Player Matchup

Arachne
Arachne
Cory-Got-Luck
Arachne
Level 14
God Stats
6W - 5L
1,357 SR
Queue Stats
20W - 23L
1,184 Elo+
Party 1
Ymir
Ymir
Swoop-Got-Luck
Ymir
Level 7
God Stats
3W - 7L
1,142 SR
Queue Stats
5W - 12L
1,159 Elo+
Party 1
Baron Samedi
Baron Samedi
darkscout00
Baron Samedi
Level 29
God Stats
0W - 3L
1,123 SR
Queue Stats
30W - 53L
1,162 Elo+
Party 1
Team Averages
Level 17
1,207 SR
1,168 Elo+

VS

Team Averages
Level 33
1,431 SR
1,384 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
TexMexTaco225
Agni
Level 20
God Stats
1W - 2L
1,293 SR
Queue Stats
16W - 19L
1,324 Elo+
Solo
Achilles
Achilles
bossco_420
Achilles
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 109L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
15 / 3 / 1
10,847
834
17,337
13,217
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 0 / 6
7,166
551
669
4,644
2,439
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
darkscout00
Baron Samedi
6
0 / 2 / 5
7,008
539
1,086
1,990
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 6 / 4
8,113
624
4,467
11,444
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 7 / 0
9,097
700
5,947
9,187
2,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
bossco_420
Achilles
12
2 / 5 / 1
8,656
666
4,981
12,252
7,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
5
5
Deaths
18
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
0
6
4
0.33
L
Arachne
15
3
1
5.17
L
0
0
6
3
W
3
7
0
0.43
W
Achilles
bossco_420
Achilles
2
5
1
0.5
L
Baron Samedi
darkscout00
Baron Samedi
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,092
Damage
15,395
19,851
Taken
32,883
9,024
Mitigated
14,644
3,659
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,467
723
0
2,332
11,444
4,046
399
1,028
10,416
0
23,021
L
Arachne
17,337
11,321
0
2,848
13,217
5,796
0
4,198
8,277
0
37,946
L
669
68
0
290
4,644
2,439
0
1,135
3,166
2,463
0
W
5,947
300
177
606
9,187
2,881
755
724
8,463
22,942
0
W
Achilles
bossco_420
Achilles
4,981
1,168
561
1,880
12,252
7,717
718
628
11,624
0
24,807
L
Baron Samedi
darkscout00
Baron Samedi
1,086
101
246
275
1,990
789
0
364
1,507
5,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,021
Gold Earned
25,866
64
Minions Killed
132
3
Camps Cleared
5
342,631
Distance Traveled
625,266
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,113
624
46
4
2
203,355
1
L
Arachne
10,847
834
48
4
3
208,665
2
L
Ymir
7,166
551
10
1
0
75,663
0
W
Agni
9,097
700
52
4
3
196,315
0
W
Achilles
8,656
666
34
3
0
225,596
2
L
Baron Samedi
7,008
539
6
0
0
58,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role