Player Matchup

Sol
Sol
Ezchi
Sol
Level 16
God Stats
4W - 2L
1,476 SR
Queue Stats
4W - 4L
1,481 Elo+
Party 2
Bacchus
Bacchus
Jason1916
Bacchus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 154L
1,427 Elo+
Party 2
Susano
Susano
Limitless III
Susano
Level 106
God Stats
4W - 3L
1,745 SR
Queue Stats
411W - 338L
1,593 Elo+
Party 3
Janus
Janus
SadBoyburner
Janus
Level 27
God Stats
3W - 1L
1,845 SR
Queue Stats
67W - 56L
1,609 Elo+
Party 3
Charybdis
Charybdis
Szchi
Charybdis
Level 47
God Stats
1W - 2L
1,336 SR
Queue Stats
49W - 53L
1,368 Elo+
Party 2
Team Averages
Level 49
1,580 SR
1,496 Elo+

VS

Team Averages
Level 100
1,475 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
Aztecabloodbath
Tsukuyomi
Level 26
God Stats
2W - 0L
1,612 SR
Queue Stats
30W - 23L
1,475 Elo+
Party 1
Jormungandr
Jormungandr
CraZyMik3y94
Jormungandr
Level 141
God Stats
3W - 1L
1,429 SR
Queue Stats
121W - 121L
1,451 Elo+
Party 1
Persephone
Persephone
WARMAN941
Persephone
Level 146
God Stats
6W - 2L
1,565 SR
Queue Stats
116W - 116L
1,446 Elo+
Party 1
Izanami
Izanami
bloodseeker44
Izanami
Level 58
God Stats
2W - 5L
1,270 SR
Queue Stats
51W - 70L
1,406 Elo+
Party 1
Hercules
Hercules
x_arbaaz_x
Hercules
Level 128
God Stats
33W - 43L
1,498 SR
Queue Stats
96W - 103L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ezchi
Sol
9
2 / 9 / 3
6,328
452
6,463
9,650
1,730
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Jason1916
Bacchus
9
1 / 7 / 4
6,373
455
4,174
15,430
11,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 6 / 0
7,509
536
7,241
11,134
5,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 5 / 4
8,034
574
6,473
9,312
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Szchi
Charybdis
13
4 / 4 / 5
8,086
578
4,631
8,994
2,704
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aztecabloodbath
Tsukuyomi
14
8 / 3 / 5
8,933
638
6,420
7,848
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CraZyMik3y94
Jormungandr
14
6 / 2 / 1
8,777
627
7,355
9,842
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
WARMAN941
Persephone
13
4 / 3 / 5
8,352
597
9,191
7,947
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
13
8 / 4 / 8
8,681
620
11,371
10,655
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
x_arbaaz_x
Hercules
13
5 / 2 / 14
8,584
613
8,091
11,785
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
13
Kills
31
31
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aztecabloodbath
Tsukuyomi
8
3
5
3.5
W
Jormungandr
CraZyMik3y94
Jormungandr
6
2
1
3.25
L
Sol
Ezchi
Sol
2
9
3
0.39
L
Bacchus
Jason1916
Bacchus
1
7
4
0.43
L
3
6
0
0.5
L
3
5
4
1
L
Charybdis
Szchi
Charybdis
4
4
5
1.63
W
Persephone
WARMAN941
Persephone
4
3
5
2.17
W
Izanami
8
4
8
3
W
Hercules
x_arbaaz_x
Hercules
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
42,428
54,520
Taken
48,077
23,942
Mitigated
26,614
7,028
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aztecabloodbath
Tsukuyomi
6,420
2,162
0
2,620
7,848
2,775
0
1,348
6,397
0
42,025
W
Jormungandr
CraZyMik3y94
Jormungandr
7,355
1,878
0
2,870
9,842
7,030
152
0
9,285
42,748
0
L
Sol
Ezchi
Sol
6,463
2,790
299
1,074
9,650
1,730
564
1,258
8,392
23,218
0
L
Bacchus
Jason1916
Bacchus
4,174
813
0
1,772
15,430
11,640
116
2,678
12,752
18,743
0
L
7,241
498
0
725
11,134
5,006
0
7,889
3,245
0
32,668
L
6,473
324
0
1,630
9,312
2,862
423
2,972
6,340
44,674
0
L
Charybdis
Szchi
Charybdis
4,631
2,211
0
1,528
8,994
2,704
0
1,749
7,245
0
44,707
W
Persephone
WARMAN941
Persephone
9,191
751
0
3,318
7,947
2,743
795
3,521
4,381
45,841
0
W
Izanami
11,371
7,156
0
3,255
10,655
3,583
3,727
4,766
5,889
0
51,617
W
Hercules
x_arbaaz_x
Hercules
8,091
3,077
562
4,910
11,785
10,483
516
7,473
4,312
0
18,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
43,327
300
Minions Killed
379
0
Camps Cleared
0
1,310,939
Distance Traveled
1,328,671
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,933
638
83
6
0
267,489
1
W
Jormungandr
8,777
627
96
7
0
262,166
6
L
Sol
6,328
452
42
3
0
248,943
1
L
Bacchus
6,373
455
23
2
0
269,375
3
L
Susano
7,509
536
63
5
0
256,281
0
L
Janus
8,034
574
87
6
0
285,493
0
L
Charybdis
8,086
578
85
6
0
250,847
0
W
Persephone
8,352
597
80
6
0
262,178
4
W
Izanami
8,681
620
94
7
0
246,620
0
W
Hercules
8,584
613
26
2
0
290,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role