Player Matchup

Cthulhu
Cthulhu
KyTyM
Cthulhu
Level 29
God Stats
4W - 1L
1,595 SR
Queue Stats
61W - 51L
1,547 Elo+
Solo
Anhur
Anhur
ViagraMaker
Anhur
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
142W - 153L
1,571 Elo+
Solo
Odin
Odin
bandoleroplayero
Odin
Level 27
God Stats
5W - 5L
1,489 SR
Queue Stats
88W - 65L
1,559 Elo+
Solo
Bellona
Bellona
oceansgladiator
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,589 Elo+
Solo
Nox
Nox
ΚΟΝΚΛΑΒΙΟΣ
Nox
Level 24
God Stats
2W - 0L
1,169 SR
Queue Stats
39W - 34L
1,552 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,563 Elo+

VS

Team Averages
Level 23
1,559 SR
1,582 Elo+
Khepri
Khepri
 
Khepri
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DimitriBalance
Bellona
Level 29
God Stats
7W - 6L
1,573 SR
Queue Stats
182W - 197L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HondDoetWoef
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,722 SR
Queue Stats
38W - 16L
1,753 Elo+
Solo
Sol
Sol
kr0l4atina
Sol
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 78L
1,478 Elo+
Solo
Thor
Thor
shaoyeshicuihua
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KyTyM
Cthulhu
7
0 / 2 / 3
4,327
433
1,662
4,202
1,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 1 / 0
6,642
664
6,527
7,545
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 2
7,250
725
6,864
7,086
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 2 / 5
5,995
600
6,781
6,692
5,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 1 / 3
6,491
649
3,010
4,502
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
1 / 1 / 5
6,441
644
3,021
5,286
2,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
1 / 5 / 1
5,092
509
2,405
8,083
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
HondDoetWoef
Ah Muzen Cab
8
1 / 3 / 0
5,240
524
3,809
5,042
534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 6 / 2
5,201
520
4,937
6,513
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 4 / 1
5,498
550
3,196
7,984
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
19
Kills
7
7
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
1
5
3.5
L
1
5
1
0.3
L
Ah Muzen Cab
HondDoetWoef
Ah Muzen Cab
1
3
0
0.33
W
Cthulhu
KyTyM
Cthulhu
0
2
3
0.75
W
5
1
0
5
W
8
1
2
9
L
1
6
2
0.33
W
2
2
5
2.25
L
3
4
1
0.88
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
17,368
30,027
Taken
32,908
14,523
Mitigated
12,763
6,978
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,021
530
1,219
1,320
5,286
2,451
23
1,070
4,188
13,183
0
L
2,405
527
0
1,071
8,083
5,531
219
782
7,268
0
18,070
L
Ah Muzen Cab
HondDoetWoef
Ah Muzen Cab
3,809
1,287
0
462
5,042
534
156
0
5,042
0
26,162
W
Cthulhu
KyTyM
Cthulhu
1,662
175
93
1,156
4,202
1,751
0
1,453
2,749
6,493
0
W
6,527
3,156
0
2,042
7,545
2,179
290
934
6,611
0
43,965
W
6,864
2,841
0
2,773
7,086
3,119
0
1,048
6,038
1,569
40,471
L
4,937
1,679
0
842
6,513
2,328
0
2,696
3,749
16,038
2,415
W
6,781
1,545
0
914
6,692
5,488
211
1,437
5,255
4,055
24,183
L
3,196
1,135
0
1,436
7,984
1,919
0
1,197
6,694
0
17,723
W
3,010
418
0
0
4,502
1,986
616
2,499
2,003
30,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,705
Gold Earned
27,472
307
Minions Killed
168
0
Camps Cleared
0
991,528
Distance Traveled
986,470
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,441
644
11
1
0
223,964
5
L
Bellona
5,092
509
24
2
0
200,537
1
L
Ah Muzen Cab
5,240
524
52
5
0
187,180
5
W
Cthulhu
4,327
433
9
1
0
153,629
1
W
Anhur
6,642
664
89
9
0
187,990
4
W
Odin
7,250
725
90
9
0
239,392
2
L
Sol
5,201
520
43
4
0
174,525
1
W
Bellona
5,995
600
56
6
0
212,716
1
L
Thor
5,498
550
38
4
0
200,264
2
W
Nox
6,491
649
63
6
0
197,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role