Player Matchup

Neith
Neith
Amaranth44
Neith
Level 29
God Stats
137W - 147L
1,462 SR
Queue Stats
159W - 168L
1,438 Elo+
Solo
Artio
Artio
LDevereaux
Artio
Level 22
God Stats
7W - 5L
1,654 SR
Queue Stats
21W - 12L
1,523 Elo+
Party 1
Ares
Ares
RTXGibby
Ares
Level 3
God Stats
1W - 2L
1,317 SR
Queue Stats
4W - 4L
1,242 Elo+
Party 1
Bacchus
Bacchus
Scynamic
Bacchus
Level 28
God Stats
9W - 9L
1,623 SR
Queue Stats
57W - 42L
1,467 Elo+
Party 1
Olorun
Olorun
SwizzySticks
Olorun
Level 22
God Stats
48W - 31L
1,635 SR
Queue Stats
73W - 62L
1,490 Elo+
Solo
Team Averages
Level 21
1,538 SR
1,432 Elo+

VS

Team Averages
Level 16
1,530 SR
1,283 Elo+
Morgan Le Fay
Morgan Le Fay
DazzlingDime
Morgan Le Fay
Level 27
God Stats
7W - 4L
1,648 SR
Queue Stats
49W - 52L
1,480 Elo+
Solo
Thor
Thor
NotreDameBurned
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 2
Set
Set
TSKNWARRIOR64
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XJohnSmiteX
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 2
Vulcan
Vulcan
ace313
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 0 / 18
10,900
1,090
9,849
6,186
4,407
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
18
6 / 2 / 24
11,511
1,151
10,101
15,431
11,905
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ares
17
1 / 4 / 22
10,483
1,048
6,062
17,876
18,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
Scynamic
Bacchus
18
7 / 0 / 30
12,278
1,228
22,423
11,831
18,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
20
28 / 2 / 10
14,087
1,409
46,106
19,447
9,448
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DazzlingDime
Morgan Le Fay
15
2 / 9 / 4
9,513
951
20,455
25,114
9,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 12 / 5
8,680
868
7,195
18,920
6,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 11 / 2
9,717
972
9,849
23,367
8,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
XJohnSmiteX
Tsukuyomi
15
2 / 6 / 5
9,950
995
12,546
14,477
5,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
ace313
Vulcan
15
0 / 7 / 3
8,719
872
5,277
17,544
8,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
27
45
Kills
8
8
Deaths
45
104
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
18
12
L
Morgan Le Fay
DazzlingDime
Morgan Le Fay
2
9
4
0.44
W
Artio
6
2
24
9
L
0
12
5
0.21
W
Ares
1
4
22
3
W
Bacchus
Scynamic
Bacchus
7
0
30
22
W
Olorun
28
2
10
16.5
L
4
11
2
0.45
L
Tsukuyomi
XJohnSmiteX
Tsukuyomi
2
6
5
0.75
L
Vulcan
ace313
Vulcan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,541
Damage
55,322
70,771
Taken
99,422
62,924
Mitigated
38,499
31,393
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,849
3,170
0
1,729
6,186
4,407
0
935
5,251
0
36,471
L
Morgan Le Fay
DazzlingDime
Morgan Le Fay
20,455
4,279
0
1,104
25,114
9,611
0
22,531
2,534
40,105
0
W
Artio
10,101
955
3,020
5,010
15,431
11,905
0
3,392
12,039
21,853
0
L
7,195
1,779
0
80
18,920
6,643
0
15,425
3,327
0
13,703
W
Ares
6,062
977
146
3,698
17,876
18,852
0
6,312
11,564
7,750
0
W
Bacchus
Scynamic
Bacchus
22,423
2,352
981
4,047
11,831
18,312
0
5,230
6,601
31,218
0
W
Olorun
46,106
25,791
766
11,996
19,447
9,448
0
9,863
9,584
68,492
0
L
9,849
5,001
0
1,363
23,367
8,395
0
19,647
3,401
0
20,036
L
Tsukuyomi
XJohnSmiteX
Tsukuyomi
12,546
3,105
0
166
14,477
5,290
0
9,666
4,708
0
25,387
L
Vulcan
ace313
Vulcan
5,277
1,813
0
224
17,544
8,560
0
16,550
760
13,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,259
Gold Earned
46,579
153
Minions Killed
111
7
Camps Cleared
5
962,339
Distance Traveled
844,557
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,900
1,090
62
6
0
178,033
1
L
Morgan Le Fay
9,513
951
38
4
2
175,512
0
W
Artio
11,511
1,151
26
3
0
207,961
0
L
Thor
8,680
868
14
1
1
145,121
1
W
Ares
10,483
1,048
6
1
0
184,679
2
W
Bacchus
12,278
1,228
15
2
1
227,235
1
W
Olorun
14,087
1,409
44
4
6
164,431
0
L
Set
9,717
972
19
2
2
187,920
1
L
Tsukuyomi
9,950
995
25
3
0
194,892
0
L
Vulcan
8,719
872
15
2
0
141,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role