Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BoyoPrime
Ymir
Level 54
God Stats
1W - 0L
1,429 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 2
Gilgamesh
Gilgamesh
LRSdawgs
Gilgamesh
Level 103
God Stats
1W - 2L
1,601 SR
Queue Stats
3W - 3L
1,634 Elo+
Party 1
Izanami
Izanami
ats12401
Izanami
Level 62
God Stats
1W - 0L
1,764 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 2
Team Averages
Level 94
1,573 SR
1,479 Elo+

VS

Team Averages
Level 29
1,486 SR
1,375 Elo+
Freya
Freya
FaythOfTheCetra
Freya
Level 25
God Stats
0W - 1L
1,512 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
emperorceegle631
Amaterasu
Level 33
God Stats
0W - 1L
1,369 SR
Queue Stats
1W - 5L
1,176 Elo+
Party 3
Scylla
Scylla
ethereal_tide8
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
painkiller27
Cabrakan
Level 33
God Stats
0W - 1L
1,565 SR
Queue Stats
1W - 2L
1,323 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
11 / 0 / 12
9,105
1,138
12,639
3,656
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
12
0 / 1 / 8
7,495
937
864
5,922
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
LRSdawgs
Gilgamesh
14
11 / 0 / 10
8,951
1,119
12,728
7,641
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
ats12401
Izanami
13
4 / 0 / 3
7,851
981
5,353
4,961
1,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,500
688
826
7,688
2,327
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
11
1 / 6 / 0
6,013
752
3,370
10,541
5,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 7 / 0
5,347
668
1,119
10,144
2,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
painkiller27
Cabrakan
9
0 / 6 / 0
5,343
668
1,590
8,052
2,787
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
1
26
Kills
1
1
Deaths
26
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
0
12
17
W
Ymir
0
1
8
4
L
0
7
0
0
W
Gilgamesh
LRSdawgs
Gilgamesh
11
0
10
16
W
Izanami
ats12401
Izanami
4
0
3
5.5
L
Amaterasu
1
6
0
0.17
L
0
7
0
0
L
Cabrakan
painkiller27
Cabrakan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
6,905
22,180
Taken
36,425
12,203
Mitigated
13,863
6,409
Healing
834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,639
741
192
1,127
3,656
1,187
1,487
555
3,101
31,122
0
W
Ymir
864
310
477
1,378
5,922
3,814
786
1,168
4,754
6,157
0
L
826
216
0
146
7,688
2,327
0
3,692
3,757
12,521
0
W
Gilgamesh
LRSdawgs
Gilgamesh
12,728
2,949
0
1,162
7,641
5,484
397
1,722
5,766
1,512
19,704
W
Izanami
ats12401
Izanami
5,353
4,290
630
1,443
4,961
1,718
3,630
484
4,477
0
30,888
L
Amaterasu
3,370
1,353
59
474
10,541
5,930
0
2,624
7,674
0
13,725
L
1,119
291
0
0
10,144
2,819
0
4,138
5,557
8,659
0
L
Cabrakan
painkiller27
Cabrakan
1,590
158
0
155
8,052
2,787
0
3,495
4,278
9,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
22,203
140
Minions Killed
73
7
Camps Cleared
3
647,148
Distance Traveled
406,352
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,105
1,138
47
6
1
185,046
1
W
Ymir
7,495
937
12
2
3
138,534
1
L
Freya
5,500
688
28
4
0
112,394
0
W
Gilgamesh
8,951
1,119
25
3
2
187,411
3
W
Izanami
7,851
981
56
7
1
136,157
0
L
Amaterasu
6,013
752
20
3
2
106,034
0
L
Scylla
5,347
668
13
2
1
101,766
2
L
Cabrakan
5,343
668
12
2
0
86,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role