Player Matchup

Terra
Terra
KronicKnight00
Terra
Level 16
God Stats
1W - 2L
1,446 SR
Queue Stats
15W - 17L
1,409 Elo+
Solo
Artemis
Artemis
NGSChris
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,597 Elo+
Solo
Ymir
Ymir
TheDakPac
Ymir
Level 5
God Stats
3W - 5L
1,485 SR
Queue Stats
3W - 5L
1,505 Elo+
Solo
Pele
Pele
YoungNanasss
Pele
Level 27
God Stats
1W - 2L
1,514 SR
Queue Stats
78W - 86L
1,534 Elo+
Solo
Ares
Ares
nalo_35
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,439 Elo+
Solo
Team Averages
Level 11
1,489 SR
1,497 Elo+

VS

Team Averages
Level 11
1,539 SR
1,463 Elo+
Rama
Rama
BiggDoms
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 44L
1,259 Elo+
Party 1
Anubis
Anubis
DanMasterCL
Anubis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,421 Elo+
Solo
Charybdis
Charybdis
Sloth_Growth
Charybdis
Level 10
God Stats
8W - 7L
1,502 SR
Queue Stats
11W - 9L
1,447 Elo+
Party 1
Fenrir
Fenrir
SmiteTroII
Fenrir
Level 11
God Stats
2W - 0L
1,696 SR
Queue Stats
18W - 5L
1,700 Elo+
Solo
Sun Wukong
Sun Wukong
childslapper21
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,945
495
763
6,820
2,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
NGSChris
Artemis
6
0 / 6 / 4
4,462
446
979
4,863
707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
7
0 / 4 / 2
4,740
474
2,538
8,501
4,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
10 / 5 / 0
6,568
657
8,744
9,728
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
nalo_35
Ares
1
0 / 0 / 0
1,971
197
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
2 / 1 / 2
5,541
554
2,691
4,439
1,155
Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
10
6 / 2 / 8
6,667
667
5,524
4,968
2,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Sloth_Growth
Charybdis
8
2 / 7 / 2
5,686
569
3,468
7,498
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SmiteTroII
Fenrir
13
8 / 0 / 4
7,771
777
4,919
5,475
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
childslapper21
Sun Wukong
10
1 / 0 / 5
6,105
611
1,851
2,828
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
19
19
Deaths
10
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
2
1
2
3
W
Anubis
6
2
8
5
L
0
4
2
0.25
L
Artemis
NGSChris
Artemis
0
6
4
0.33
W
Charybdis
Sloth_Growth
Charybdis
2
7
2
0.43
W
Fenrir
SmiteTroII
Fenrir
8
0
4
10
L
Ymir
0
4
2
0.25
L
10
5
0
2
W
Sun Wukong
childslapper21
Sun Wukong
1
0
5
3.5
L
Ares
nalo_35
Ares
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,024
Damage
18,453
29,912
Taken
25,208
9,877
Mitigated
8,138
4,663
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
2,691
2,282
0
1,798
4,439
1,155
352
1,303
3,136
0
15,467
W
Anubis
5,524
492
0
2,955
4,968
2,096
0
383
4,585
27,330
0
L
763
195
434
938
6,820
2,801
0
1,010
5,733
11,413
0
L
Artemis
NGSChris
Artemis
979
570
0
49
4,863
707
0
1,922
2,803
0
8,126
W
Charybdis
Sloth_Growth
Charybdis
3,468
2,275
0
917
7,498
1,602
1,478
857
6,641
0
19,668
W
Fenrir
SmiteTroII
Fenrir
4,919
689
0
4,090
5,475
2,246
546
181
5,294
0
45,820
L
Ymir
2,538
345
0
602
8,501
4,044
0
717
7,724
13,716
0
L
8,744
3,024
0
2,640
9,728
2,325
0
1,502
8,128
0
27,224
W
Sun Wukong
childslapper21
Sun Wukong
1,851
294
0
1,150
2,828
1,039
128
577
2,251
0
24,403
L
Ares
nalo_35
Ares
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,686
Gold Earned
31,770
98
Minions Killed
262
0
Camps Cleared
0
689,463
Distance Traveled
967,095
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,541
554
32
3
0
179,174
0
W
Anubis
6,667
667
52
5
0
204,463
1
L
Terra
4,945
495
24
2
0
190,841
2
L
Artemis
4,462
446
9
1
0
136,724
1
W
Charybdis
5,686
569
30
3
0
171,740
1
W
Fenrir
7,771
777
98
10
0
224,267
2
L
Ymir
4,740
474
25
3
0
172,709
1
L
Pele
6,568
657
40
4
0
189,189
0
W
Sun Wukong
6,105
611
50
5
0
187,451
4
L
Ares
1,971
197
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role