Player Matchup

Zeus
Zeus
CDGOHAN86
Zeus
Level 27
God Stats
37W - 53L
1,418 SR
Queue Stats
72W - 112L
1,350 Elo+
Party 2
Fenrir
Fenrir
Jayfree702
Fenrir
Level 28
God Stats
12W - 22L
1,295 SR
Queue Stats
46W - 64L
1,289 Elo+
Party 2
Ra
Ra
Pravus Prime
Ra
Level 29
God Stats
10W - 7L
1,500 SR
Queue Stats
28W - 31L
1,234 Elo+
Solo
Ares
Ares
lucapedini
Ares
Level 5
God Stats
0W - 2L
1,186 SR
Queue Stats
1W - 9L
1,084 Elo+
Solo
Guan Yu
Guan Yu
pinpoint-twine6
Guan Yu
Level 6
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 8L
1,083 Elo+
Solo
Team Averages
Level 19
1,340 SR
1,208 Elo+

VS

Team Averages
Level 22
1,491 SR
1,328 Elo+
Rama
Rama
GOAT MiKe J
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 59L
1,289 Elo+
Solo
Izanami
Izanami
KINGWhEeLeR89
Izanami
Level 22
God Stats
8W - 7L
1,549 SR
Queue Stats
60W - 82L
1,327 Elo+
Solo
Poseidon
Poseidon
PeachySupermarc
Poseidon
Level 23
God Stats
7W - 5L
1,411 SR
Queue Stats
7W - 6L
1,291 Elo+
Party 1
Neith
Neith
mangueirao_FC
Neith
Level 27
God Stats
23W - 16L
1,495 SR
Queue Stats
90W - 80L
1,367 Elo+
Solo
Geb
Geb
xXBOOMXx1993
Geb
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 14L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 14 / 2
10,606
1,061
18,088
21,311
6,931
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jayfree702
Fenrir
16
3 / 2 / 2
10,471
1,047
8,201
15,459
11,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

16
0 / 7 / 3
9,705
971
5,246
17,378
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 12 / 1
8,555
856
454
17,117
7,152
15
0 / 10 / 1
8,630
863
2,208
14,169
7,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 16
11,247
1,125
11,548
9,731
4,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
19
20 / 2 / 14
12,921
1,292
29,968
10,412
4,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
18
9 / 0 / 15
11,169
1,117
12,680
5,284
1,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 23
10,571
1,057
12,530
7,027
2,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 0 / 19
10,858
1,086
9,235
4,365
2,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
132
6
Kills
45
45
Deaths
6
9
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
14
2
0.29
W
11
2
16
9.5
L
Fenrir
Jayfree702
Fenrir
3
2
2
2
W
Izanami
20
2
14
13.5
W
Poseidon
9
0
15
16.5
L
0
7
3
0.21
L
0
12
1
0.04
W
4
2
23
7.75
L
0
10
1
0.05
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,197
Damage
75,961
85,434
Taken
36,819
39,648
Mitigated
16,343
2,384
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
18,088
1,411
0
0
21,311
6,931
0
6,076
15,235
48,365
0
W
11,548
10,507
216
2,385
9,731
4,526
0
5,696
3,950
0
16,366
L
Fenrir
Jayfree702
Fenrir
8,201
1,709
0
59
15,459
11,542
0
3,884
11,575
0
16,296
W
Izanami
29,968
21,213
0
0
10,412
4,140
0
6,017
4,253
0
47,396
W
Poseidon
12,680
2,464
252
945
5,284
1,965
0
3,795
1,400
31,832
0
L
5,246
1,045
576
1,221
17,378
6,789
0
4,305
13,073
34,893
0
L
454
454
0
0
17,117
7,152
0
3,454
13,663
3,986
0
W
12,530
5,068
0
2,462
7,027
2,999
0
5,183
1,844
0
26,614
L
2,208
1,164
130
398
14,169
7,234
0
4,196
9,973
0
4,768
W
9,235
655
0
1,097
4,365
2,713
0
3,097
1,192
20,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,967
Gold Earned
56,766
142
Minions Killed
175
3
Camps Cleared
0
815,039
Distance Traveled
843,240
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,606
1,061
53
5
0
160,224
2
W
Rama
11,247
1,125
12
1
0
125,918
0
L
Fenrir
10,471
1,047
13
1
0
236,195
0
W
Izanami
12,921
1,292
61
6
0
172,813
0
W
Poseidon
11,169
1,117
54
5
0
198,102
0
L
Ra
9,705
971
65
7
0
175,433
0
L
Ares
8,555
856
7
1
3
131,763
0
W
Neith
10,571
1,057
29
3
0
166,243
0
L
Guan Yu
8,630
863
4
0
0
111,424
3
W
Geb
10,858
1,086
19
2
0
180,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role