Player Matchup

Kali
Kali
BronzeAI4522
Kali
Level 3
God Stats
3W - 0L
1,627 SR
Queue Stats
19W - 7L
1,814 Elo+
Party 1
Chernobog
Chernobog
CMO4
Chernobog
Level 28
God Stats
3W - 0L
1,735 SR
Queue Stats
65W - 53L
1,612 Elo+
Solo
Fenrir
Fenrir
Jahzio
Fenrir
Level 142
God Stats
2W - 0L
1,503 SR
Queue Stats
29W - 14L
1,813 Elo+
Party 1
Cliodhna
Cliodhna
Likablebooti
Cliodhna
Level 8
God Stats
2W - 3L
1,247 SR
Queue Stats
12W - 8L
1,519 Elo+
Solo
Medusa
Medusa
Shinuchi
Medusa
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,532 Elo+
Solo
Team Averages
Level 40
1,522 SR
1,658 Elo+

VS

Team Averages
Level 22
1,622 SR
1,612 Elo+
Chronos
Chronos
EaterOfAses
Chronos
Level 18
God Stats
12W - 9L
1,598 SR
Queue Stats
27W - 30L
1,509 Elo+
Solo
Serqet
Serqet
TheRooster1971
Serqet
Level 21
God Stats
2W - 1L
1,864 SR
Queue Stats
27W - 19L
1,636 Elo+
Solo
Xing Tian
Xing Tian
imbakaran
Xing Tian
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 147L
1,581 Elo+
Solo
Danzaburou
Danzaburou
josett2021
Danzaburou
Level 27
God Stats
1W - 2L
1,506 SR
Queue Stats
46W - 30L
1,701 Elo+
Solo
Vamana
Vamana
larcman
Vamana
Level 17
God Stats
22W - 17L
1,642 SR
Queue Stats
45W - 38L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 3
6,841
855
3,049
4,739
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
CMO4
Chernobog
8
1 / 0 / 2
5,117
640
384
3,330
910
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Jahzio
Fenrir
10
5 / 1 / 4
5,993
749
6,575
7,561
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Likablebooti
Cliodhna
9
3 / 0 / 3
5,430
679
3,871
4,549
2,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Shinuchi
Medusa
10
0 / 1 / 1
5,486
686
1,904
3,428
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EaterOfAses
Chronos
5
1 / 1 / 0
3,905
488
1,350
2,111
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 5 / 0
3,807
476
958
3,989
892
Xing Tian
imbakaran
Xing Tian
7
0 / 1 / 1
4,493
562
350
4,742
2,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
josett2021
Danzaburou
6
1 / 5 / 0
4,211
526
1,431
4,133
1,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
larcman
Vamana
7
0 / 4 / 0
4,120
515
4,728
8,320
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
16
Kills
2
2
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Chernobog
CMO4
Chernobog
1
0
2
2
L
Chronos
EaterOfAses
Chronos
1
1
0
1
W
Fenrir
Jahzio
Fenrir
5
1
4
7
W
Cliodhna
Likablebooti
Cliodhna
3
0
3
4.5
W
Medusa
Shinuchi
Medusa
0
1
1
0.5
L
0
5
0
0
L
Xing Tian
imbakaran
Xing Tian
0
1
1
0.5
L
Danzaburou
josett2021
Danzaburou
1
5
0
0.2
L
Vamana
larcman
Vamana
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
8,817
23,607
Taken
23,295
8,754
Mitigated
7,579
11,303
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,049
1,493
0
2,579
4,739
1,947
0
131
4,608
0
32,323
W
Chernobog
CMO4
Chernobog
384
118
0
1,206
3,330
910
1,152
142
3,188
0
23,276
L
Chronos
EaterOfAses
Chronos
1,350
546
0
840
2,111
621
0
0
2,078
11,750
2,402
W
Fenrir
Jahzio
Fenrir
6,575
2,505
0
3,458
7,561
2,426
0
0
7,561
0
23,089
W
Cliodhna
Likablebooti
Cliodhna
3,871
355
0
2,502
4,549
2,528
319
544
3,861
2,334
18,998
W
Medusa
Shinuchi
Medusa
1,904
1,318
0
1,558
3,428
943
0
686
2,742
0
35,714
L
958
294
0
110
3,989
892
0
308
3,520
0
12,197
L
Xing Tian
imbakaran
Xing Tian
350
95
96
1,641
4,742
2,077
0
0
4,742
12,552
0
L
Danzaburou
josett2021
Danzaburou
1,431
490
0
370
4,133
1,303
0
0
4,133
0
7,281
L
Vamana
larcman
Vamana
4,728
2,225
0
1,475
8,320
2,686
0
27
8,097
0
18,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
20,536
288
Minions Killed
139
0
Camps Cleared
0
901,700
Distance Traveled
677,776
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,841
855
64
8
0
210,048
1
W
Chernobog
5,117
640
58
7
0
174,038
0
L
Chronos
3,905
488
33
4
0
89,487
1
W
Fenrir
5,993
749
54
7
0
193,843
0
W
Cliodhna
5,430
679
43
5
0
158,704
0
W
Medusa
5,486
686
69
9
0
165,067
2
L
Serqet
3,807
476
30
4
0
159,497
1
L
Xing Tian
4,493
562
22
3
0
129,272
2
L
Danzaburou
4,211
526
17
2
0
129,313
1
L
Vamana
4,120
515
37
5
0
170,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role