Player Matchup

Athena
Athena
Chrôm
Athena
Level 158
God Stats
2W - 0L
1,859 SR
Queue Stats
539W - 100L
2,074 Elo+
Party 1
Anubis
Anubis
DàViDDC
Anubis
Level 151
God Stats
14W - 2L
2,003 SR
Queue Stats
573W - 102L
2,035 Elo+
Party 1
Bastet
Bastet
TorresTex
Bastet
Level 160
God Stats
42W - 1L
1,881 SR
Queue Stats
345W - 58L
2,009 Elo+
Party 1
Team Averages
Level 156
1,915 SR
2,039 Elo+

VS

Team Averages
Level 131
1,611 SR
1,656 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TheSpartanSlay
Nu Wa
Level 142
God Stats
1W - 3L
1,485 SR
Queue Stats
298W - 133L
1,821 Elo+
Solo
Aphrodite
Aphrodite
Zeltih
Aphrodite
Level 92
God Stats
2W - 2L
1,849 SR
Queue Stats
29W - 32L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chrôm
Athena
13
4 / 1 / 13
9,230
839
5,530
11,430
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
DàViDDC
Anubis
13
7 / 3 / 7
8,983
817
10,608
8,589
4,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
TorresTex
Bastet
12
6 / 2 / 10
8,536
776
13,475
9,818
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 4 / 1
8,298
754
8,547
14,096
10,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 3
7,336
667
8,296
9,704
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Zeltih
Aphrodite
11
0 / 6 / 6
7,237
658
4,869
10,118
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
17
Kills
6
6
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
4
1
1.38
W
Athena
Chrôm
Athena
4
1
13
10.5
W
Anubis
DàViDDC
Anubis
7
3
7
3.5
L
1
7
3
0.36
W
Bastet
TorresTex
Bastet
6
2
10
5.5
L
Aphrodite
Zeltih
Aphrodite
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,613
Damage
21,712
29,837
Taken
33,918
20,465
Mitigated
17,737
8,213
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,547
3,015
203
3,548
14,096
10,846
0
5,610
8,029
0
20,857
W
Athena
Chrôm
Athena
5,530
1,887
0
1,688
11,430
11,042
387
4,540
6,477
14,341
0
W
Anubis
DàViDDC
Anubis
10,608
472
0
3,851
8,589
4,212
445
3,379
4,906
37,381
0
L
8,296
1,221
0
442
9,704
2,105
128
5,337
4,109
21,281
0
W
Bastet
TorresTex
Bastet
13,475
2,711
0
2,674
9,818
5,211
795
4,547
4,981
0
28,658
L
Aphrodite
Zeltih
Aphrodite
4,869
588
3,407
2,911
10,118
4,786
68
5,413
4,484
21,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,749
Gold Earned
22,871
128
Minions Killed
124
5
Camps Cleared
6
661,120
Distance Traveled
600,436
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,298
754
38
3
1
220,493
4
W
Athena
9,230
839
20
2
1
224,552
3
W
Anubis
8,983
817
76
7
2
200,495
7
L
Nu Wa
7,336
667
39
4
1
183,763
0
W
Bastet
8,536
776
32
3
2
236,073
5
L
Aphrodite
7,237
658
47
4
4
196,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role