 Elo+
Party 1
Scylla
Scylla
knufeljesi
Scylla
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,539 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,568 Elo+

VS

Team Averages
Level 23
1,507 SR
1,513 Elo+
King Arthur
King Arthur
 
King Arthur
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Knarkoman
Izanami
Level 26
God Stats
24W - 17L
1,629 SR
Queue Stats
39W - 43L
1,517 Elo+
Solo
Khepri
Khepri
Likaionas
Khepri
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
109W - 109L
1,564 Elo+
Solo
Fenrir
Fenrir
RomainaPower
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,525 Elo+
Solo
Neith
Neith
Бригадирчик
Neith
Level 19
God Stats
1W - 3L
1,406 SR
Queue Stats
12W - 10L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Nekzaren
Bastet
9
2 / 1 / 3
5,647
627
2,608
6,249
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Shinеi
Rama
8
1 / 1 / 3
4,710
523
2,023
3,457
753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
SmiteAiBeta
Chang'e
12
5 / 1 / 2
6,923
769
5,161
5,791
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Viskas89
Sobek
8
3 / 2 / 2
5,475
608
1,743
8,015
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
knufeljesi
Scylla
9
1 / 0 / 0
4,895
544
2,660
1,972
412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 4 / 0
4,429
492
2,634
5,382
2,401
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Knarkoman
Izanami
10
0 / 2 / 1
5,608
623
2,532
5,043
1,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
Likaionas
Khepri
6
0 / 3 / 2
4,391
488
1,676
5,602
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
1 / 4 / 3
4,675
519
3,333
6,857
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
2 / 0 / 1
4,707
523
3,293
2,151
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
4
5
Deaths
13
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
4
0
0.25
L
Izanami
Knarkoman
Izanami
0
2
1
0.25
L
Khepri
Likaionas
Khepri
0
3
2
0.33
W
Bastet
Nekzaren
Bastet
2
1
3
3.5
L
Fenrir
1
4
3
0.63
W
Rama
Shinеi
Rama
1
1
3
2.5
W
Chang'e
SmiteAiBeta
Chang'e
5
1
2
6
W
Sobek
Viskas89
Sobek
3
2
2
2
W
Scylla
knufeljesi
Scylla
1
0
0
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,195
Damage
13,468
25,484
Taken
25,035
9,175
Mitigated
9,402
11,930
Healing
6,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,634
197
0
1,490
5,382
2,401
0
2,835
2,547
0
16,552
L
Izanami
Knarkoman
Izanami
2,532
1,460
0
1,034
5,043
1,535
40
2,244
2,611
0
39,462
L
Khepri
Likaionas
Khepri
1,676
355
0
650
5,602
2,584
0
1,722
3,808
4,984
0
W
Bastet
Nekzaren
Bastet
2,608
480
0
3,182
6,249
1,472
0
152
6,097
0
30,322
L
Fenrir
3,333
1,120
0
2,221
6,857
2,086
0
1,846
5,011
0
17,043
W
Rama
Shinеi
Rama
2,023
1,769
0
834
3,457
753
528
668
2,789
0
16,544
W
Chang'e
SmiteAiBeta
Chang'e
5,161
1,075
276
4,315
5,791
1,945
644
0
5,791
36,175
0
W
Sobek
Viskas89
Sobek
1,743
516
0
2,959
8,015
4,593
13
823
7,192
8,004
0
W
Scylla
knufeljesi
Scylla
2,660
368
0
364
1,972
412
429
33
1,939
20,626
0
L
3,293
1,475
0
784
2,151
796
75
617
1,494
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,650
Gold Earned
23,810
234
Minions Killed
228
0
Camps Cleared
0
879,904
Distance Traveled
739,819
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,429
492
37
4
0
128,267
0
L
Izanami
5,608
623
88
10
0
157,296
2
L
Khepri
4,391
488
10
1
0
172,916
2
W
Bastet
5,647
627
59
7
0
190,390
3
L
Fenrir
4,675
519
43
5
0
121,107
0
W
Rama
4,710
523
38
4
0
156,006
3
W
Chang'e
6,923
769
84
9
0
176,914
0
W
Sobek
5,475
608
19
2
0
192,723
5
W
Scylla
4,895
544
34
4
0
163,871
4
L
Neith
4,707
523
50
6
0
160,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role