Player Matchup

Chiron
Chiron
Almightyfrup
Chiron
Level 16
God Stats
2W - 0L
1,635 SR
Queue Stats
19W - 8L
1,548 Elo+
Party 1
Tiamat
Tiamat
Thogma
Tiamat
Level 20
God Stats
1W - 0L
1,767 SR
Queue Stats
17W - 6L
1,577 Elo+
Party 1
Fenrir
Fenrir
smolNekoeko
Fenrir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 18L
1,561 Elo+
Party 1
Team Averages
Level 21
1,634 SR
1,562 Elo+

VS

Team Averages
Level 18
1,519 SR
1,371 Elo+
Ares
Ares
CerealBanjo8809
Ares
Level 23
God Stats
0W - 2L
1,323 SR
Queue Stats
31W - 48L
1,181 Elo+
Party 2
Poseidon
Poseidon
KINGSIMP693971
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Izanami
Izanami
Vlllxn
Izanami
Level 22
God Stats
11W - 18L
1,733 SR
Queue Stats
78W - 89L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
17 / 3 / 8
10,718
893
14,222
8,576
3,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Thogma
Tiamat
16
11 / 2 / 17
10,499
875
13,612
6,975
4,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
1 / 5 / 13
8,157
680
2,575
8,827
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 5
7,064
589
3,151
11,882
10,169
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
11
2 / 12 / 4
8,348
696
4,593
12,082
4,916
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Vlllxn
Izanami
13
8 / 9 / 2
10,108
842
8,801
11,922
4,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
29
Kills
10
10
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
17
3
8
7
L
0
8
5
0.31
L
Poseidon
2
12
4
0.33
W
Tiamat
Thogma
Tiamat
11
2
17
9.75
L
Izanami
Vlllxn
Izanami
8
9
2
1
W
Fenrir
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,409
Damage
16,545
24,378
Taken
35,886
14,072
Mitigated
19,259
5,879
Healing
495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,222
8,104
446
2,843
8,576
3,643
1,870
3,365
5,211
0
41,190
L
3,151
758
195
270
11,882
10,169
0
3,115
8,375
8,794
0
L
Poseidon
4,593
1,722
0
0
12,082
4,916
0
5,250
6,348
16,119
0
W
Tiamat
Thogma
Tiamat
13,612
1,148
75
2,144
6,975
4,612
519
2,795
4,180
35,126
0
L
Izanami
Vlllxn
Izanami
8,801
6,776
0
30
11,922
4,174
0
4,313
7,130
0
24,250
W
Fenrir
2,575
538
0
371
8,827
5,817
0
2,220
6,607
0
5,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,374
Gold Earned
25,520
132
Minions Killed
69
10
Camps Cleared
0
591,555
Distance Traveled
455,193
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,718
893
71
6
3
190,165
1
L
Ares
7,064
589
7
1
0
144,492
4
L
Poseidon
8,348
696
24
2
0
142,541
0
W
Tiamat
10,499
875
54
5
7
213,356
0
L
Izanami
10,108
842
38
3
0
168,160
2
W
Fenrir
8,157
680
7
1
0
188,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role